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Difference between revisions of "Nightmare"

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[[File:nightmare_creature.jpg|thumb|310px|center|Too much for the neurons to handle.<br />''Art by jlcseiles (John L C Seiles)'']]
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[[File:nightmare_creature.jpg|thumb|310px|center|Too much for the neurons to handle.<br /><small>''Art by jlcseiles (John L C Seiles)''</small>]]
  
 
{{gamedata|title=Example raws (as extracted from world.dat in version 0.47.04)|
 
{{gamedata|title=Example raws (as extracted from world.dat in version 0.47.04)|

Revision as of 22:20, 20 February 2022

This article is about the current version of DF.
Note that some content may still need to be updated.


Nightmares Ñ are procedurally generated night creatures summoned by necromancers and demons[Verify] to fight in battle. They are larger than your standard humanoids, but smaller than titans and forgotten beasts. They are short-lived, and neutral to creatures with [NO_FEAR]. Nightmares summoned in fortress mode will be friendly. When summoned, nightmares will possess Talented skill in observing, fighting, wrestling, biting, striking, kicking and dodging.

Though they are procedurally generated, their default in-game appearance is explained as such: "A very large beakless grouse. It has a short trunk and with singular purpose, it seeks to destroy the living. Its gray feathers are long and narrow. Now you will know why you fear the night."

All nightmares are linked with the spheres of misery, night, and - unsurprisingly - nightmares.

Some dwarves like nightmares for their unfathomably horrifying nature.


Too much for the neurons to handle.
Art by jlcseiles (John L C Seiles)