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DF2014:Giant aye-aye
Revision as of 03:26, 20 December 2022 by LethosorBot (talk | contribs) (Migrating v50 page (1425/4618) (content))
A
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Urist likes giant aye-ayes for their interesting fingers. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
Not hunting/war trainable | |
Size | |
Birth: | 21,752.5 cm3 |
Mid: | 108,762.5 cm3 |
Max: | 217,525 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 14 |
Fat | 13 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 18 |
Skull | 1 |
Skin | Raw hide |
This article is about an older version of DF. |
- A huge monster shaped like an aye-aye.
Giant aye-ayes are the super-sized counterpart to the common aye-aye found in tropical broadleaf forests. Giant aye-ayes are a little larger than grizzly bears, but not as aggressive as those, instead fleeing any conflict. Only appearing rarely in a small subset of biomes, giant aye-ayes are among the more elusive animals in Dwarf Fortress. Due to their size, they yield a decent amount of returns when butchered, but the aforementioned rarity can make it difficult to obtain a breeding pair for a sustainable meat production.
Giant aye-ayes are exotic mounts, and can rarely be ridden by elves in a siege.
Some dwarves like giant aye-ayes for their interesting fingers.
[CREATURE:GIANT_AYE-AYE]
[COPY_TAGS_FROM:AYE-AYE]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:8701]
[GO_TO_START]
[NAME:giant aye-aye:giant aye-ayes:giant aye-aye]
[CASTE_NAME:giant aye-aye:giant aye-ayes:giant aye-aye]
[DESCRIPTION:A huge monster shaped like an aye-aye.]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[CREATURE_TILE:'A']
[COLOR:7:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:interesting fingers]
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:900:703:505:274:1900:2900] 32 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] |