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DF2014:Giant toad
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T
| |
Urist likes giant toads for their beauty. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Toad - Toad man - Giant toad | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
Not hunting/war trainable | |
Size | |
Max: | 201,400 cm3
|
Age | |
Adult at: | Birth |
Max age: | 2-3 |
Butchering returns | |
Food items | |
Meat | 13-14 |
Fat | 12 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 16-17 |
Skull | 1 |
Skin | Raw hide |
This article is about an older version of DF. |
This page has been updated for DF v0.42. (To view this page prior to the update click here.) |
- A huge monster in the shape of a toad.
A giant toad is a large and dangerous version of the regular toad. They currently cannot be encountered in-game due to a bug which prevents variations on pond-spawning vermin from being placed in the world.
Prior to version 0.42.04, giant toads were subterranean creatures (now known as "giant cave toads").
Some dwarves like giant toads for their beauty.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
They are also known to spend their time programming obscure ASCII video games.
[CREATURE:GIANT_TOAD]
[COPY_TAGS_FROM:TOAD]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:100700]
[GO_TO_START]
[NAME:giant toad:giant toads:giant toad]
[CASTE_NAME:giant toad:giant toads:giant toad]
[DESCRIPTION:A huge monster in the shape of a toad.]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[CREATURE_TILE:'T']
[COLOR:2:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:beauty]
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:3512:2634:1756:878:4900:6900] 10 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] |