v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Minotaur"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
m
 
(10 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Quality|Exceptional|01:52, 28 April 2013 (UTC)}}
+
{{Quality|Exceptional}}
 
 
 
{{Creaturelookup/0
 
{{Creaturelookup/0
 +
|image=minotaur_sprites.png
 +
|portrait=minotaur_portrait.png
 
|death=nobutcher
 
|death=nobutcher
 
|contrib=no
 
|contrib=no
Line 15: Line 16:
 
In [[fortress mode]], they will attack your fortress once it reaches 50 population, 5000 exported wealth, and 50000 created wealth. They can easily overpower normal dwarves, but a well-equipped military should be able to take care of one. They are susceptible to [[trap]]s and can therefore easily be caught with a [[cage]] trap, and then used in a labyrinth of your own.  
 
In [[fortress mode]], they will attack your fortress once it reaches 50 population, 5000 exported wealth, and 50000 created wealth. They can easily overpower normal dwarves, but a well-equipped military should be able to take care of one. They are susceptible to [[trap]]s and can therefore easily be caught with a [[cage]] trap, and then used in a labyrinth of your own.  
  
Compared to other semi-megabeasts, the minotaur is far smaller (less than half the size of a [[cow]], in fact), but it is also an [[Skill|Expert]] with [[axe]]s, [[sword]]s, [[dagger]]s, [[Pike (weapon)|pikes]], [[mace]]s, [[hammer]]s, [[whip]]s, and [[spear]]s, although it tends to show up unarmed. It is also Talented at wrestling, striking, kicking, and dodging; Competent at biting; and a Master observer. If the minotaur happens to have a ranged weapon, it does not carry any [[ammunition]], rendering it only usable as a makeshift bludgeon{{verify}}. It can still be dangerous to an unarmed civilian, chasing it all over the map before catching up to them, eventually making its kill. However, any amateur [[hunter]] can be drafted into the [[military]] and be sent to kill the minotaur. Usually, the first hit will mildly disable or knock out the minotaur, allowing the [[Crossbowman|marksdwarf]]/[[hunter]] to repeatedly shoot it to death.
+
Compared to other semi-megabeasts, the minotaur is far smaller (less than half the size of a [[cow]], in fact), but it is also an [[Skill|Expert]] with [[axe]]s, [[sword]]s, [[dagger]]s, [[Pike (weapon)|pikes]], [[mace]]s, [[hammer]]s, [[whip]]s, and [[spear]]s, although it tends to show up unarmed. It is also Talented at wrestling, striking, kicking, and dodging; Competent at biting; and a Master observer. If the minotaur happens to have a ranged weapon, it does not carry any [[ammunition]], rendering it only usable as a makeshift bludgeon{{verify}}. It can still be dangerous to an unarmed civilian, chasing them all over the map before catching up to them, eventually making its kill. However, any amateur [[hunter]] can be drafted into the [[military]] and be sent to kill the minotaur. Usually, the first hit will mildly disable or knock out the minotaur, allowing the [[Crossbowman|marksdwarf]]/[[hunter]] to repeatedly shoot it to death.
 +
 
 +
In adventurer mode, a quest may be given to slay a particular minotaur that may have previously killed other adventurers in the history of the world. Upon entering the labyrinth, the butchered corpses of these unfortunate heroes can be found throughout - in worlds with longer histories, minotaurs have a tendency of dying off first, their smaller size compared to other semi-megabeasts catching up with them, as more skilled warriors and larger animal people appear in civilizations.
  
In adventurer mode, a quest may be given to slay a particular minotaur that may have previously killed other adventurers in the history of the world. Upon entering the labyrinth, the butchered corpses of these fallen adventurers can be found throughout.  In worlds with longer histories, minotaurs have a tendency of dying off first, their smaller size compared to other semi-megabeasts catching up with them, as more skilled warriors and larger animal people appear in civilizations.
+
Exercise caution against minotaurs who have managed to substantially increase their skills, which, by the way, is something no [[megabeast]] is able to do.  
  
 
Some dwarves [[Preferences|like]] minotaurs for their ''horns''.
 
Some dwarves [[Preferences|like]] minotaurs for their ''horns''.
  
[[File:minotaur_preview.jpg|thumb|200px|center|''Art by Dean Spencer'']]
+
[[File:minotaur_preview.jpg|thumb|230px|center|They're not so bad when they're not killing.]]
  
 
{{gamedata}}
 
{{gamedata}}

Latest revision as of 11:50, 2 July 2024

Minotaur
Minotaur sprites.png
M

Toggle

Urist likes minotaurs for their horns.
Portrait
Minotaur portrait.png
Biome

  • Any Land
Attributes

Building destroyer: Level 2

· Semi-megabeast · Learns · Fanciful · Horn · Humanoid

Cannot be tamed 
Size
Birth: 10,000 cm3
Mid: 50,000 cm3
Max: 220,000 cm3

Age
Child at: 1
Adult at: 18
Max age: Immortal
Cannot be butchered

Wikipedia article

This article is about the current version of DF.
Note that some content may still need to be updated.

A giant humanoid monster with the head of a bull.

Minotaurs are intelligent humanoids who inhabit labyrinths (marked with a # on the Travel map). As you explore the labyrinth in adventurer mode, the minotaur will taunt you ("I'll grind your bones into porridge!' 'I'll eat you whole!") until you find and kill it - or it kills you.

Minotaurs are semi-megabeasts which can destroy buildings and are attracted by wealth, just like regular megabeasts and titans. The game will pause and display a warning message when a minotaur appears.

In fortress mode, they will attack your fortress once it reaches 50 population, 5000 exported wealth, and 50000 created wealth. They can easily overpower normal dwarves, but a well-equipped military should be able to take care of one. They are susceptible to traps and can therefore easily be caught with a cage trap, and then used in a labyrinth of your own.

Compared to other semi-megabeasts, the minotaur is far smaller (less than half the size of a cow, in fact), but it is also an Expert with axes, swords, daggers, pikes, maces, hammers, whips, and spears, although it tends to show up unarmed. It is also Talented at wrestling, striking, kicking, and dodging; Competent at biting; and a Master observer. If the minotaur happens to have a ranged weapon, it does not carry any ammunition, rendering it only usable as a makeshift bludgeon[Verify]. It can still be dangerous to an unarmed civilian, chasing them all over the map before catching up to them, eventually making its kill. However, any amateur hunter can be drafted into the military and be sent to kill the minotaur. Usually, the first hit will mildly disable or knock out the minotaur, allowing the marksdwarf/hunter to repeatedly shoot it to death.

In adventurer mode, a quest may be given to slay a particular minotaur that may have previously killed other adventurers in the history of the world. Upon entering the labyrinth, the butchered corpses of these unfortunate heroes can be found throughout - in worlds with longer histories, minotaurs have a tendency of dying off first, their smaller size compared to other semi-megabeasts catching up with them, as more skilled warriors and larger animal people appear in civilizations.

Exercise caution against minotaurs who have managed to substantially increase their skills, which, by the way, is something no megabeast is able to do.

Some dwarves like minotaurs for their horns.

They're not so bad when they're not killing.