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Difference between revisions of "v0.34:Fire man"
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− | '''Fire Men''' are [[building destroyer]]s who live in the [[magma sea]]. When killed, it leaves behind a [[bar]] of [[ash]] which can be made into [[lye]] or [[potash]]. They can pop out of | + | '''Fire Men''' are [[building destroyer]]s who live in the [[magma sea]]. When killed, it leaves behind a [[bar]] of [[ash]] which can be made into [[lye]] or [[potash]]. They can pop out of magma workshops, so it's advised to have some defenses around. Despite being made of fire, they can be safely captured and stored in wooden [[cage]]s. |
− | Fire men are only dangerous because of their natural heat and fire attacks (a fireball throw and a conical, short-range fire breath, respectively). Their punches and kicks are harmless on their own, and their flame body is extremely fragile, so don't be surprised if | + | [[File:Man-on-fire.jpg|thumb|left|Not admired very much.]] |
+ | |||
+ | Fire men are only dangerous because of their natural heat and fire attacks (a fireball throw and a conical, short-range fire breath, respectively). Their punches and kicks are harmless on their own, and their flame body is extremely fragile, so don't be surprised if a baby punches a fire man to death. However, actually killing a fire man can be quite [[Fun]], as the resulting burst of flame can set nearby creatures on fire. | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} |
Revision as of 18:18, 20 May 2013
M | |
Urist likes fire men for their licks of fire. | |
---|---|
Biome | |
| |
Attributes | |
Building destroyer: Level 2 | |
Genderless · No Stun · No Pain · No Exert · Fire immune · Humanoid | |
Cannot be tamed | |
Size | |
Max: | 70,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | Immortal |
Becomes after death | |
This article is about an older version of DF. |
- Fire in the shape of a human that can hurl fireballs.
Fire Men are building destroyers who live in the magma sea. When killed, it leaves behind a bar of ash which can be made into lye or potash. They can pop out of magma workshops, so it's advised to have some defenses around. Despite being made of fire, they can be safely captured and stored in wooden cages.
Fire men are only dangerous because of their natural heat and fire attacks (a fireball throw and a conical, short-range fire breath, respectively). Their punches and kicks are harmless on their own, and their flame body is extremely fragile, so don't be surprised if a baby punches a fire man to death. However, actually killing a fire man can be quite Fun, as the resulting burst of flame can set nearby creatures on fire.
[CREATURE:ELEMENTMAN_FIRE]
[DESCRIPTION:Fire in the shape of a human that can hurl fireballs.]
[NAME:fire man:fire men:fire man]
[CASTE_NAME:fire man:fire men:fire man]
[CREATURE_TILE:'M'][COLOR:4:0:1]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Hurl fireball]
[CDI:USAGE_HINT:ATTACK]
[CDI:FLOW:FIREBALL]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:2]
[CDI:WAIT_PERIOD:30]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spray jet of fire]
[CDI:USAGE_HINT:ATTACK]
[CDI:FLOW:FIREJET]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:5]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:30]
[FIREIMMUNE][LIKES_FIGHTING][MAGMA_VISION]
[LARGE_ROAMING]
[BIOME:SUBTERRANEAN_LAVA]
[UNDERGROUND_DEPTH:3:4]
[FREQUENCY:1][DIFFICULTY:2]
[POPULATION_NUMBER:15:30]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOTHOUGHT][NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[FIXED_TEMP:10800]
[BUILDINGDESTROYER:2]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[NOT_LIVING]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOFEAR]
[PREFSTRING:licks of fire]
[NOBONES]
[BODY:HUMANOID_SIMPLE]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[USE_MATERIAL_TEMPLATE:FLAME:FLAME_TEMPLATE]
[MAT_FIXED_TEMP:10800]
[USE_TISSUE_TEMPLATE:FLAME:FLAME_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:ALL:FLAME]
[BODY_SIZE:0:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ITEMCORPSE:BAR:NO_SUBTYPE:ASH:NO_MATGLOSS]
[ALL_ACTIVE]
[SWIMS_INNATE][SWIM_SPEED:2500] |