v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Forest retreat"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(created)
 
Line 2: Line 2:
  
  
'''Forest retreats''' are [[site]]s created by [[elf]] civilizations.
+
'''Forest retreats''' are [[site]]s created by [[elf]] civilizations. These are little more than various trees given particular importance by their inhabitants, with the elves living and conducting business from the canopy.
  
 +
Features of retreats include tree houses, shaping trees, market trees, and the Home Tree. Tree houses are quite literally that, where elven citizens loiter around. Shaping trees tend to have assorted imported [[finished goods|useless crap]] littering the canopy, even including foreign clothing too big for them to wear. Market trees are their equivalent to shops. Unlike most features, market trees tend to have various market stalls set up underneath the tree instead of in the canopy. The Home Tree is where the local religious leaders and other [[noble]]s can be found. Sadly, you can't conquer the pesky little tree-huggers by claiming the site for yourself and kicking everyone off the Home Tree, unlike with taking over a [[hamlet]].
  
 
{{World}}
 
{{World}}

Revision as of 17:24, 13 August 2014

This article is about the current version of DF.
Note that some content may still need to be updated.


Forest retreats are sites created by elf civilizations. These are little more than various trees given particular importance by their inhabitants, with the elves living and conducting business from the canopy.

Features of retreats include tree houses, shaping trees, market trees, and the Home Tree. Tree houses are quite literally that, where elven citizens loiter around. Shaping trees tend to have assorted imported useless crap littering the canopy, even including foreign clothing too big for them to wear. Market trees are their equivalent to shops. Unlike most features, market trees tend to have various market stalls set up underneath the tree instead of in the canopy. The Home Tree is where the local religious leaders and other nobles can be found. Sadly, you can't conquer the pesky little tree-huggers by claiming the site for yourself and kicking everyone off the Home Tree, unlike with taking over a hamlet.

Worlds
General
Map
Biomes
Chasm · Desert · Forest · Glacier · Grassland · Lake · Mountain · Murky pool · Ocean · River · Savanna · Shrubland · Tundra · Wetland
Features
Aquifer · Brook · Deep pit · Island · Magma pool · Passage · Road · Tunnel · Volcano · Waterfall
Underground
Civilization
Sites
Camp · Castle · Cave · Dark fortress · Dark pits · Forest retreat · Fort · Fortress · Hamlet · Hillocks · Labyrinth · Lair · Monastery · Mountain halls · Ruins · Shrine · Tomb · Tower · Town · Vault
Structures
Other