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Difference between revisions of "Castle"
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Doorkeeper (talk | contribs) (mov § Human fortress from DF2014:Fortress) Tag: Removed redirect |
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− | A '''castle''' ({{Raw Tile|○|7:0:1}}) is a small [[site]] founded by [[human]]s. | + | A '''castle''' ({{Raw Tile|○|7:0:1}}) is a small [[site]] founded by [[human]]s. Castles consist of a single [[keep]] or [[mead hall]]-like structure surrounded by high, fortified walls with watchtowers. Both the central structure, which all inhabitants dwell in, and walls are made of random stone. [[Artifact]]s and loot are stored in here as well. There are no underground or other aboveground structures. All castles occupy 3×3 local tiles. |
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− | Castles consist of a single [[keep]] or [[mead hall]]-like structure surrounded by high fortified walls with watchtowers. Both the central structure and walls are made of random stone | ||
Adventurers can visit castles, but they cannot rest or fast travel within them. | Adventurers can visit castles, but they cannot rest or fast travel within them. |
Revision as of 13:40, 23 February 2020
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This page contains information only relevant to DF 0.47.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
This article is a stub. You can improve the article by expanding it. |
A castle (○) is a small site founded by humans. Castles consist of a single keep or mead hall-like structure surrounded by high, fortified walls with watchtowers. Both the central structure, which all inhabitants dwell in, and walls are made of random stone. Artifacts and loot are stored in here as well. There are no underground or other aboveground structures. All castles occupy 3×3 local tiles.
Adventurers can visit castles, but they cannot rest or fast travel within them.
"Castle" in other Languages
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