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Guildhall
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This article is a stub. You can improve the article by expanding it. |
This page contains information only relevant to DF 0.47.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
A guildhall is a place where dwarves of a particular profession socialize, share skills, and entertain with each other. Guildhalls are requested by your population after a profession has sufficient members (10 by default in d_init.txt) within your fortress. A guildhall requires 2000 (by default) and Grand Guildhall at 10000 zone wealth to be considered established. A guild with a guildhall was observed establishing connections with other guilds, but with an as of yet unknown effect. If a guildhall petition has been accepted but has not been built after one year, the agreement to establish a guildhall will be abandoned.
Fortress mode
Guildhalls are designated locations in fortress mode. You may designate them from any meeting area. Upon creation, the new guildhall will be given a random name, which may be based on the profession of the associated guild, for example "The Grove of Deer" for Rangers. You can rename it by pressing n in the locations screen.
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