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Difference between revisions of "Magma sea"

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The '''Magma sea''' is a large, multi-level 'sea' of [[magma]] that expands across the entire world. These can typically be found by around Z level -120 (though this seems to vary wildly (minimum -5 maximum -450 z level){{verify}}. The '''magma sea''' is always found below the last [[Cavern]] level.  
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The '''magma sea''' is a large, multi-level "sea" of [[magma]] that spans the entire world. These can typically be found by around Z level -120 (though this seems to vary widely (minimum -5, maximum -450 z level){{verify}}. The magma sea is always found below the last [[cavern]] level.  
  
It is not uncommon to find multiple z-levels of pillars of [[Raw adamantine]] in the magma sea (in fact, a 3x3 embark square guarantees at least one).
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It is not uncommon to find multiple z-levels of pillars of [[raw adamantine]] in the magma sea (in fact, a 3×3 embark square guarantees at least one).
  
In addition, around and under the magma sea is [[semi-molten rock]], which is impassible. There are [[Hidden_Fun_Stuff|a few]] [[Underworld spire|exceptions]], however.  
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In addition, around and under the magma sea is [[semi-molten rock]], which is impassable. There are [[Hidden_Fun_Stuff|a few]] [[Underworld spire|exceptions]], however.  
  
 
Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace.
 
Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace.
  
Stockpiles may not be placed on a Magma Flow tile. However, the Magma Flow tile can be 'destroyed' by creating a construction on top of it and removing the construction.
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Stockpiles may not be placed on a magma flow tile. However, the magma flow tile can be "destroyed" by creating a construction on top of it and removing the construction.
  
 
==Wildlife==
 
==Wildlife==
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! Name
 
! Name
 
|-
 
|-
| {{Tile|i|6:1}} [[Fire imp]]
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| [[File:Fire imp sprite.png|20px]] / {{Tile|i|6:1}} [[Fire imp]]
 
|-
 
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| {{Tile|M|4:1}} [[Fire man]]
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| [[File:Fire man sprite.png|20px]] / {{Tile|M|4:1}} [[Fire man]]
 
|-
 
|-
| {{Tile|C|0:1}} [[Magma crab]]
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| [[File:Magma crab sprite.png|20px]] / {{Tile|C|0:1}} [[Magma crab]]
 
|-
 
|-
| {{Tile|M|4:1}} [[Magma man]]
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| [[File:Magma man sprite.png|20px]] / {{Tile|M|4:1}} [[Magma man]]
 
|}
 
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! Name
 
! Name
 
|-
 
|-
| {{Tile|∙|6:1}} [[Fire snake]]
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| [[File:Fire snake sprite.png|20px]] / {{Tile|∙|6:1}} [[Fire snake]]
 
|}
 
|}
  
 
{{World}}
 
{{World}}

Latest revision as of 17:09, 1 May 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Spoiler2010.png This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down!

The magma sea is a large, multi-level "sea" of magma that spans the entire world. These can typically be found by around Z level -120 (though this seems to vary widely (minimum -5, maximum -450 z level)[Verify]. The magma sea is always found below the last cavern level.

It is not uncommon to find multiple z-levels of pillars of raw adamantine in the magma sea (in fact, a 3×3 embark square guarantees at least one).

In addition, around and under the magma sea is semi-molten rock, which is impassable. There are a few exceptions, however.

Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace.

Stockpiles may not be placed on a magma flow tile. However, the magma flow tile can be "destroyed" by creating a construction on top of it and removing the construction.

Wildlife[edit]

Creatures[edit]

Name
Fire imp sprite.png / i Fire imp
Fire man sprite.png / M Fire man
Magma crab sprite.png / C Magma crab
Magma man sprite.png / M Magma man

Vermin[edit]

Name
Fire snake sprite.png / Fire snake
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