v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Treasure room"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(at least none of the links are red)
(Image additions)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{migrated article}}
 
 
{{Quality|Fine}}
 
{{Quality|Fine}}
 
{{av}}
 
{{av}}
 +
{{stub}}
  
'''Treasure rooms''' are the procedurally generated reward chambers inside specific [[site]]s (for example, [[labyrinth]]s or [[vault]]s) and are always guarded by [[megabeast]]s or other overprotective [[creature]]s. They may contain [[artifact]]s or [[Item_quality#Masterpiece|masterfully]] crafted [[armor]] or [[weapon]]s. You can freely take what you want in these rooms after you survive the encounter.
+
'''Treasure rooms''' are procedurally generated reward chambers inside specific [[site]]s (for example, [[labyrinth]]s, [[mysterious dungeon]]s, or [[vault]]s) and are always guarded by [[megabeast]]s or other overprotective [[creature]]s. They may contain [[artifact]]s (such as a [[primordial remnant]]) or [[Item_quality#Masterpiece|masterfully]] crafted [[armor]] or [[weapon]]s. You may freely take what you want in these rooms after you survive the encounter.
  
 
{{Translation| dwarven = idräth mosus | elvish = beraÿi imira | goblin = osna xustxu | human = mistrum coni}}
 
{{Translation| dwarven = idräth mosus | elvish = beraÿi imira | goblin = osna xustxu | human = mistrum coni}}
 +
 +
[[File:Mysterious lair floors anim.gif|thumb|center|A [[Mysterious dungeon|mysterious lair]] with treasure locked behind [[bars]].]]
  
 
{{World}}
 
{{World}}

Latest revision as of 03:31, 9 December 2024

This article is about the current version of DF.
Note that some content may still need to be updated.


Treasure rooms are procedurally generated reward chambers inside specific sites (for example, labyrinths, mysterious dungeons, or vaults) and are always guarded by megabeasts or other overprotective creatures. They may contain artifacts (such as a primordial remnant) or masterfully crafted armor or weapons. You may freely take what you want in these rooms after you survive the encounter.

"Treasure room" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: idräth mosus
Elven: beraÿi imira
Goblin: osna xustxu
Human: mistrum coni
A mysterious lair with treasure locked behind bars.
Worlds
General
Map
Biomes
Chasm · Desert · Forest · Glacier · Grassland · Lake · Mountain · Murky pool · Ocean · River · Savanna · Shrubland · Tundra · Wetland
Features
Aquifer · Brook · Deep pit · Island · Magma pool · Passage · Road · Tunnel · Volcano · Waterfall
Underground
Civilization
Sites
Camp · Castle · Cave · Dark fortress · Dark pits · Forest retreat · Fort · Fortress · Hamlet · Hillocks · Labyrinth · Lair · Monastery · Mountain halls · Ruins · Shrine · Tomb · Tower · Town · Vault
Structures
Other