- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Holding"
m |
Severedicks (talk | contribs) |
||
Line 2: | Line 2: | ||
{{av}}{{new in|v0.44.11}} | {{av}}{{new in|v0.44.11}} | ||
− | An off-site '''holding''' is any [[site]] linked to your fortress economically, societally, or militarily. As your fortress grows successful, nearby sites may choose to become economically linked to your fortress, your [[civilization]] may found new sites societally linked to your fortress, and your dwarves can embark on [[mission]]s to occupy and militarily link sites. These holdings may provide tribute, citizens, and prestige to your fortress. | + | An off-site '''holding''' is any [[site]] linked to your fortress economically, societally, or militarily. As your fortress grows successful, nearby sites may choose to become economically linked to your fortress, your [[civilization]] may found new sites societally linked to your fortress, and your dwarves can embark on [[mission]]s to occupy and militarily link sites. These holdings may provide tribute, citizens, and prestige to your fortress. |
+ | == Types of holdings == | ||
+ | |||
+ | === New foundings === | ||
+ | |||
+ | Your parent mountainhome may decide to found a new [[hillock]] near your fortress. The economical triggers for this to happen are the same as the old nobility triggers for old versions. Generic [[biome]] constraints for dwarven hillocks still apply: you need hills or grassland terrain around fortress for the land to be eligible for a new founding. Furthermore, it must be within a day's travel (about 6 or less tiles). Once the hillocks have been founded, you may request migrants from the site through your [[messenger]], or send some of your dwarves out there. Migrants are drawn from the site's [[historical figures]], so they may not be available at first. Dwarves you've expelled are not guarantee to remain where you've sent them; they become subject to the turmoil of [[world activities]] like anyone else and may move elsewhere. | ||
+ | |||
+ | === Economical links === | ||
+ | |||
+ | An existing site may decide to "look up to your prosperity" and become part of your holdings on its own. The same rules for new foundings apply there as well. | ||
+ | |||
+ | === Conquered sites === | ||
+ | |||
+ | If you successfully sent a [[squad]] on a [[mission]] to conquer a neighbouring site, it will also be incorporated into your holdings. Your conquering forces will remain onsite as administrators and occupiers, though you may call them back the same way you would request workers with your [[messenger]] on more peacefully acquired holdings. The site will send tribute to you, in the form of various items and livestock. | ||
+ | |||
+ | == Managing your holdings == | ||
[[File:HoldingsandTribute.png|thumb|right|Holdings and Tribute world map]] | [[File:HoldingsandTribute.png|thumb|right|Holdings and Tribute world map]] |
Revision as of 00:36, 27 January 2019
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This page contains information only relevant to DF 0.44.11 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
An off-site holding is any site linked to your fortress economically, societally, or militarily. As your fortress grows successful, nearby sites may choose to become economically linked to your fortress, your civilization may found new sites societally linked to your fortress, and your dwarves can embark on missions to occupy and militarily link sites. These holdings may provide tribute, citizens, and prestige to your fortress.
Types of holdings
New foundings
Your parent mountainhome may decide to found a new hillock near your fortress. The economical triggers for this to happen are the same as the old nobility triggers for old versions. Generic biome constraints for dwarven hillocks still apply: you need hills or grassland terrain around fortress for the land to be eligible for a new founding. Furthermore, it must be within a day's travel (about 6 or less tiles). Once the hillocks have been founded, you may request migrants from the site through your messenger, or send some of your dwarves out there. Migrants are drawn from the site's historical figures, so they may not be available at first. Dwarves you've expelled are not guarantee to remain where you've sent them; they become subject to the turmoil of world activities like anyone else and may move elsewhere.
Economical links
An existing site may decide to "look up to your prosperity" and become part of your holdings on its own. The same rules for new foundings apply there as well.
Conquered sites
If you successfully sent a squad on a mission to conquer a neighbouring site, it will also be incorporated into your holdings. Your conquering forces will remain onsite as administrators and occupiers, though you may call them back the same way you would request workers with your messenger on more peacefully acquired holdings. The site will send tribute to you, in the form of various items and livestock.
Managing your holdings
Holdings can be viewed on the Civilization and World Info screen by pressing h. You can press l for the legend. Each civilization will have its own symbol (Ex: T
) surrounded by a certain color of tile. If those tiles are red, you are at war with that civilization. If the tiles are light green, you are at peace. If they are dark blue, it is your civilization. Your site will be surrounded in light blue and your occupied holdings will be surrounded by magenta. Your vassal holdings will be surrounded by a grayish-blue color. Your tributaries will be a "T" surrounded by gray. Occupied tributaries will be an "O" surrounded by purple. If you are economically linked to a settlement, the settlement will show up as an "E" surrounded by green.
As of v0.44.11, elevation of nobility in your fortress is directly tied to the number of off-site holdings you control.
Worlds | |||||||||
---|---|---|---|---|---|---|---|---|---|
General | |||||||||
Map |
| ||||||||
Civilization |
|