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Difference between revisions of "Treasure room"

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'''Treasure rooms''' are the procedurally generated reward chambers inside specific [[site]]s (for example, [[labyrinth]]s or [[vault]]s) and are always guarded by [[megabeast]]s or other overprotective [[creature]]s. They may contain [[artifact]]s or [[Item_quality#Masterpiece|masterfully]] crafted [[armor]] or [[weapon]]s. You can freely take what you want in these rooms after you survive the encounter.
 
'''Treasure rooms''' are the procedurally generated reward chambers inside specific [[site]]s (for example, [[labyrinth]]s or [[vault]]s) and are always guarded by [[megabeast]]s or other overprotective [[creature]]s. They may contain [[artifact]]s or [[Item_quality#Masterpiece|masterfully]] crafted [[armor]] or [[weapon]]s. You can freely take what you want in these rooms after you survive the encounter.
  
{{Translation| dwarven = idräth mosus | elvish = bera˜i imira | goblin = osna xustxu | human = mistrum coni}}
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{{Translation| dwarven = idräth mosus | elvish = Beraÿi imira | goblin = osna xustxu | human = mistrum coni}}
  
 
{{World}}
 
{{World}}

Revision as of 20:46, 4 September 2019

This article is about the current version of DF.
Note that some content may still need to be updated.

Treasure rooms are the procedurally generated reward chambers inside specific sites (for example, labyrinths or vaults) and are always guarded by megabeasts or other overprotective creatures. They may contain artifacts or masterfully crafted armor or weapons. You can freely take what you want in these rooms after you survive the encounter.

"Treasure room" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: idräth mosus
Elven: Beraÿi imira
Goblin: osna xustxu
Human: mistrum coni
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