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Tower (structure)
Revision as of 11:26, 13 April 2020 by Therahedwig (talk | contribs) (make the basic page. needs a little more in adventurer mode, regarding the owner.)
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This page contains information only relevant to DF 0.47.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
A tower is a structure inside human towns. They are build by rich historical figures like town officials, merchants or those who had a windfall gambling in the local tavern. Towers can be inherited, sold, bought and are an excellent place to conduct schemes as well as hide artifacts. They should not be confused with Necromancer's towers.
World generation
During world generation, rich historical figures will buy properties in towns and, if they have enough money, built a tower.
Then, over the following years, towers can be remodeled to include some improvements. They can have the following improvements added:
- Dungeons
- This is currently something that happens in legends only. The dungeons in adventurer mode are delayed for now.
- Courtyard
- A walled courtyard with flowering plants will be added, filling out the plot.
- Feasthall
- A feasthall with tables and chairs is added.
- Fortifications
- Fortification will be added at the top level.
Adventurer Mode
You can visit towers in adventurer mode. Sometimes their owner will be present at them.
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