v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Shrine (megabeast)"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Line 4: Line 4:
 
:''Not to be confused with [[Temple#Shrines|small religious locations at civilized sites]].''
 
:''Not to be confused with [[Temple#Shrines|small religious locations at civilized sites]].''
  
'''Shrines''' ({{Raw Tile|Å|7:0:0}} are a type of [[site]], functioning identically to a [[lair]]. They consist of cubic open spaces decorated with pillars, and some smoothed floors. [[Bronze colossus]]es, [[titan]]s, and sometimes also [[demon|clowns]] make their homes at shrines, and will aggressively defend their territory when approached. Shrines will often be littered with the [[corpse]]s of past adventurers who tried to fight their inhabitants but failed.
+
'''Shrines''' ({{Raw Tile|Å|7:0:0}} are a type of [[site]], functioning identically to a [[lair]]. They consist of cubic open spaces decorated with pillars, and some smoothed floors. [[Bronze colossus]]es, [[titan]]s, and sometimes also [[demon|demons]] make their homes at shrines, and will aggressively defend their territory when approached. Shrines will often be littered with the [[corpse]]s of past adventurers who tried to fight their inhabitants but failed.
  
 
A shrine can be discovered in [[adventurer mode]] either by travelling, or by asking local people about either the surrounding area, or local beasts. As you approach the site, the beast living there will charge at you the moment it notices your presence, making [[stealth]] an attractive choice when setting foot near a shrine. Becoming a [[necromancer]] and reviving the dozens, if not hundreds of corpses to do your bidding is also a wise choice, however you may be left with an army of skeletons that attack any living sapient being on sight.
 
A shrine can be discovered in [[adventurer mode]] either by travelling, or by asking local people about either the surrounding area, or local beasts. As you approach the site, the beast living there will charge at you the moment it notices your presence, making [[stealth]] an attractive choice when setting foot near a shrine. Becoming a [[necromancer]] and reviving the dozens, if not hundreds of corpses to do your bidding is also a wise choice, however you may be left with an army of skeletons that attack any living sapient being on sight.

Revision as of 16:16, 26 April 2022

This article is about the current version of DF.
Note that some content may still need to be updated.

A shrine of red sand, decorated with pillars and floors of gneiss. A bronze colossus inhabits it.
Not to be confused with small religious locations at civilized sites.

Shrines (Å are a type of site, functioning identically to a lair. They consist of cubic open spaces decorated with pillars, and some smoothed floors. Bronze colossuses, titans, and sometimes also demons make their homes at shrines, and will aggressively defend their territory when approached. Shrines will often be littered with the corpses of past adventurers who tried to fight their inhabitants but failed.

A shrine can be discovered in adventurer mode either by travelling, or by asking local people about either the surrounding area, or local beasts. As you approach the site, the beast living there will charge at you the moment it notices your presence, making stealth an attractive choice when setting foot near a shrine. Becoming a necromancer and reviving the dozens, if not hundreds of corpses to do your bidding is also a wise choice, however you may be left with an army of skeletons that attack any living sapient being on sight.


"Shrine (megabeast)" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: okun
Elven: dama
Goblin: stodrus
Human: lipul
Worlds
General
Map
Biomes
Chasm · Desert · Forest · Glacier · Grassland · Lake · Mountain · Murky pool · Ocean · River · Savanna · Shrubland · Tundra · Wetland
Features
Aquifer · Brook · Deep pit · Island · Magma pool · Passage · Road · Tunnel · Volcano · Waterfall
Underground
Civilization
Sites
Camp · Castle · Cave · Dark fortress · Dark pits · Forest retreat · Fort · Fortress · Hamlet · Hillocks · Labyrinth · Lair · Monastery · Mountain halls · Ruins · Shrine · Tomb · Tower · Town · Vault
Structures
Other