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Difference between revisions of "Sewers"

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'''Sewers''' are underground networks of tunnels found below a [[town]]'s roads. They are distinct from dungeons (whose entrance is under the town's [[keep]]) and catacombs (whose entrance is under its [[temple]]), although they occasionally have connections with either. As expected from their real-life counterparts, they tend to be connected to the town's nearby [[river]]. They are not completely flooded though, making exploration possible.  
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[[File:DevlogSewersLargeScale.png|thumb|170px|right|Largescale view of sewers from Bay12 devlog.]]
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'''Sewers''' are underground networks of tunnels found below the streets of a [[town]]. Most sewer tunnels are partially flooded with water, making exploration possible. Water is sourced from nearby [[river]]s. Sewers with no nearby flowing rivers will be completely dry instead. Towns with sewers have visible [[floor grate]]s in the middle of streets.
  
Entrance to sewers are spread alongside main roads and buildings. They are shown on the local travel map as {{DFtext|Sewer entrance|5:1}} in the building list. A [[grate]] usually indicates the presence of an entrance, which is really just a downward ramp or stair found nearby.
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All sewers have at least one {{DFtext|Sewer Access|5:1}}, as shown in the fast travel screen. The entrances are simple downward ramps or stairs that directly lead down to a walkable section of the sewers. An alternative entryway involves entering through a flooded tunnel by swimming under the river, but unless you're [[amphibious]] or don't require breathing, this method poses a high risk of drowning. [[Dungeon]]s and [[catacombs]] can also connect into sewers.
  
Sewers often have residents such as animal people; some of them may be amphibious and live underwater. Because sewers may connect with dungeons and catacombs, [[boss]]es and their organization are sometimes also found there. Proceed with caution and be careful not to dodge into the water without at least Adequate swimming skill, lest the fall stun you and make you drown.
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Items and corpses can be found on the floor. If the world has [[cavern]]s present, subterranean [[animal people]]s will settle in the sewers. These outcasts will wander around the flooded sections and attack you on sight. They are armed with [[spear]]s and [[blowgun]]s. Be careful not to dodge into the water without at least an {{DFtext|Adequate|7:1}} [[swimming]] skill, lest the fall stun and drown you. Wild animals with {{token|AMPHIBIOUS|c}} and {{token|LARGE_PREDATOR|c}} tags (e.g. [[alligator]]s) can also take up residence in the sewers.
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[[File:Paris sewers, 20 August 2013 022.jpg|thumb|380px|center|Sewers of Paris.]]
  
 
{{Translation| dwarven = othsal | elvish = caretha | goblin = oxxo | human = fubag}}
 
{{Translation| dwarven = othsal | elvish = caretha | goblin = oxxo | human = fubag}}

Latest revision as of 00:45, 21 December 2022

This article is about the current version of DF.
Note that some content may still need to be updated.

Largescale view of sewers from Bay12 devlog.

Sewers are underground networks of tunnels found below the streets of a town. Most sewer tunnels are partially flooded with water, making exploration possible. Water is sourced from nearby rivers. Sewers with no nearby flowing rivers will be completely dry instead. Towns with sewers have visible floor grates in the middle of streets.

All sewers have at least one Sewer Access, as shown in the fast travel screen. The entrances are simple downward ramps or stairs that directly lead down to a walkable section of the sewers. An alternative entryway involves entering through a flooded tunnel by swimming under the river, but unless you're amphibious or don't require breathing, this method poses a high risk of drowning. Dungeons and catacombs can also connect into sewers.

Items and corpses can be found on the floor. If the world has caverns present, subterranean animal peoples will settle in the sewers. These outcasts will wander around the flooded sections and attack you on sight. They are armed with spears and blowguns. Be careful not to dodge into the water without at least an Adequate swimming skill, lest the fall stun and drown you. Wild animals with [AMPHIBIOUS] and [LARGE_PREDATOR] tags (e.g. alligators) can also take up residence in the sewers.

Sewers of Paris.
"Sewers" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: othsal
Elven: caretha
Goblin: oxxo
Human: fubag
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