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Difference between revisions of "Fort"
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Therahedwig (talk | contribs) (Add some very basic information and the religion tag.) |
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A '''fort''' {{Raw Tile|○|0:6:0}} is a [[site]] inhabited by [[Mercenary|mercenaries]] or [[bandit]]s. | A '''fort''' {{Raw Tile|○|0:6:0}} is a [[site]] inhabited by [[Mercenary|mercenaries]] or [[bandit]]s. | ||
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+ | Forts are sites surrounded by tall walls. They will often have dinning halls and dormitories. If a Mercenary Company dedicated to a [[religion]] is in charge of the fort, there may also be a [[temple]] dedicated to their deity. | ||
{{world}} | {{world}} | ||
+ | {{category|Religion}} | ||
[[ru:Fort]] | [[ru:Fort]] |
Revision as of 14:01, 12 April 2020
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This page contains information only relevant to DF 0.47.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
This article is a stub. You can improve the article by expanding it. |
- Not to be confused with Fortress.
A fort ○ is a site inhabited by mercenaries or bandits.
Forts are sites surrounded by tall walls. They will often have dinning halls and dormitories. If a Mercenary Company dedicated to a religion is in charge of the fort, there may also be a temple dedicated to their deity.
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