v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Treasure room"
Jump to navigation
Jump to search
(at least none of the links are red) |
(It should have a complete list of the sites, and ideally images as well.) |
||
Line 2: | Line 2: | ||
{{Quality|Fine}} | {{Quality|Fine}} | ||
{{av}} | {{av}} | ||
+ | {{stub}} | ||
'''Treasure rooms''' are the procedurally generated reward chambers inside specific [[site]]s (for example, [[labyrinth]]s or [[vault]]s) and are always guarded by [[megabeast]]s or other overprotective [[creature]]s. They may contain [[artifact]]s or [[Item_quality#Masterpiece|masterfully]] crafted [[armor]] or [[weapon]]s. You can freely take what you want in these rooms after you survive the encounter. | '''Treasure rooms''' are the procedurally generated reward chambers inside specific [[site]]s (for example, [[labyrinth]]s or [[vault]]s) and are always guarded by [[megabeast]]s or other overprotective [[creature]]s. They may contain [[artifact]]s or [[Item_quality#Masterpiece|masterfully]] crafted [[armor]] or [[weapon]]s. You can freely take what you want in these rooms after you survive the encounter. |
Revision as of 12:47, 1 February 2023
This article was migrated from DF2014:Treasure room and may be inaccurate for the current version of DF (v50.15). See this page for more information. |
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This article is a stub. You can improve the article by expanding it. |
Treasure rooms are the procedurally generated reward chambers inside specific sites (for example, labyrinths or vaults) and are always guarded by megabeasts or other overprotective creatures. They may contain artifacts or masterfully crafted armor or weapons. You can freely take what you want in these rooms after you survive the encounter.
"Treasure room" in other Languages
|
Worlds | |||||||||
---|---|---|---|---|---|---|---|---|---|
General | |||||||||
Map |
| ||||||||
Civilization |
|