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Vault

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Revision as of 19:57, 14 July 2014 by Quietust (talk | contribs)
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This article is about the current version of DF.
Note that some content may still need to be updated.

Spoiler2010.png This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down!











A vault is an Adventurer mode site and looks to be one of the ultimate challenges for any adventurer. Vaults are created by deities during world generation to help sphere-aligned demons escape into the rest of the world (e.g. a god associated with Fortresses may release a demon associated with Fortresses). Vaults are large cylindrical structures constructed from Slade, descending many Z-levels into the ground and filled with a mostly linear chain of rooms (similar to those found in Sewers and Tombs) occupied by angelic guardians. Along the way can be found several levers linked to vertical bars which must be raised in order to progress further. At the bottom of the vault can be found a giant slab inscribed with the demon's true name, and this knowledge will permit you to track down the said demon and either banish it or make it serve you.

There are 3 types of enemies you will meet in vaults: soldiers (large humanoids with weapons and armor made of divine materials and Talented-level combat skills), assistants (large creatures with random features and low combat skills), and giant beasts (sized similarly to forgotten beasts and having Grand Master combat skills). Unless your adventurer has the highest skills and the best possible equipment, it is likely that you will be instantly slain.

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