v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Tomb

From Dwarf Fortress Wiki
Revision as of 13:07, 20 August 2017 by Doorkeeper (talk | contribs) (→‎Adventure mode: world-gen tombs can also be found in towns)
Jump to navigation Jump to search
This article is about the current version of DF.
Note that some content may still need to be updated.

It is the dream of every dwarf – whether King of the Mountain Home or lowly peasant – to sleep in the blood of the Mountain forever.

A tomb is a room designated from a coffin (or casket or sarcophagus). A tomb can be assigned to a specific dwarf, or to no dwarf at all. The primary function of tombs is to keep nobles happy: certain nobles demand their own tomb, and the more self-important the noble is, the higher the quality they will require. In some circumstances a noble will get an unhappy thought if an "inferior" dwarf has a higher-quality tomb, however it is unclear what quality threshold the tomb must be to trigger the thought. Nobles may also store certain favored objects in their tombs.

The quality levels of tombs goes as:

  • Grave
  • Servant's Burial Chamber
  • Burial Chamber
  • Tomb
  • Fine Tomb
  • Mausoleum
  • Grand Mausoleum
  • Royal Mausoleum

Dwarves that have been assigned to tombs will retain all of their possessions when they die, and other dwarves will place them in the tomb - it can be a good idea to keep a chest and cabinet in the tomb to ensure that all of the items fit; otherwise, all of the dwarf's possessions will be inherited by his/her spouse (if one exists) or simply become unowned.

Making a tomb for every dwarf in your fortress can be time consuming. More convenient than creating tombs for common dwarves is to designate coffins for burial – a dwarf who dies will be placed in a randomly available coffin set for burial, unless he or she has a tomb assigned. This reduces negative thoughts and eliminates miasma. Of course, it's also important to make sure that the dwarf doing the burial isn't running into the middle of a battlefield to do so.

Adventure mode

There are also human-made structures called tombs, where they entomb important historical figures of their civilization. They can be found underneath human towns, accessible via catacombs. These rooms contain one or more coffins which house the corpses of important leaders, accompanied with grave slabs marked with information of the deceased. The coffins are usually placed at the center of the tomb and are surrounded by a lot of skeletons. Loot such as weapons and clothes can also be found lying around.

Sometimes, humans will create sites solely made of tombs. These sites are marked as 0 on world map. These tombs are enormous compared to their town counterparts. They usually take the form of pyramids or towers (reminiscent of pylons) that vary in size and internal composition. The main entrance is kept locked and must be either picked or bashed open to enter. Inside are chambers filled with various items, and of course, corpses. Hidden and dangerous weapon traps are scattered throughout the tomb.

Some coffins can be disturbed and may prove to be very fun.

"Tomb" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: rakust
Elven: nelara
Goblin: zakosp
Human: lomoth
Worlds
General
Map
Biomes
Chasm · Desert · Forest · Glacier · Grassland · Lake · Mountain · Murky pool · Ocean · River · Savanna · Shrubland · Tundra · Wetland
Features
Aquifer · Brook · Deep pit · Island · Magma pool · Passage · Road · Tunnel · Volcano · Waterfall
Underground
Civilization
Sites
Camp · Castle · Cave · Dark fortress · Dark pits · Forest retreat · Fort · Fortress · Hamlet · Hillocks · Labyrinth · Lair · Monastery · Mountain halls · Ruins · Shrine · Tomb · Tower · Town · Vault
Structures
Other