v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 17:34, 25 April 2024 diff hist +1,028 m 40d:Cave adaptation →Preventing and curing cave adaptation current
- 17:10, 25 April 2024 diff hist -2,135 Cave adaptation Cave adaptation works differently as of 50.13 - it no longer decreases when outside UNTIL it's enough to trigger symptoms, then it instantly vanishes
- 13:45, 24 April 2024 diff hist +3 m DF2014:Farm size calculations current
- 13:41, 24 April 2024 diff hist +3 Farm size calculations Fix numbers - Legendary+5 averages at 3.1666666, and straight Legendary would average at 3.13333 (not 3.12)
- 13:37, 24 April 2024 diff hist -21 Farm size calculations Checked 50.12 disassembly, and it's still using the same yield formula of rand(5) / rand(10) / rand(15) / rand(20) / rand(25) && !rand(3) along with 25%/50%/75%/100% fert
- 13:36, 24 April 2024 diff hist +47 Farm size calculations →The math: a Legendary planter can still get 5, but it's unlikely because each skill roll only has a 50% chance to increase the yield
- 00:54, 24 April 2024 diff hist +221 m Amber current
- 22:56, 23 April 2024 diff hist +90 m DF2014:Amber
- 02:54, 21 April 2024 diff hist +11 m 23a:Siege →Elves current
- 02:51, 21 April 2024 diff hist -21 m 40d:Siege →Elves current
- 02:50, 21 April 2024 diff hist +4 40d:Siege
- 02:50, 21 April 2024 diff hist +4 m 23a:Siege
- 02:50, 21 April 2024 diff hist +375 N 40d:Campfire same in 40d current
- 02:49, 21 April 2024 diff hist +375 N 23a:Campfire campfires existed back in 23a, though they didn't do much current
- 14:19, 19 April 2024 diff hist +106 m 23a:Wood token unlike in later versions, 23a's WET/DRY are permissive rather than restrictive, and you need at least one of them or it won't grow current
- 14:09, 19 April 2024 diff hist -213 m 23a:Plant token looking at the code, these CAN all be used with one another current
- 13:59, 19 April 2024 diff hist +80 m 40d:Plant token current
- 13:55, 19 April 2024 diff hist +1 m Plant token →Environment tokens
- 13:54, 19 April 2024 diff hist -198 m Plant token →Environment tokens: I stand corrected - checked against disassembly
- 13:45, 19 April 2024 diff hist +70 m Plant token →Growth tokens
- 13:44, 19 April 2024 diff hist +308 m Plant token →Environment tokens: WET does not restrict, it allows (and can be combined with DRY to basically ignore the restriction), and you have to specify at least one of them or it won't grow anywhere
- 13:37, 19 April 2024 diff hist -70 m Plant token →Environment tokens
- 13:29, 19 April 2024 diff hist +97 m Plant token →Basic tokens: clarify
- 14:31, 16 April 2024 diff hist +3 m DF2014:Tool token fix here too, confirmed against disassembly current
- 14:28, 16 April 2024 diff hist +3 m Tool token NEST_BOX is now below HIVE, also identify others current
- 13:15, 15 April 2024 diff hist +49 Duke current
- 18:56, 13 April 2024 diff hist +4 m ‼SCIENCE‼ current
- 18:54, 13 April 2024 diff hist +4 m Werebeast !! -> ‼ current
- 18:54, 13 April 2024 diff hist 0 m ‼SCIENCE‼ Quietust moved page !!SCIENCE!! to ‼SCIENCE‼ without leaving a redirect: spell the page name correctly
- 23:01, 12 April 2024 diff hist -232 40d:Preferences →Effect on Artifacts and Demands current
- 22:56, 12 April 2024 diff hist +156 v0.31:Preferences →Value Considerations current
- 22:56, 12 April 2024 diff hist -25 v0.34:Preferences →Value Considerations current
- 22:56, 12 April 2024 diff hist -56 m DF2014:Preferences →Value Considerations current
- 22:55, 12 April 2024 diff hist -56 Preferences →Value Considerations: actual details current
- 22:12, 12 April 2024 diff hist -18 m Slug current
- 13:31, 12 April 2024 diff hist -22 m 40d:Smoothing →Note: Rule T current
- 13:30, 12 April 2024 diff hist -96 m 23a:Engraving current
- 13:30, 12 April 2024 diff hist -136 40d:Engraving current
- 13:24, 12 April 2024 diff hist +4 23a:Smoothing current
- 13:23, 12 April 2024 diff hist +26 23a:Engraving
- 13:21, 12 April 2024 diff hist -373 DF2014:Engraving →Effects on room value current
- 13:20, 12 April 2024 diff hist -560 Engraving →Effects on room value: image contents have NEVER mattered, just the material in which it was made current
- 13:06, 12 April 2024 diff hist +68 40d:Engraving →Value & content
- 13:04, 12 April 2024 diff hist -16 m 23a:Engraving →Value & content
- 13:02, 12 April 2024 diff hist -6 m 40d:Room →Influences on room quality current
- 13:00, 12 April 2024 diff hist -26 Hateable current
- 13:00, 12 April 2024 diff hist -26 DF2014:Hateable current
- 12:59, 12 April 2024 diff hist -38 v0.34:Hateable current
- 12:59, 12 April 2024 diff hist -57 v0.31:Hateable current
- 12:59, 12 April 2024 diff hist -50 m 40d:Hateable current
- 12:58, 12 April 2024 diff hist -50 23a:Hateable Dwarves do NOT look at the contents of engravings, and they only get "accosted" thoughts from actual vermin current
- 23:16, 10 April 2024 diff hist 0 m Syndrome fix typo current
- 21:43, 3 April 2024 diff hist +45 DF2014:Char current
- 21:42, 3 April 2024 diff hist +64 m Char fill in references current
- 21:27, 3 April 2024 diff hist -53 m Installation →Linux current
- 21:26, 3 April 2024 diff hist -405 m Installation
- 21:23, 3 April 2024 diff hist -81 m Installation →Linux
- 21:23, 3 April 2024 diff hist -29,056 Installation 50.12 requires the 2022 runtime; also, gut all of the Linux documentation because pretty much all of it is going to have to be rewritten from scratch
- 20:38, 3 April 2024 diff hist +2 m Installation fix download links, since the template still expects 0.xx.yy
- 20:38, 3 April 2024 diff hist +35 m Template:Quick download there are no Mac versions of 50.xx yet - once that changes, revert this current
- 20:26, 3 April 2024 diff hist -120 Installation
- 22:32, 30 March 2024 diff hist -47 m 40d:Exploratory mining →Mine shafts, grid of every 3 tiles current
- 22:31, 30 March 2024 diff hist -55 m v0.34:Exploratory mining →Mine shafts, grid of every 3 tiles current
- 22:30, 30 March 2024 diff hist -228 m DF2014:Exploratory mining →Mine shafts, grid of every 3 tiles current
- 22:30, 30 March 2024 diff hist -26 m Exploratory mining →Mine shafts, grid of every 3 tiles current
- 21:33, 29 March 2024 diff hist -24 m Path →Path finding method: use interwiki links, which also preserves HTTPS current
- 13:15, 29 March 2024 diff hist +18 m 40d:Path current
- 13:14, 29 March 2024 diff hist +14 m 23a:Path current
- 13:08, 29 March 2024 diff hist -208 m Path →Applications: Rule T
- 12:53, 27 March 2024 diff hist +634 m Harp seal Reverted edits by 174.199.39.213 (talk) to last revision by Silverwing235 current Tag: Rollback
- 15:31, 26 March 2024 diff hist +128 Iron man current
- 15:31, 26 March 2024 diff hist +128 m DF2014:Iron man →Creature behavior and origin current
- 15:30, 26 March 2024 diff hist +55 m v0.34:Iron man →Creature behavior and origin current
- 15:29, 26 March 2024 diff hist +8 m v0.31:Iron man current
- 14:15, 25 March 2024 diff hist +89 m 23a:Bridge →Bridges as traps/weapons: link to quote current
- 13:12, 25 March 2024 diff hist -1 m DF2014:Zinc use in-game spelling current
- 13:26, 24 March 2024 diff hist -15 m Mechanism current
- 21:53, 20 March 2024 diff hist +26 m 23a:Kobold bulb current
- 21:52, 20 March 2024 diff hist +99 m 23a:Bloated tuber current
- 21:51, 20 March 2024 diff hist +109 m 23a:Muck root current
- 21:49, 20 March 2024 diff hist +17 m 23a:Hide root current
- 13:50, 18 March 2024 diff hist -29 Wall Rule T - don't mention how it used to work; also mention the increased building material usage
- 22:57, 15 March 2024 diff hist +91 Giant earthworm annotate references
- 22:26, 15 March 2024 diff hist +97 Stockpile →Additional Options: Disallow Plant/Animal is actually useful again, now that Elves are angered by both Plant and Animal goods
- 16:26, 14 March 2024 diff hist -15 m 40d:Insanity →Causes: verify against disasm; technically, the "seek artifact" job code is still there, but nothing ever creates those jobs anymore current
- 02:11, 13 March 2024 diff hist +7 m 23a:Adamantine only Dwarven adventurers would be able to wear adamantine clothes (or armor) current
- 02:09, 13 March 2024 diff hist +55 m DF2014:Adamantine →Color Misconceptions current
- 02:09, 13 March 2024 diff hist +55 m Adamantine →Color Misconceptions: Adamantine is red in Terraria, and possibly other games too current
- 17:36, 12 March 2024 diff hist -168 m Announcement duplicate
- 15:10, 12 March 2024 diff hist -8 m Floodgate apparently, v50 Machine doesn't accept "tile" current
- 15:09, 12 March 2024 diff hist +8 m Floodgate
- 15:06, 12 March 2024 diff hist 0 m Bag pretty sure bags aren't drawn inverse - I can only assume that was copied from Barrel/Bin current
- 13:38, 12 March 2024 diff hist +64 m v0.34:Giant eagle current
- 13:37, 12 March 2024 diff hist +64 m DF2014:Giant eagle current
- 13:37, 12 March 2024 diff hist +63 m Giant eagle current
- 13:13, 12 March 2024 diff hist +24 m Difficulty →Custom settings
- 23:20, 11 March 2024 diff hist -21 m 23a:Fisherdwarf copy note from hunting article current
- 23:19, 11 March 2024 diff hist +242 m 23a:Fisherdwarf no need to worry about overfishing in 0.23
- 23:16, 11 March 2024 diff hist -104 m 23a:Fish current
- 23:15, 11 March 2024 diff hist +2 m v0.31:Fisherdwarf current
- 23:15, 11 March 2024 diff hist +12 m v0.34:Fisherdwarf current
- 23:15, 11 March 2024 diff hist +12 m DF2014:Fisherdwarf current
- 23:13, 11 March 2024 diff hist +12 m Fisherdwarf
- 21:50, 11 March 2024 diff hist -25 m DF2014:Rambutan fix old page too current
- 21:47, 11 March 2024 diff hist -27 m Rambutan current
- 15:05, 11 March 2024 diff hist +75 m 23a:Strange mood →Bugs current
- 14:57, 11 March 2024 diff hist -23 m Legendary artifact →Other notes: in practice, fire is the only "extreme temperature" that's ever going to cause damage/wear (and it's distinct from melting which CAN destroy artifacts)
- 14:53, 11 March 2024 diff hist -68 m Legendary artifact artifact sharpness has actually been fixed
- 14:59, 8 March 2024 diff hist +90 m 40d:Royal guard even in 40d, only the Baron got royal guard thoughts - the Count and Duke didn't care at all, despite having been promoted from Baron current
- 14:36, 8 March 2024 diff hist +160 m 23a:Royal guard current
- 14:35, 8 March 2024 diff hist +633 23a:Baron current
- 14:29, 8 March 2024 diff hist +633 23a:Captain of the guard current
- 14:25, 8 March 2024 diff hist +468 23a:Sheriff current
- 14:17, 8 March 2024 diff hist -124 m 23a:Justice current
- 14:14, 8 March 2024 diff hist +475 m 23a:Justice
- 14:10, 8 March 2024 diff hist +12 m 23a:Guild current
- 14:01, 8 March 2024 diff hist 0 m 23a:Guild
- 00:13, 8 March 2024 diff hist +73 m v0.34:Iron man
- 00:12, 8 March 2024 diff hist +75 m v0.31:Iron man →Creature behavior and origin
- 00:09, 8 March 2024 diff hist +74 m DF2014:Dolomite →In real life current
- 19:11, 7 March 2024 diff hist +73 m Dolomite current
- 00:31, 6 March 2024 diff hist -6 m Interaction token →Definitions
- 00:26, 6 March 2024 diff hist -25 m Interaction token →Definitions: the "deep surface portal" map feature type DOES still exist in the code, and in theory it can be spawned in using DFHack
- 23:09, 3 March 2024 diff hist -377 m DF2014:Dungeon master here too current
- 23:09, 3 March 2024 diff hist -377 Dungeon master Version History sections go against Rule T - if you want to see what they were like in old versions, look at the older namespaces current
- 21:54, 1 March 2024 diff hist +1 m Age →Sample list of age characteristics: fix this bit too current
- 21:51, 1 March 2024 diff hist +2 m Age →Effects
- 00:11, 23 February 2024 diff hist +118 m v0.34:Anvil current
- 00:11, 23 February 2024 diff hist +118 m DF2014:Anvil current
- 00:11, 23 February 2024 diff hist +118 m Anvil don't forget Zinc, the non-fire-safe metal current
- 23:47, 22 February 2024 diff hist 0 File:V50-vermin-catcher's-shop.png Quietust reverted File:V50-vermin-catcher's-shop.png to an old version current
- 23:46, 22 February 2024 diff hist 0 Vermin catcher's shop fix case on Name, so now it finds the Picture template I just created current
- 23:44, 22 February 2024 diff hist +1,545 N Template:Picture Vermin catcher's shop Create picture template for Vermin catcher's shop (formerly known as the Kennel) current
- 22:40, 21 February 2024 diff hist +19 m Cheetah man split refs
- 20:27, 21 February 2024 diff hist +46 m Yeti references needed current
- 20:19, 21 February 2024 diff hist +22 m Walrus man fill this one in from the initial edit comment
- 20:16, 21 February 2024 diff hist +150 m Alligator man please fill in these references
- 20:14, 21 February 2024 diff hist +26 m Walrus man please fill in this reference
- 20:14, 21 February 2024 diff hist +160 m Octopus man please add reference comments for future editors who aren't familiar with the same media as you
- 03:37, 21 February 2024 diff hist +55 m Digging designation canceled clarify exactly what's going on current
- 03:31, 21 February 2024 diff hist +30 m 23a:Kitchen →Bugs current
- 18:40, 18 February 2024 diff hist +43 m Strange mood →Artifacts created
- 18:31, 18 February 2024 diff hist +7 m Strange mood →Chance: the Mason's extra "tickets" have been moved to the Stone Carver
- 18:17, 18 February 2024 diff hist +50 m Talk:Strange mood →Stonecutter / Stone Carver no longer moodable
- 18:16, 18 February 2024 diff hist +13 m Talk:Strange mood →Stonecutter / Stone Carver no longer moodable
- 18:15, 18 February 2024 diff hist +398 Talk:Strange mood →Stonecutter / Stone Carver no longer moodable
- 18:12, 18 February 2024 diff hist +339 Talk:Strange mood →Stonecutter / Stone Carver no longer moodable
- 18:09, 18 February 2024 diff hist +163 Strange mood Undo revision 297633 by Drake1500 (talk) - confirmed from disassembly, CUT_STONE and CARVE_STONE are definitely moodable Tag: Undo
- 14:39, 18 February 2024 diff hist +429 Talk:Strange mood →Stonecutter / Stone Carver no longer moodable
- 02:10, 9 February 2024 diff hist -13 m 40d:Diplomat →Elf current
- 02:08, 9 February 2024 diff hist +1 m 40d:Diplomat →Elf
- 02:06, 9 February 2024 diff hist +380 m 40d:Magma flow current
- 02:01, 9 February 2024 diff hist +25 m v0.31:Magma flow current
- 02:01, 9 February 2024 diff hist +25 m v0.34:Magma flow current
- 02:01, 9 February 2024 diff hist +25 m DF2014:Magma flow current
- 02:01, 9 February 2024 diff hist +11 m Magma flow
- 02:01, 9 February 2024 diff hist +14 m Magma flow
- 02:00, 9 February 2024 diff hist -2 m Magma flow
- 01:59, 9 February 2024 diff hist -275 m Magma flow
- 01:58, 9 February 2024 diff hist +218 Magma flow Rule T for Timelessness - don't add "this doesn't happen anymore", and also restore the bit about falling map tiles Tag: Undo
- 22:01, 6 February 2024 diff hist +1 m 40d:Stone token current
- 22:01, 6 February 2024 diff hist +340 m v0.34:Inorganic material definition token current
- 22:01, 6 February 2024 diff hist +341 m v0.31:Inorganic material definition token →ENVIROMENT and ENVIRONMENT_SPEC current
- 22:00, 6 February 2024 diff hist +340 m 40d:Stone token →ENVIROMENT and ENVIRONMENT_SPEC
- 21:44, 6 February 2024 diff hist +2 m v0.34:Temperature →Material values current
- 21:44, 6 February 2024 diff hist +2 m DF2014:Temperature →Material values current
- 21:42, 6 February 2024 diff hist +2 m Temperature →Material values
- 14:56, 3 February 2024 diff hist +9 m Main Page fix bug tracker link current
- 13:39, 24 January 2024 diff hist +42 m Trading →Animal products
- 13:32, 22 January 2024 diff hist -110 m Kitchen →Types of meals: these comments belong on the talk page; also, 4 stacks of ingredients is more likely to result in Clutter which will slow things down
- 13:08, 14 January 2024 diff hist +1 m DF2014:Weapon token →Tokens: fix here too
- 00:34, 14 January 2024 diff hist 0 m DF2014:Temperature →Temperature transfer
- 00:34, 14 January 2024 diff hist 0 m Temperature hotted?
- 14:18, 12 January 2024 diff hist -37 m Fuel not anymore, they can't current
- 23:02, 9 January 2024 diff hist -284 m 23a:Cross-training →Army corps of engineers current
- 22:51, 9 January 2024 diff hist -383 23a:Cross-training →Gulag (miner): Soldiers cannot carry a pick AND their weapon at the same time; thus, the only advantage here is that they don't have to immediately run to a weapon stockpile
- 14:16, 5 January 2024 diff hist +157 m User:Quietust →Bugfixes: missing patch current
- 14:07, 5 January 2024 diff hist 0 m User:Quietust →Improvements
- 23:52, 4 January 2024 diff hist -325 Syndrome →Counter Triggers: PARTIED_OUT no longer exists at all
- 14:15, 1 January 2024 diff hist -53 m Noble timelessness
- 16:10, 25 December 2023 diff hist +151 m 40d:Bauxite current
- 16:03, 25 December 2023 diff hist +25 m 23a:Red diamond current
- 16:03, 25 December 2023 diff hist +25 m 23a:Blue diamond current
- 16:03, 25 December 2023 diff hist +25 m 23a:Green diamond current
- 15:54, 25 December 2023 diff hist +86 m Emerald In order to be useful, they'd have to be readily available
- 02:30, 24 December 2023 diff hist +112 m DF2014:Emerald current
- 22:45, 21 December 2023 diff hist +2 m v0.34:Iron man →Creature behavior and origin
- 22:45, 21 December 2023 diff hist -76 m v0.31:Iron man
- 22:39, 21 December 2023 diff hist -10 m 23a:Magma man current
- 22:39, 21 December 2023 diff hist +5 m 23a:Magma man
- 13:18, 21 December 2023 diff hist +146 m DF2014:Dragon →Irregularities, Bugs, and Future Plans current
- 13:13, 21 December 2023 diff hist +146 m Dragon →Irregularities, Bugs, and Future Plans: annotate references for editors
- 21:37, 19 December 2023 diff hist +46 m Ghost →Paranormal Activity
- 21:36, 19 December 2023 diff hist +53 m Amethyst man Proposal: add HTML comments identifying these references, so that future editors don't get confused by them current
- 21:13, 19 December 2023 diff hist -1 m Flesh ball double dot current
- 19:38, 13 December 2023 diff hist -29 m DF2014:Dwarven atom smasher →Smashing upon closing current
- 19:38, 13 December 2023 diff hist -29 m v0.34:Dwarven atom smasher →Smashing upon closing current
- 19:37, 13 December 2023 diff hist -29 m v0.31:Dwarven atom smasher current
- 19:37, 13 December 2023 diff hist -24 m 40d:Dwarven atom smasher current
- 19:12, 13 December 2023 diff hist -25 m 23a:Dwarven atom smasher current
- 19:10, 13 December 2023 diff hist -5 Dwarven atom smasher "Opening" and "Closing" are ambiguous with Drawbridges - instead, call it Raising versus Lowering current
- 19:07, 13 December 2023 diff hist 0 Dwarven atom smasher Undo revision 281956 by 174.72.86.141 (talk) - the actions were "reversed" for a specific reason, and that's because this one "smashes items agains the wall" when it raises Tag: Undo
- 17:12, 13 December 2023 diff hist +46 m 23a:Farming →Increasing yield current
- 17:12, 13 December 2023 diff hist +406 m 23a:Item quality →Skill and quality levels current
- 17:03, 13 December 2023 diff hist +2 Farming →Exact yield mechanics: checked against disassembly, and skill is NOT capped at Legendary+5 for the last check, but effectively at Legendary+10 (it's actually uncapped in 25 plus an extra 1/3, but the math works out the same)
- 02:38, 13 December 2023 diff hist 0 m Utility:DFHack/createitem →Furniture: bag has its own item type now current
- 02:37, 13 December 2023 diff hist +10 m Utility:DFHack/createitem →Usage: Though "INORGANIC:" appears to be optional (only for inorganics), include it anyways to avoid confusion in cases where it's actually required
- 02:33, 13 December 2023 diff hist +193 Utility:DFHack/createitem →Usage: add special note that they're case-sensitive
- 14:16, 12 December 2023 diff hist +299 40d:Magic →Remnants current
- 14:16, 12 December 2023 diff hist +309 m 23a:Magic →Remnants current
- 14:11, 3 December 2023 diff hist -25 Water →Freezing and thawing: it's not just dwarves
- 20:52, 1 December 2023 diff hist +6 m Talk:Justice
- 20:52, 1 December 2023 diff hist +287 Talk:Justice
- 20:35, 1 December 2023 diff hist +4 m 23a:Justice →Crimes
- 20:35, 1 December 2023 diff hist -5 m 40d:Justice →Crimes current
- 20:12, 1 December 2023 diff hist -9 m 23a:Justice →Crimes
- 20:05, 1 December 2023 diff hist -9 m 23a:Justice →Crimes
- 19:00, 1 December 2023 diff hist +2 m Justice →Backlog current
- 18:57, 1 December 2023 diff hist +190 Justice →Cages and Chains: don't make it so one-sided - cages have their advantages too
- 18:51, 1 December 2023 diff hist -357 m Justice →Cages and Chains: don't strikeout old information, just delete it - people playing older versions can look at the old namespaces
- 18:46, 1 December 2023 diff hist +34 m Justice →Crimes: match in-game order, and split things up to one crime per line
- 18:41, 1 December 2023 diff hist -30,727 m String dump/raw A much simpler way of doing this current
- 15:01, 1 December 2023 diff hist +420 User talk:Ziusudra →Size current
- 14:53, 1 December 2023 diff hist +55 m Bar
- 14:49, 1 December 2023 diff hist +62 Bar going by their weight, bars are 6000cm3, not 600; also, bins (and barrels) would have [CAPACITY:60000] if they weren't hardcoded
- 13:45, 1 December 2023 diff hist +14 m 40d:Weight current
- 13:42, 1 December 2023 diff hist +394 User talk:Ziusudra →Size
- 16:38, 30 November 2023 diff hist +221 m User talk:Lethosor →Fighting against vandalism
- 16:24, 30 November 2023 diff hist +588 User talk:Ziusudra →Size: new section
- 23:24, 29 November 2023 diff hist 0 m Template:Catlink Protected "Template:Catlink": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 23:22, 29 November 2023 diff hist 0 m Template:Dot Protected "Template:Dot": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 23:09, 29 November 2023 diff hist 0 m Template:Char Protected "Template:Char": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 22:56, 29 November 2023 diff hist 0 m User:Quietust Protected "User:Quietust": Excessive vandalism ([Move=Allow only administrators] (indefinite))
- 22:51, 29 November 2023 diff hist +18 m User:Quietust/rawextract.pl current
- 22:51, 29 November 2023 diff hist -1 m User:Quietust/wtf23a.php current
- 22:50, 29 November 2023 diff hist -1 m User talk:Quietust current
- 22:50, 29 November 2023 diff hist -1 m User talk:Quietust/Obsidian current
- 22:50, 29 November 2023 diff hist -1 m User talk:Quietust/archive current
- 22:50, 29 November 2023 diff hist +103 m User:Quietust
- 22:49, 29 November 2023 diff hist +2 m User:Quietust/Obsidian current
- 22:47, 29 November 2023 diff hist -1 m User:Quietust/parsebody.php current
- 22:47, 29 November 2023 diff hist +20 m User:Quietust/rawextract.php current
- 22:44, 29 November 2023 diff hist 0 m Template:DFtext Protected "Template:DFtext" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 22:44, 29 November 2023 diff hist 0 m Template:Span-nowrap Protected "Template:Span-nowrap" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 22:44, 29 November 2023 diff hist 0 m Template:Span-bold Protected "Template:Span-bold" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 22:44, 29 November 2023 diff hist 0 m Template:Span-hide Protected "Template:Span-hide" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 22:44, 29 November 2023 diff hist 0 m Template:End-span Protected "Template:End-span" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 22:44, 29 November 2023 diff hist 0 m Template:Variation raw Protected "Template:Variation raw" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
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- 22:44, 29 November 2023 diff hist 0 m Template:Infostart Protected "Template:Infostart" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
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- 22:37, 29 November 2023 diff hist +382 m Template:DFtext Reverted edits by Shinji Akari (talk) to last revision by Lethosor Tag: Rollback
- 22:37, 29 November 2023 diff hist +54 m Template:Creature/basename/0 Reverted edits by Shinji Akari (talk) to last revision by Lethosor current Tag: Rollback
- 22:37, 29 November 2023 diff hist +429 m Template:Creature/basename Reverted edits by Shinji Akari (talk) to last revision by Lethosor current Tag: Rollback
- 22:37, 29 November 2023 diff hist +17 m Template:Creatures Reverted edits by Shinji Akari (talk) to last revision by Loci current Tag: Rollback
- 22:37, 29 November 2023 diff hist +37 m Template:Attrib format Reverted edits by Shinji Akari (talk) to last revision by Loci current Tag: Rollback
- 22:37, 29 November 2023 diff hist +10 m Template:Span-nowrap Reverted edits by Shinji Akari (talk) to last revision by Loci Tag: Rollback
- 22:37, 29 November 2023 diff hist +6 m Template:Span-bold Reverted edits by Shinji Akari (talk) to last revision by Loci Tag: Rollback
- 22:37, 29 November 2023 diff hist +200 m Template:Creaturedesc Reverted edits by Shinji Akari (talk) to last revision by Lethosor current Tag: Rollback
- 22:37, 29 November 2023 diff hist -19 m Template:End-span Reverted edits by Shinji Akari (talk) to last revision by Loci Tag: Rollback
- 22:37, 29 November 2023 diff hist +710 m Template:Variation raw Reverted edits by Shinji Akari (talk) to last revision by Jan Tag: Rollback
- 22:37, 29 November 2023 diff hist +149 m Template:* Reverted edits by Shinji Akari (talk) to last revision by Doorkeeper Tag: Rollback
- 22:37, 29 November 2023 diff hist +235 m Template:Infostart Reverted edits by Shinji Akari (talk) to last revision by AO Tag: Rollback
- 22:37, 29 November 2023 diff hist +153 m Template:Raw header Reverted edits by Shinji Akari (talk) to last revision by Jerimee Tag: Rollback
- 22:37, 29 November 2023 diff hist +272 m Template:Tagentry Reverted edits by Shinji Akari (talk) to last revision by Quietust Tag: Rollback
- 22:36, 29 November 2023 diff hist +415 Template:Tagvalue
- 22:36, 29 November 2023 diff hist +154 Template:Raw footer
- 22:36, 29 November 2023 diff hist +4,431 Template:BiomeToken current
- 22:36, 29 November 2023 diff hist +435 Template:Biomelist/aux current
- 22:36, 29 November 2023 diff hist 0 m Template:Interface-color/gray/text Protected "Template:Interface-color/gray/text" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 22:34, 29 November 2023 diff hist -168 Dwarf Fortress Wiki:Sandbox current
- 22:34, 29 November 2023 diff hist 0 File:Ss icon.png Quietust reverted File:Ss icon.png to an old version current
- 22:33, 29 November 2023 diff hist 0 File:D4Dwarf.png Quietust reverted File:D4Dwarf.png to an old version current
- 22:33, 29 November 2023 diff hist 0 File:Dwarf.png Quietust reverted File:Dwarf.png to an old version current
- 22:32, 29 November 2023 diff hist 0 m Template:Tag Protected "Template:Tag" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 18:52, 29 November 2023 diff hist +59 m Demand →Bugs current
- 18:52, 29 November 2023 diff hist +59 m DF2014:Demand current
- 18:52, 29 November 2023 diff hist -115 DF2014:Demand →Bugs
- 18:51, 29 November 2023 diff hist -125 Demand →Bugs: the game does NOT check improvements on demands
- 17:35, 29 November 2023 diff hist +147 Demand
- 22:50, 28 November 2023 diff hist 0 m Template:Clear Protected "Template:Clear" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
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- 16:20, 28 November 2023 diff hist +1 m Insanity →Types
- 23:34, 27 November 2023 diff hist -349 40d:Strange mood →Failure: checked every single unitst::killjob() call, and the only one which can possibly cancel a Mood is "Too Injured" due to lack of grasp (or the complete absence of a job, which can only happen during building destruction or loss of power); the insanity countdown also pauses as long as the dwarf is still moving current
- 23:10, 27 November 2023 diff hist +45 m 23a:Strange mood →Artifacts created
- 23:06, 27 November 2023 diff hist -1 m 23a:Strange mood →Artifacts created
- 23:05, 27 November 2023 diff hist -1 m 40d:Strange mood →Artifacts created
- 23:05, 27 November 2023 diff hist +3,406 m 40d:Strange mood →Artifacts created: fill in this table from disassembly
- 19:23, 27 November 2023 diff hist -1 m User:Quietust →Body Parser
- 14:29, 27 November 2023 diff hist -230 40d:Legendary artifact →Decoration: it is NOT linked to the artifact produced - it randomly picks 1-3 base materials at the beginning of the mood, and it isn't until the very end that it chooses the resulting artifact type current
- 14:08, 27 November 2023 diff hist -281 m 40d:Strange mood merge these together
- 14:06, 27 November 2023 diff hist -179 m 40d:Strange mood →Known quirk
- 19:26, 25 November 2023 diff hist 0 Animal trap →Success chance: 65%, not 60% (verified against disassembly)
- 19:25, 25 November 2023 diff hist 0 DF2014:Animal trap →Success chance: checked against disassembly, and well-crafted traps are 65% successful (as they always have been), not 60%
- 21:09, 22 November 2023 diff hist +46 Domestic animal
- 19:01, 17 November 2023 diff hist +6 m Mist →Ring generator
- 19:01, 17 November 2023 diff hist -1 m Mist →Ring generator: dots are floors, underscores are channels
- 21:21, 14 November 2023 diff hist -84 m v0.34:Ant screenshot is gone current
- 21:20, 14 November 2023 diff hist -122 m v0.31:Ant current
- 17:00, 13 November 2023 diff hist -4 m 23a:Smelter current
- 16:59, 13 November 2023 diff hist -4 m 40d:Smelter current
- 16:51, 13 November 2023 diff hist +54 m 23a:Impassable tile current
- 16:50, 13 November 2023 diff hist 0 m 23a:Impassable tile
- 16:49, 13 November 2023 diff hist +1,122 N 23a:Impassable tile Created page with "{{quality|Fine|01:49, 13 February 2013 (UTC)}}{{av}} '''Impassable tiles''' are tiles in a building that creatures cannot move into--they function similarly to a construc..."
- 16:46, 13 November 2023 diff hist +1,344 N 40d:Impassable tile Created page with "{{quality|Fine|01:49, 13 February 2013 (UTC)}}{{av}} '''Impassable tiles''' are tiles in a building that creatures cannot move into--they function similarly to a construc..." current
- 16:46, 13 November 2023 diff hist +1,344 N v0.31:Impassable tile backport article current
- 16:44, 13 November 2023 diff hist +8 v0.34:Impassable tile current
- 16:30, 13 November 2023 diff hist -3 m DF2014:Main Page current
- 16:30, 13 November 2023 diff hist -678 m DF2014:Main Page this is no longer the Current version
- 02:48, 12 November 2023 diff hist +13 m 40d:Consoler current
- 02:48, 12 November 2023 diff hist +148 m 40d:Pacifier current
- 02:47, 12 November 2023 diff hist +139 m 40d:Consoler
- 02:37, 12 November 2023 diff hist +519 m 40d:Personality trait identify some more trait checks current
- 19:56, 11 November 2023 diff hist +8 m 23a:Governor current
- 19:55, 11 November 2023 diff hist +8 m 23a:Mayor current
- 19:55, 11 November 2023 diff hist +4 m 23a:Manager current
- 19:55, 11 November 2023 diff hist +4 23a:Manager
- 19:54, 11 November 2023 diff hist -1 m 23a:Diverse tasks current
- 19:54, 11 November 2023 diff hist +2,624 N 23a:Diverse tasks Created page with "{{av}}{{Quality|Fine}} In order to advance your fortress's ''rank'' and attract a new tier of noble, your dwarves must perform a number of "diverse tasks" within a si..."
- 19:40, 11 November 2023 diff hist +24 40d:Diverse tasks current
- 19:33, 11 November 2023 diff hist +4 m 23a:Fortress current
- 19:33, 11 November 2023 diff hist +4 40d:Fortress current
- 19:31, 11 November 2023 diff hist +2,458 N 40d:Diverse tasks document what Diverse Tasks meant in 40d
- 22:37, 10 November 2023 diff hist +318 Fortress →Nomenclature: the values are correct, but you only need to satisfy Created '''OR''' Exported Wealth, not both
- 22:25, 10 November 2023 diff hist -266 Fortress The article is not a place to post comments like this - take it to the Talk page
- 23:50, 8 November 2023 diff hist -95 m 40d:Standing orders current
- 23:49, 8 November 2023 diff hist +51 m 40d:Standing orders
- 23:48, 8 November 2023 diff hist +618 m 40d:Standing orders →Staying indoors: new binpatch: make "Stay Indoors" ACTUALLY mean "Stay Indoors"
- 23:45, 8 November 2023 diff hist +62 40d:Tile attributes →Light Above Ground vs Dark Subterranean current
- 23:31, 8 November 2023 diff hist +395 m User:Quietust →Improvements: something I just threw together: make "Stay Inside" actually mean "Stay Inside", not "Stay Underground"
- 13:43, 8 November 2023 diff hist 0 m DF2014:Sterling silver current
- 13:39, 8 November 2023 diff hist 0 Sterling silver
- 17:36, 5 November 2023 diff hist -2 m 23a:Marriage current
- 00:04, 26 October 2023 diff hist +109 40d:Merperson current
- 14:18, 25 October 2023 diff hist -91 Unusual volcanic wall Any unusual volcanic wall "extending upwards into the sky for thousands of z-levels" is obviously a bug and doesn't really belong in this part of the article
- 14:15, 25 October 2023 diff hist +5 Gem →Varieties: fix star ruby image - on a side note, star rubies/sapphires aren't cut that way, instead having a smooth rounded surface to highlight the "star"
- 22:58, 21 October 2023 diff hist +1 m Elections
- 19:58, 21 October 2023 diff hist +70 m DF2014:Stockpile →Corpses current
- 19:53, 21 October 2023 diff hist +127 Stockpile →Corpses
- 15:07, 21 October 2023 diff hist +4 m 40d:Bracelet current
- 15:07, 21 October 2023 diff hist +2 m 40d:Amulet current
- 15:07, 21 October 2023 diff hist +3 m 40d:Earring current
- 15:06, 21 October 2023 diff hist +640 N 40d:Scepter Created page with "{{Quality|Fine}} {{av}} A '''scepter''' {{Tile|-|7:1}} is a trade good made at a craftsdwarf's workshop or at a metalsmith's forge under any particular category u..." current
- 15:05, 21 October 2023 diff hist +805 N 40d:Crown Created page with "{{Quality|Fine}} {{av}} A '''crown''' {{Tile|µ|7:1}} is a trade good made at a craftsdwarf's workshop or at a metalsmith's forge under any particular category us..." current
- 15:03, 21 October 2023 diff hist +35 m 40d:Amulet
- 15:02, 21 October 2023 diff hist +725 40d:Bracelet Removed redirect to 40d:Trade good#Types of trade goods Tag: Removed redirect
- 14:58, 21 October 2023 diff hist +739 N 40d:Amulet Created page with "{{Quality|Fine}} {{av}} An '''amulet''' {{Tile|♀|7:1}} is a trade good made at a craftsdwarf's workshop or at a metalsmith's forge under any particular category..."
- 14:52, 21 October 2023 diff hist +784 N 40d:Earring Created page with "{{Quality|Fine}} {{av}} An '''earring''' {{Tile|δ|7:1}} is a trade good made at a craftsdwarf's workshop or at a metalsmith's forge under any particular category..."
- 14:50, 21 October 2023 diff hist +1,173 40d:Ring Removed redirect to 40d:Crafts current Tag: Removed redirect
- 14:28, 21 October 2023 diff hist -1 m 40d:Trade good →Crafts current
- 14:28, 21 October 2023 diff hist -4 m 40d:Trade good →Crafts
- 01:33, 20 October 2023 diff hist +16 m Tree
- 01:32, 20 October 2023 diff hist +16 m DF2014:Tree →Growth rate & wood yield current
- 01:23, 20 October 2023 diff hist +46 v0.34:Tree current
- 01:22, 20 October 2023 diff hist +20 m v0.31:Tree →Tree growth current
- 01:22, 20 October 2023 diff hist +20 m 23a:Tree current
- 01:22, 20 October 2023 diff hist +19 40d:Tree →Tree growth: Turns out it's only 3/10 years, or 3 months 16.8 days current
- 20:30, 19 October 2023 diff hist -86 m 40d:Aquifer →Where they are found current
- 20:25, 19 October 2023 diff hist +69 m 40d:Screw pump →Notes current
- 20:15, 19 October 2023 diff hist +1 m 40d:Diplomat →Numbers
- 20:12, 19 October 2023 diff hist -738 40d:Exploit →Merchant Swindles: same as in 23a, you don't actually get away with it (aside from the bug that fails to set the "hardship" flag in the history event) current
- 20:08, 19 October 2023 diff hist -314 23a:Exploit →Merchant Swindles: This one isn't actually an exploit - caravans respond to "lost items" exactly the same as if you had seized them, so you're not getting away with anything current
- 19:38, 19 October 2023 diff hist -64 m Finished goods →Materials: there is no talk page
- 19:23, 19 October 2023 diff hist -6 m 40d:Figurine current
- 19:23, 19 October 2023 diff hist +715 N 23a:Figurine Created page with "{{Quality|Fine}} {{av}} An '''idol''' {{Tile|Å|7:1}} (internally referred to as a "figurine") is a trade good made at a craftsdwarf's workshop or at a metalsmith's..." current
- 19:22, 19 October 2023 diff hist +688 N 40d:Figurine Created page with "{{Quality|Fine}} {{av}} An '''idol''' {{Tile|Å|7:1}} (internally referred to as a "figurine") is a trade good made at a craftsdwarf's workshop or at a metalsmith's..."
- 02:31, 19 October 2023 diff hist +160 40d:Potash mention this bug here too current
- 22:07, 18 October 2023 diff hist +20 m 40d:Alcohol →Wounded dwarves: Not just wounded dwarves, but ones who are resting from their injuries current
- 22:07, 18 October 2023 diff hist +14 m 40d:Rest current
- 22:05, 18 October 2023 diff hist +220 40d:Alcohol →Happiness: some actual details - happy thoughts ONLY happen with preferences, the "value" includes the stack size, and "same old booze" requires 4 drinks over a 2-year period
- 21:28, 18 October 2023 diff hist +1 m 40d:Alcohol →Overview
- 03:36, 16 October 2023 diff hist +6,457 40d:Diplomat checked 23a findings against 40d and they're largely the same
- 01:48, 16 October 2023 diff hist +49 m 40d:Quarry bush current
- 01:45, 16 October 2023 diff hist -51 m Farming →Yield and fertilization: ...but the exact mechanics ARE listed just below
- 01:43, 16 October 2023 diff hist +40 m DF2014:Farming →Yield and fertilization: we know exactly how it works current
- 01:42, 16 October 2023 diff hist -33 m v0.34:Farming →Fertilization current
- 01:41, 16 October 2023 diff hist +8 m v0.31:Farming →Fertilization current
- 01:39, 16 October 2023 diff hist -503 m 40d:Farming →Increasing yield current
- 01:35, 16 October 2023 diff hist +167 40d:Farming →Increasing yield
- 17:19, 15 October 2023 diff hist +20 Gem Unless things have changed recently, the actual duration is exactly 322560 ticks, or 9 months and 16.8 days
- 23:46, 14 October 2023 diff hist -23 m 40d:Gem explain what's actually going on here - for whatever reason, 40d rejected Glass as a valid material for all types of crafts current
- 21:08, 7 October 2023 diff hist +29 m 23a:Siege
- 21:03, 7 October 2023 diff hist -54 23a:Diplomat →Diplomacy: turns out Toady calls these "trade desire" and "attack desire" current
- 14:36, 23 September 2023 diff hist -39 40d:Strange mood →Skills and workshops: Turns out the check is just whether any magma forge buildings "exist" (even if only in the planning state), and the choice is made immediately when the mood begins
- 17:17, 8 September 2023 diff hist -52 m 40d:Plant token I'm actually not sure why this one doesn't work - unlike tree/sapling drown level, the code looks correct
- 17:14, 8 September 2023 diff hist -2 40d:Wood token current
- 22:07, 6 September 2023 diff hist +137 m User:Quietust →Improvements
- 21:58, 6 September 2023 diff hist +165 m User:Quietust →Improvements
- 00:21, 2 September 2023 diff hist +69 m User:Quietust →Bugfixes
- 23:46, 1 September 2023 diff hist +30 User:Quietust →Bugfixes
- 23:45, 1 September 2023 diff hist +135 m User:Quietust →Bugfixes: new 40d fix - animating magma flow tiles like they did in 23a (and do in the current version)
- 01:51, 23 August 2023 diff hist +4 m v0.34:Carp →Carp of Yore current
- 01:51, 23 August 2023 diff hist +4 m v0.31:Carp →Carp of Yore current
- 21:52, 4 July 2023 diff hist -33 Trading Appraisal skill is actually a lot more important now
- 21:46, 4 July 2023 diff hist -81 m Trading →Miscellaneous trading advice
- 21:31, 4 July 2023 diff hist +2 m 23a:Elephant current
- 16:24, 4 July 2023 diff hist +2 m 40d:Eerie glowing pit current
- 16:23, 4 July 2023 diff hist 0 m 40d:Strange mood →Skills and workshops
- 16:22, 4 July 2023 diff hist +178 m 40d:Strange mood →Skills and workshops
- 15:59, 4 July 2023 diff hist -9 m 40d:Strange mood →Demands
- 15:58, 4 July 2023 diff hist -12 m 40d:Strange mood →Demands: confirmed via disassembly - these just take the itemtype+subtype+material+matgloss and directly format them into an item name
- 21:58, 3 July 2023 diff hist +34 Item value boxes and bags are separate now, and for some reason tree branches have value 1
- 23:27, 27 June 2023 diff hist +311 Talk:Dragon
- 03:33, 24 June 2023 diff hist -458 Strange mood Remove unsubstantiated remark added by 84.115.212.255 (which is ''not'' reflected in the disassembled code)
- 01:35, 22 June 2023 diff hist +14 Wagon →When do caravans bring wagons?: further edit - having wagons is actually mutually exclusive with "won't trade wooden items". Also fix page formatting
- 01:28, 22 June 2023 diff hist +68 Wagon Elves lack wagons because of their KILL_PLANT ethic, '''not''' because they lack wagon pullers
- 01:00, 24 May 2023 diff hist +53 Stupid dwarf trick There's no such thing as "pressurizing" in Dwarf Fortress - pressure is a type of fluid movement, not a persistent property that can accumulate over time. Even this won't really "push" anything away, just instantly submerge it.
- 22:08, 7 May 2023 diff hist -21 Weight All Volume+Capacity values confirmed against 0.50.08
- 22:03, 7 May 2023 diff hist -133 Weight Split box/bag, move box+bag+bin to proper location, add branch, fix drink+powder+sheet, and remove all of the various Tools (of which many were missing anyways)
- 21:54, 5 May 2023 diff hist -4 Building designer Clarify what this was actually for
- 17:02, 29 April 2023 diff hist 0 Template:Bgcolor this was never updated for 0.50.xx, making many diagrams look terrible; for now, at least be consistent
- 16:09, 29 April 2023 diff hist +1 m DF2014:Giant toad current
- 15:54, 29 April 2023 diff hist -19 m Strange mood →Chance: architects no longer exist
- 15:27, 29 April 2023 diff hist +56 m Strange mood →Frequency: more info
- 15:05, 29 April 2023 diff hist +2 Strange mood →Frequency: checked against disassembly (of 40d, but it should still be the same) - when the counter is zero and it's checking for eligible dwarves, it resets to 1000 if it finds a dwarf that's already in a mood
- 16:23, 7 April 2023 diff hist +399 40d:Cave lobster current
- 16:22, 7 April 2023 diff hist +158 23a:Cave lobster current
- 19:32, 21 February 2023 diff hist -95 m v0.31:Release information →Bugs current
- 19:32, 21 February 2023 diff hist -95 m v0.34:Release information current
- 19:31, 21 February 2023 diff hist -121 m DF2014:Release information the old bug tracker is gone
- 03:20, 8 February 2023 diff hist -2 m Moose the "Tattered" rating is not meant for template errors
- 03:18, 8 February 2023 diff hist +43 Template:Creature/eggs Use full page name so it includes the namespace, otherwise this template will always query the LATEST version of the creature's raws current
- 03:22, 31 January 2023 diff hist +335 Trading →Unacceptable items
- 03:13, 31 January 2023 diff hist +65 Ethic →Ethic types: new behavior in 0.50.xx - KILL_ANIMAL ethic checks are more strict now, and Elves are once again opposed to trading animal goods
- 03:02, 21 January 2023 diff hist 0 m Main Page/Quote Protected "Main Page/Quote": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Inforow Protected "Template:Inforow": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infopref Protected "Template:Infopref": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infoheader Protected "Template:Infoheader": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infoend Protected "Template:Infoend": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infobox utility Protected "Template:Infobox utility": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infocell Protected "Template:Infocell": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Release notes Protected "Template:Release notes": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 02:59, 21 January 2023 diff hist 0 m Template:Current/version Protected "Template:Current/version": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 02:59, 21 January 2023 diff hist 0 m Template:Border radius Protected "Template:Border radius": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 02:57, 21 January 2023 diff hist 0 m Template:Quality Protected "Template:Quality": High traffic page: Widely transcluded template, vandalism target ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 02:51, 3 January 2023 diff hist +71 m User:Quietust/rawextract.pl add 0.50.01 thru 0.50.02 also
- 02:51, 3 January 2023 diff hist +75 m User:Quietust/rawextract.php add 0.50.01 thru 0.50.02 also
- 02:36, 3 January 2023 diff hist +222 Talk:About current
- 02:31, 3 January 2023 diff hist +416 User:Quietust/rawextract.pl update for 0.50.04 compatibility
- 02:26, 3 January 2023 diff hist +517 User:Quietust/rawextract.php update for 0.50.04 compatibility
- 19:58, 28 December 2022 diff hist +205 N Unicorn/raw Created page with "<noinclude>{{raw header|creature|UNICORN}}</noinclude>{{variation raw|v50:creature_standard.txt|CREATURE|UNICORN|{{{1|}}}|v50:c_variation_default.txt}}<noinclude>{{raw footer|..." current
- 04:10, 26 December 2022 diff hist -278 Magnetite/raw current
- 03:16, 21 December 2022 diff hist 0 m 23a:Ramp current
- 03:15, 21 December 2022 diff hist +761 N 23a:Ramp Created page with "{{av}} A '''ramp''' is a map feature that allows creatures to move between levels. Ramps are shown with the ▲ symbol (pointing "up"). The space above a ramp is shown as a..."
- 02:53, 21 December 2022 diff hist +381 N 23a:Stairs Created page with "{{av}} '''Stairs''' are a map feature that allows creatures to move vertically from one z-level to an adjacent one. They come in three versions: "up", "down", and "up/down"...." current
- 14:28, 10 December 2022 diff hist -8 m 23a:Statue current
- 14:50, 2 September 2022 diff hist +212 Creature token →A: Presumably, ADOPTS_OWNER also precludes the possibility of training the creature for Hunting or War
- 19:37, 25 August 2022 diff hist +408 m v0.34:Cave adaptation current
- 19:25, 25 August 2022 diff hist -83 m Cave adaptation →Cave adaptation mechanics: reorder, highlight where the bug currently is (and remove statements which no longer apply - once Toady fixes it, they can be readded)
- 19:14, 25 August 2022 diff hist +236 m Cave adaptation Currently broken
- 21:32, 12 August 2022 diff hist 0 m Template:23a skills fix name current
- 21:30, 12 August 2022 diff hist +22 m 23a:Alchemist current
- 21:28, 12 August 2022 diff hist -1 m 23a:Operator current
- 21:00, 12 August 2022 diff hist +40 m 23a:Clothes maker
- 20:59, 12 August 2022 diff hist -4 m 23a:Jeweler current
- 20:59, 12 August 2022 diff hist 0 m 23a:Jeweler
- 20:54, 12 August 2022 diff hist +4 m 23a:Armorsmith current
- 20:41, 12 August 2022 diff hist 0 m 23a:Herbalist current
- 20:41, 12 August 2022 diff hist -1 m 23a:Grower current
- 20:30, 12 August 2022 diff hist 0 m 23a:Brewer current
- 20:29, 12 August 2022 diff hist +84 m 23a:Trapper current
- 20:26, 12 August 2022 diff hist +70 23a:Butcher's shop current
- 20:19, 12 August 2022 diff hist +189 23a:Animal dissector current
- 20:06, 12 August 2022 diff hist -71 Template:23a skills No pumps in version 0.23, and Engineer/Operator are elsewhere
- 20:03, 12 August 2022 diff hist -51 m 23a:Cheese maker current
- 14:59, 6 August 2022 diff hist +522 N DF2014 Talk:Version number Created page with "==Core Components== The list of Core Components on this page appears to be from the '''old''' Main:consolidated development list, which Toady stopped updating after relea..." current
- 14:49, 6 August 2022 diff hist -1 m Version number oops
- 14:49, 6 August 2022 diff hist +56 m Version number Rule T
- 14:43, 6 August 2022 diff hist +451 40d:Version number Mention the newer version scheme here - this would've been 0.28.10, since there were nine other 0.28 releases (.181.39a-39f and .181.40a-40c) before it. Also drop the OpenGL optimizations from the spec, since 40d was the ONLY one that used it. current
- 14:30, 6 August 2022 diff hist +215 m 23a:Version number Mention the newer version scheme here - this would've been 0.23.03, since there were two other 0.23 releases (.125.23a and .125.23b) before it current
- 13:17, 30 July 2022 diff hist +96 Soil →Kaleidoscopic soil: Rewrite this section to better reflect that this is a bug-detection mechanism built into the game, not some sort of special feature to be activated via modding
- 13:12, 30 July 2022 diff hist 0 m 23a:Inorganic material definition token Changed redirect target from 40d:Stone token to 23a:Stone token current Tag: Redirect target changed
- 16:27, 28 July 2022 diff hist +313 DF2014 Talk:Blue diamond →Removal of first joke
- 00:09, 21 July 2022 diff hist +13 m 40d:Yellow sand current