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Difference between revisions of "Masterwork:Tailor's workshop"
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TheKevroar (talk | contribs) (Created) |
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* 2 [[cv:block|blocks]] (non-economic) | * 2 [[cv:block|blocks]] (non-economic) | ||
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* [[cv:weaver|Weaving]] | * [[cv:weaver|Weaving]] |
Latest revision as of 16:01, 9 September 2013
This article is about a mod. |
MDF: v1.31 |
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Job Requirement | |||
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Tailor[edit]
The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, fur, silk or rare silk clothing. This costs 5 units of cloth and creates 2 shoes, 2 gloves, 1 shirt and 1 trouser.
You can make armor sets from fur, leather, tough leather, studded leather, lameller leather, chitin plate, rigid chitinplate, shellplate, rigid shellplate, scaleplate and rigid scaleplate. This costs 5 units of leather and gives you 2 boots, 1 trouser, 1 armor and 1 helm.
You can also take cloth and unravel it back into thread, if you need thread for sutures or moods.
Material strength:[edit]
- Leather/Fur = Vanilla Leather
- Tough leather = Copper
- Studded leather = Bronze
- Lamellar leather = Iron
- Chitinplate = Bronze
- Rigid Chitinplate = Iron, but very light
- Scaleplate = Bronze
- Rigid Scaleplate = Iron, fireproof
- Shellplate = Bronze
- Rigid Shellplate = Between iron and steel, heaviey