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Difference between revisions of "Masterwork:Arcane forge"

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(Updating Masterwork building page (37/47))
(just adding the description from the manual)
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The warchief who has enough Orichalcum on hand to light a new Arcane Forge will be able to equip his Dreamwalkers with enchanted weapons which give the wielder access to powerful battle-magicks.  If the wielder is willing to give up use of a shield, he can also use an off-hand Dreamcatcher, an arcane focus enchanted with a second supporting spell.  The Arcane forge can also craft runic ammo to be cast from magic weapons, although these must be taken to a Place of Power (stone circle, etc.) to become enchanted with any special effects.
 
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Revision as of 16:42, 20 November 2013

This article is about a mod.

MDF: v1.31

The warchief who has enough Orichalcum on hand to light a new Arcane Forge will be able to equip his Dreamwalkers with enchanted weapons which give the wielder access to powerful battle-magicks. If the wielder is willing to give up use of a shield, he can also use an off-hand Dreamcatcher, an arcane focus enchanted with a second supporting spell. The Arcane forge can also craft runic ammo to be cast from magic weapons, although these must be taken to a Place of Power (stone circle, etc.) to become enchanted with any special effects.

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