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Difference between revisions of "Masterwork:Wood processor"
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(Complete overall of the page for my first edit on a wiki ever. Pleased to meet you.) |
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{{Quality|Fine|22:31, 20 November 2013 (UTC)}} | {{Quality|Fine|22:31, 20 November 2013 (UTC)}} | ||
{{av}} | {{av}} | ||
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− | + | {{Workshop|name=Wood Processor|key=W|job=[[cv:Woodcutter|Wood cutting]] | |
+ | |construction= | ||
+ | * 3 [[Leather]] | ||
+ | * 2 [[Trap Component]] | ||
+ | * 2 [[Trap Part]] | ||
+ | * 1 [[Wood]] | ||
+ | |construction_job= | ||
+ | * [[cv:Leatherworker|Leatherworking]] | ||
+ | |use= | ||
+ | * A variety of [[Plants]] | ||
+ | * [[Any wooden item]] | ||
+ | * [[Spore-Tree resign]] | ||
+ | * [[Smooth wood logs]] | ||
+ | * [[Oil]] | ||
+ | * [[Sawdust]] | ||
− | + | |production= | |
+ | * Different types of [[wood]] logs | ||
+ | * [[Glue]] | ||
+ | * [[Sawdust]] | ||
+ | }} | ||
− | You can break down | + | |
+ | The '''Wood Processor''' is mainly used to recycle useless wooden items into logs and to process tree plants (ironbark, woodstalk...) in their usefull materials. Like all kobolds building's it require the [[cv:leatherworking|Leatherworking]] labor to be constructed. | ||
+ | |||
+ | |||
+ | ==Plants/Tree processing== | ||
+ | The Masterwork mod add a lot of crops which give materials, this is where you can process them. | ||
+ | Here is the list: | ||
+ | * 2 Wood stalks for one log. | ||
+ | * 2 Tree saplings for one log. | ||
+ | * 1 Fungiwood sapling for one log. | ||
+ | * 3 IronBark for one ironwood log. | ||
+ | * 4 Steeloak for one steel log. | ||
+ | |||
+ | |||
+ | ==Recycling== | ||
+ | You can break down most wooden items to make a sawdust pile. In turn you can make plywood logs from sawdust and glue. Glue is made from tree-spore resign. | ||
+ | |||
+ | It's a way to recycle your wooden items, it isn't useful most of the time because of the complexity of the task. note that sawdust piles can be made from other reactions. | ||
+ | |||
+ | |||
+ | ==Other reactions== | ||
+ | There is two remaining reactions in this workshop. | ||
+ | |||
+ | The first extremely useful one is Clean up sawdust which destroy the sawdust cluttering this workshop and the [[sawmill]]. | ||
+ | |||
+ | The other one is a way to further increase the value of wood by taking smooth wood logs and polishing it with oil. | ||
{{buildings}} | {{buildings}} |
Revision as of 01:15, 28 June 2014
This article is about a mod. |
MDF: v1.31 |
b-w-W | |||
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Job Requirement | |||
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Construction | |||
Materials | Jobs | ||
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Materials Used | |||
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Goods Created | |||
The Wood Processor is mainly used to recycle useless wooden items into logs and to process tree plants (ironbark, woodstalk...) in their usefull materials. Like all kobolds building's it require the Leatherworking labor to be constructed.
Plants/Tree processing
The Masterwork mod add a lot of crops which give materials, this is where you can process them. Here is the list:
- 2 Wood stalks for one log.
- 2 Tree saplings for one log.
- 1 Fungiwood sapling for one log.
- 3 IronBark for one ironwood log.
- 4 Steeloak for one steel log.
Recycling
You can break down most wooden items to make a sawdust pile. In turn you can make plywood logs from sawdust and glue. Glue is made from tree-spore resign.
It's a way to recycle your wooden items, it isn't useful most of the time because of the complexity of the task. note that sawdust piles can be made from other reactions.
Other reactions
There is two remaining reactions in this workshop.
The first extremely useful one is Clean up sawdust which destroy the sawdust cluttering this workshop and the sawmill.
The other one is a way to further increase the value of wood by taking smooth wood logs and polishing it with oil.