v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Masterwork:Alchemist's laboratory"
Jump to navigation
Jump to search
m (Rated article "Superior" using the rating script.) |
m (→top) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Quality|Superior|01:32, 6 May 2013 (UTC)}} | {{Quality|Superior|01:32, 6 May 2013 (UTC)}} | ||
− | {{workshop|name=Alchemist's | + | {{workshop|name=Alchemist's chambers|key=J|construction= |
* 3 [[cv:block|blocks]] (non-economic) | * 3 [[cv:block|blocks]] (non-economic) | ||
* 2 [[cv:jug|empty jugs]] | * 2 [[cv:jug|empty jugs]] | ||
Line 21: | Line 21: | ||
You can work the rare Gems of Armok here. These create unlimited water (Tear of Armok), unlimited magma (Blood of Armok) or a multitude of metal bars (Bone of Armok) | You can work the rare Gems of Armok here. These create unlimited water (Tear of Armok), unlimited magma (Blood of Armok) or a multitude of metal bars (Bone of Armok) | ||
− | You can also | + | You can also create artificial gems. Take green glass and gold to create emeralds, clear glass and gold for rubies and crystal glass and gold for diamond. |
− | Last part is the transmutation of metals. Take a flux stone as catalyst and two metal bars, to create one bar of the next metal. It is a cycle that allows | + | Last part is the transmutation of metals. Take a flux stone as catalyst and two metal bars, to create one bar of the next metal. It is a cycle that allows access to all base metals in the game. |
+ | |||
+ | [[File:Transmutation_cycle.png|center]] | ||
{{buildings}} | {{buildings}} |
Latest revision as of 20:35, 23 June 2017
b-w-J | |||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||
Construction | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Materials | Jobs | ||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||
Materials Used | |||||||||||||||||||||||||||||||||
Goods Created | |||||||||||||||||||||||||||||||||
This article is about a mod. |
MDF: v1.31 |
You can work the rare Gems of Armok here. These create unlimited water (Tear of Armok), unlimited magma (Blood of Armok) or a multitude of metal bars (Bone of Armok)
You can also create artificial gems. Take green glass and gold to create emeralds, clear glass and gold for rubies and crystal glass and gold for diamond.
Last part is the transmutation of metals. Take a flux stone as catalyst and two metal bars, to create one bar of the next metal. It is a cycle that allows access to all base metals in the game.