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Difference between revisions of "Masterwork:Tailor's workshop"

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{{quality|Tattered|02:06, 3 August 2013 (UTC)}}
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{{Quality|Fine|02:01, 2 September 2013 (UTC)}}
 
{{av}}
 
{{av}}
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{{workshop|name=Tailor's workshop|key=Z
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|construction=
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* 2 [[cv:block|blocks]] (non-economic)
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|construction_job=
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* [[cv:mason|Mason]]
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|job=
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* [[cv:weaver|Weaving]]
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* [[cv:leatherworker|Leatherworking]]
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* [[cv:tailor|Tailoring]]
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|use=
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* [[cv:cloth|Cloth]]
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* [[cv:wool|Wool]]
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* [[cv:silk|Silk]]
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* [[Cotton]]
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* [[Fur]]
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|production=
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* [[cv:clothing|Clothing]]
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* [[cv:armor|Armor]]}}
  
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==Tailor==
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The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, fur, silk or rare silk clothing. This costs 5 units of cloth and creates 2 shoes, 2 gloves, 1 shirt and 1 trouser.
 +
 +
You can make armor sets from fur, leather, tough leather, studded leather, lameller leather, chitin plate, rigid chitinplate, shellplate, rigid shellplate, scaleplate and rigid scaleplate. This costs 5 units of leather and gives you 2 boots, 1 trouser, 1 armor and 1 helm.
 +
 +
You can also take cloth and unravel it back into thread, if you need thread for sutures or moods.
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 +
==Material strength:==
 +
 +
*Leather/Fur = Vanilla Leather
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**Tough leather = Copper
 +
 +
*Studded leather = Bronze
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**Lamellar leather = Iron
 +
 +
*Chitinplate = Bronze
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**Rigid Chitinplate = Iron, but very light
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 +
*Scaleplate = Bronze
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**Rigid Scaleplate = Iron, fireproof
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 +
*Shellplate = Bronze
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**Rigid Shellplate = Between iron and steel, heaviey
 
{{buildings}}
 
{{buildings}}
 +
{{category|Workshops}}

Latest revision as of 16:01, 9 September 2013

This article is about a mod.

MDF: v1.31

Tailor's workshop

b-w-Z

Job Requirement
Construction
Materials Jobs
Materials Used
Goods Created

Tailor[edit]

The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, fur, silk or rare silk clothing. This costs 5 units of cloth and creates 2 shoes, 2 gloves, 1 shirt and 1 trouser.

You can make armor sets from fur, leather, tough leather, studded leather, lameller leather, chitin plate, rigid chitinplate, shellplate, rigid shellplate, scaleplate and rigid scaleplate. This costs 5 units of leather and gives you 2 boots, 1 trouser, 1 armor and 1 helm.

You can also take cloth and unravel it back into thread, if you need thread for sutures or moods.

Material strength:[edit]

  • Leather/Fur = Vanilla Leather
    • Tough leather = Copper
  • Studded leather = Bronze
    • Lamellar leather = Iron
  • Chitinplate = Bronze
    • Rigid Chitinplate = Iron, but very light
  • Scaleplate = Bronze
    • Rigid Scaleplate = Iron, fireproof
  • Shellplate = Bronze
    • Rigid Shellplate = Between iron and steel, heaviey
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