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Difference between revisions of "Masterwork:Alchemist's laboratory"

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m (Puddingkuchen moved page Masterwork:Alchemists chambers to Masterwork:Alchemist's chamber: Now it's named right)
m (Rated article "Superior" using the rating script.)
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{{Quality|Superior|01:32, 6 May 2013 (UTC)}}
 
{{workshop|name=Alchemist's Chambers|key=J|construction=
 
{{workshop|name=Alchemist's Chambers|key=J|construction=
 
* 3 [[cv:block|blocks]] (non-economic)
 
* 3 [[cv:block|blocks]] (non-economic)

Revision as of 01:32, 6 May 2013

Alchemist's Chambers

b-w-J

Construction
Materials Jobs
Materials Used
Goods Created
This article is about a mod.

MDF: v1.31

You can work the rare Gems of Armok here. These create unlimited water (Tear of Armok), unlimited magma (Blood of Armok) or a multitude of metal bars (Bone of Armok)

You can also creature artificial gems. Take green glass and gold to create emeralds, clear glass and gold for rubies and crystal glass and gold for diamond.

Last part is the transmutation of metals. Take a flux stone as catalyst and two metal bars, to create one bar of the next metal. It is a cycle that allows acces to all base metals in the game.

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