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Difference between revisions of "Masterwork:Tailor's workshop"

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(Creating Masterwork v3e building page (11/14))
 
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{{quality|Tattered|02:06, 3 August 2013 (UTC)}}
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{{Quality|Fine|02:01, 2 September 2013 (UTC)}}
 
{{av}}
 
{{av}}
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{{workshop|name=Tailor's workshop|key=Z
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|construction=
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* 2 [[cv:block|blocks]] (non-economic)
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|construction_job=
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* [[cv:mason|MAson]]
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|job=
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* [[cv:weaver|Weaving]]
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* [[cv:leatherworker|Leatherworking]]
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* [[cv:tailor|Tailoring]]
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|use=
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* [[cv:cloth|Cloth]]
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* [[cv:wool|Wool]]
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* [[cv:silk|Silk]]
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* [[Cotton]]
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* [[Fur]]
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|production=
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* [[cv:clothing|Clothing]]
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* [[cv:armor|Armor]]}}
  
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==Tailor==
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The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, fur, silk or rare silk clothing. This costs 5 units of cloth and creates 2 shoes, 2 gloves, 1 shirt and 1 trouser.
 +
 +
You can make armor sets from fur, leather, tough leather, studded leather, lameller leather, chitin plate, rigid chitinplate, shellplate, rigid shellplate, scaleplate and rigid scaleplate. This costs 5 units of leather and gives you 2 boots, 1 trouser, 1 armor and 1 helm.
 +
 +
You can also take cloth and unravel it back into thread, if you need thread for sutures or moods.
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 +
==Material strength:==
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 +
*Leather/Fur = Vanilla Leather
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**Tough leather = Copper
 +
 +
*Studded leather = Bronze
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**Lamellar leather = Iron
 +
 +
*Chitinplate = Bronze
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**Rigid Chitinplate = Iron, but very light
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 +
*Scaleplate = Bronze
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**Rigid Scaleplate = Iron, fireproof
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 +
*Shellplate = Bronze
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**Rigid Shellplate = Between iron and steel, heaviey
 
{{buildings}}
 
{{buildings}}
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{{category|Workshops}}

Revision as of 17:48, 2 September 2013

This article is about a mod.

MDF: v1.31

Tailor's workshop

b-w-Z

Job Requirement
Construction
Materials Jobs
Materials Used
Goods Created

Tailor

The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, fur, silk or rare silk clothing. This costs 5 units of cloth and creates 2 shoes, 2 gloves, 1 shirt and 1 trouser.

You can make armor sets from fur, leather, tough leather, studded leather, lameller leather, chitin plate, rigid chitinplate, shellplate, rigid shellplate, scaleplate and rigid scaleplate. This costs 5 units of leather and gives you 2 boots, 1 trouser, 1 armor and 1 helm.

You can also take cloth and unravel it back into thread, if you need thread for sutures or moods.

Material strength:

  • Leather/Fur = Vanilla Leather
    • Tough leather = Copper
  • Studded leather = Bronze
    • Lamellar leather = Iron
  • Chitinplate = Bronze
    • Rigid Chitinplate = Iron, but very light
  • Scaleplate = Bronze
    • Rigid Scaleplate = Iron, fireproof
  • Shellplate = Bronze
    • Rigid Shellplate = Between iron and steel, heaviey
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