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Difference between revisions of "Masterwork:Tailor"
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==Thread== | ==Thread== | ||
− | You can also take cloth and unravel it into thread, if you | + | You can also take cloth and unravel it into thread, if you need thread for sutures or moods. |
− | ==Material | + | ==Material strength== |
*Leather = Vanilla leather | *Leather = Vanilla leather | ||
*Tough leather = [[cv:Copper|Copper]] | *Tough leather = [[cv:Copper|Copper]] | ||
*Studded leather = [[cv:Copper|Copper]] | *Studded leather = [[cv:Copper|Copper]] | ||
− | *Lamellar leather = [[cv:Iron|Iron]]*Chitin/Shell/Scale = Bronze | + | *Lamellar leather = [[cv:Iron|Iron]] |
+ | *Chitin/Shell/Scale = Bronze | ||
*Rigid Chitin/Shell/Scale = Iron | *Rigid Chitin/Shell/Scale = Iron | ||
{{buildings}} | {{buildings}} |
Revision as of 20:30, 5 May 2013
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Construction | |||
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Materials | Jobs | ||
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Goods Created | |||
This article is about a mod. |
MDF: v1.31 |
Sets of clothing
The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, silk or rare silk clothing. This costs 4 units of cloth and creates 2 shoes, 1 shirt and 1 trouser.
Sets of armor
You can make armor sets from leather, tough leather, studded leather, lameller leather, chitin plate, rigid chitinplate, shellplate, rigid shellplate, scaleplate and rigid scaleplate. This costs 5 units of leather and gives you 2 boots, 1 trouser, 2 gloves, 1 armor and 1 helm.
Thread
You can also take cloth and unravel it into thread, if you need thread for sutures or moods.
Material strength
- Leather = Vanilla leather
- Tough leather = Copper
- Studded leather = Copper
- Lamellar leather = Iron
- Chitin/Shell/Scale = Bronze
- Rigid Chitin/Shell/Scale = Iron