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Difference between revisions of "Masterwork:Bonecarver's shop"
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(Creating workshop stub) |
(construction & name changes) |
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+ | {{workshop|name=Bonecarver's shop|key=Y|construction= | ||
+ | {{cvlinks| | ||
+ | * 2 [[block]]s (non-economic) | ||
+ | }} | ||
+ | |construction_job= | ||
+ | * [[cv:Architecture|Architecture]] | ||
+ | |use= | ||
+ | * [[cv:bone|bone]]s | ||
+ | |||
+ | |production= | ||
+ | * [[cv:furniture|furniture]] | ||
+ | * [[armor]] | ||
+ | * [[metal]] | ||
+ | |||
+ | }} | ||
{{av}} | {{av}} | ||
+ | |||
+ | The Bonecutter's Workshop is essentially a mason's workshop that uses stacks of bones in its reactions. The workshop will consume whole stacks of bones at a time, so it is recommended to run the "bone stack (separate bones)" reaction in the Craftsdwarf's Workshop beforehand. | ||
+ | |||
+ | You can use stacks of bones to create all sorts of items and furniture here, with one stack resulting in a single item. Most notable item is the bonerattle, which needs 10 stacks. It can raise all the dead on the map. Use it in the [[Morul's tavern|Tavern]]. | ||
+ | |||
+ | '''WARNING: Every reaction uses one entire stack. It doesn't matter if it is 1 bone, or 16 bones, they will be gone.''' | ||
+ | {{buildings}} | ||
+ | {{category|Workshops}} |
Latest revision as of 22:39, 30 June 2014
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This article is about a mod. |
MDF: v1.31 |
The Bonecutter's Workshop is essentially a mason's workshop that uses stacks of bones in its reactions. The workshop will consume whole stacks of bones at a time, so it is recommended to run the "bone stack (separate bones)" reaction in the Craftsdwarf's Workshop beforehand.
You can use stacks of bones to create all sorts of items and furniture here, with one stack resulting in a single item. Most notable item is the bonerattle, which needs 10 stacks. It can raise all the dead on the map. Use it in the Tavern.
WARNING: Every reaction uses one entire stack. It doesn't matter if it is 1 bone, or 16 bones, they will be gone.