- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Masterwork:Bonecarver's shop"
TheKevroar (talk | contribs) m (adeed workshop category) |
|||
Line 24: | Line 24: | ||
'''WARNING: Every reaction uses one entire stack. It doesn't matter if it is 1 bone, or 16 bones, they will be gone.''' | '''WARNING: Every reaction uses one entire stack. It doesn't matter if it is 1 bone, or 16 bones, they will be gone.''' | ||
{{buildings}} | {{buildings}} | ||
+ | {{category|Workshops}} |
Revision as of 15:40, 2 September 2013
b-w-Y | |||
| |||
Construction | |||
---|---|---|---|
Materials | Jobs | ||
Materials Used | |||
Goods Created | |||
This article is about a mod. |
MDF: v1.31 |
The Bonecutter's Workshop is essentially a mason's workshop that uses stacks of bones in its reactions. The workshop will consume whole stacks of bones at a time, so it is recommended to run the "bone stack (separate bones)" reaction in the Craftsdwarf's Workshop beforehand.
From within you can create two kind of metal: Ironbone needs 2 ash bars and a stack of bones and is equal in strength to iron. Bloodsteel needs 1 ironbone bars, a barrel full of blood and 2 bars of ash. It is equal in strength to steel. Drow caravans trade both of these materials as well.
You can use stacks of bones to create all sorts of items and furniture here, with one stack resulting in a single item. Most notable item is the bonerattle, which needs 10 stacks. It can raise all the dead on the map. Use it in the Tavern.
WARNING: Every reaction uses one entire stack. It doesn't matter if it is 1 bone, or 16 bones, they will be gone.