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Difference between revisions of "Murky pool"

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{{buggy}}
 
{{buggy}}
  
'''Murky pools''' are small bodies of [[water#Stagnant water|stagnant water]] on the surface. Murky pools form tiny [[biome]]s that are enclosed by much larger biomes. The pool itself and tiles adjacent to the pool are counted as a biome. All kinds of [[vermin]] populate pools, including many edible and [[hateable]] vermin. Murky pools won't be shown on the [[embark|embark screen]], but they are an ubiquitous feature in any non-desert, non-freezing biome, and will usually appear in high numbers. Some pools can be found merged with [[river]]s.
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'''Murky pools''' are small bodies of [[water#Stagnant water|stagnant water]] on the surface. Murky pools form tiny [[biome]]s that are enclosed by much larger biomes. The pool itself and tiles adjacent to the pool are counted as a biome. All kinds of [[vermin]] populate pools, including many edible and [[hateable]] vermin. Murky pools won't be shown on the [[embark|embark screen]], but they are a ubiquitous feature in any non-desert, non-freezing biome and will usually appear in high numbers. Some pools can be found merged with [[river]]s.
  
 
Murky pools contain a finite amount of water that can be drained and replenished over time. Water can evaporate completely during [[calendar|summer]] in sufficiently hot [[climate]]s, and be slowly refilled by [[rain]]water. Pools can also be artificially drained or filled up.
 
Murky pools contain a finite amount of water that can be drained and replenished over time. Water can evaporate completely during [[calendar|summer]] in sufficiently hot [[climate]]s, and be slowly refilled by [[rain]]water. Pools can also be artificially drained or filled up.
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# Drain the pool with [[screw pump]]s
 
# Drain the pool with [[screw pump]]s
  
The bottom of a murky pool will keep its "murky pool" status, presumably to let the game know that water should collect there during rainstorms. You can't build certain buildings, including [[farm plot]]s, on dry "murky pool" tiles. Murky pool tiles will also block [[trade depot]] access. To de-murk those tiles, simply build a [[paved road]] on top of them, and then remove it. The floor covered by the road will become standard soil once the road is removed. Be aware that once you do this, the tiles won't gather rainwater anymore.
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The bottom of a murky pool will keep its "murky pool" status, presumably to let the game know that water should collect there during rain storms. You can't build certain buildings, including [[farm plot]]s, on dry "murky pool" tiles. Murky pool tiles will also block [[trade depot]] access. To de-murk those tiles, simply build a [[paved road]] on top of them, and then remove it. The floor covered by the road will become standard soil once the road is removed. Be aware that once you do this the tiles won't gather rainwater anymore.
  
 
== Dangers ==
 
== Dangers ==

Revision as of 18:08, 28 September 2019

This article is about the current version of DF.
Note that some content may still need to be updated.

Murky pools are small bodies of stagnant water on the surface. Murky pools form tiny biomes that are enclosed by much larger biomes. The pool itself and tiles adjacent to the pool are counted as a biome. All kinds of vermin populate pools, including many edible and hateable vermin. Murky pools won't be shown on the embark screen, but they are a ubiquitous feature in any non-desert, non-freezing biome and will usually appear in high numbers. Some pools can be found merged with rivers.

Murky pools contain a finite amount of water that can be drained and replenished over time. Water can evaporate completely during summer in sufficiently hot climates, and be slowly refilled by rainwater. Pools can also be artificially drained or filled up.

There are six types of pools, divided by climate and the salinity of the water. They are listed in the following table:

Freshwater Brackish water Saltwater
Temperate Temperate freshwater pool Temperate brackish pool Temperate saltwater pool
Tropical Tropical freshwater pool Tropical brackish pool Tropical saltwater pool

Uses

Fishing

Dwarves with the fishing labor enabled will begin to catch vermin fish from nearby murky pools. Fish populations will run out very quickly and can be easily fished to local extinction.

Water source

A murky pool can be used as a water source, but this is not recommended. Drinking stagnant water will give dwarves an unhappy thought, and using stagnant water to wash a wound will lead to infection. Building a well will not clean the water. Filtering stagnant water through a screw pump will clean the water, which can then flow into a dwarf-made cistern. Dwarves generally won't use stagnant water from murky pools if alcohol or clean water is available.

Removal

In order to remove a murky pool, you must first remove the water. There are several ways to achieve this:

  1. Let the pool evaporate (only works in hot/scorching climates)
  2. Dig into the pool from the side and let the water drain away to somewhere else
  3. Drain the pool with screw pumps

The bottom of a murky pool will keep its "murky pool" status, presumably to let the game know that water should collect there during rain storms. You can't build certain buildings, including farm plots, on dry "murky pool" tiles. Murky pool tiles will also block trade depot access. To de-murk those tiles, simply build a paved road on top of them, and then remove it. The floor covered by the road will become standard soil once the road is removed. Be aware that once you do this the tiles won't gather rainwater anymore.

Dangers

When frozen murky pools thaw, they do so instantly. Any dwarf standing on the ice will plunge into the water with a risk of drowning if they can not find a nearby ramp quick enough. Unless they have adequate or better swimming skills, the fall will stun them, increasing the chance of death.

Similarly, when the pool freezes it does so instantly. If a dwarf is in a murky pool when winter comes (perhaps because the water is shallow enough to walk through) and the water freezes, the dwarf will be encased in the ice and immediately die. To reduce the chance of this happening, you can use traffic designations: mark the ice as restricted, and put a high traffic ring around the perimeter of the pool. Or, if you don't need to fish from it, you can construct a wall around it or a floor over it.

Wildlife

Vermin

Name Temperate pool Tropical pool
Freshwater Brackish Saltwater Freshwater Brackish Saltwater
Damselfly
Dragonfly
· Fly
Green tree frog
~ Leech
α Lungfish
· Mosquito
Pond turtle
Toad

In savage pools:

Name Temperate pool Tropical pool
Freshwater Brackish Saltwater Freshwater Brackish Saltwater
· Acorn fly
Moghopper

In evil pools:

Name Temperate pool Tropical pool
Freshwater Brackish Saltwater Freshwater Brackish Saltwater
· Blood gnat

Bugs

  • Pond/pool populations do not replenish, gradually becoming extinct.Bug:2780
  • Only vermin can spawn in murky pools, so creatures will never actually appear. Below are creatures that should be appearing in pools:
Name Temperate pool Tropical pool
Freshwater Brackish Saltwater Freshwater Brackish Saltwater
T Alligator snapping turtle
t Common snapping turtle
o River otter

In savage pools:

Name Temperate pool Tropical pool
Freshwater Brackish Saltwater Freshwater Brackish Saltwater
d Damselfly man
d Dragonfly man
f Fly man
D Giant damselfly
D Giant dragonfly
F Giant fly
F Giant green tree frog
L Giant leech
M Giant mosquito
O Giant otter
T Giant pond turtle
T Giant snapping turtle
T Giant toad
f Green tree frog man
l Leech man
m Mosquito man
o Otter man
t Pond turtle man
t Snapping turtle man
t Toad man
"Murky pool" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: bothon agsal
Elven: meli pati
Goblin: ebrå tostgud
Human: sedme nique
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