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Difference between revisions of "Masterwork:Tailor"
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{{workshop|name=Tailor|key=Z|construction= | {{workshop|name=Tailor|key=Z|construction= | ||
* 4 [[cv:block|blocks]] (non-economic) | * 4 [[cv:block|blocks]] (non-economic) | ||
+ | |||
|construction_job= | |construction_job= | ||
* [[cv:Mason|Masonry]] | * [[cv:Mason|Masonry]] | ||
+ | |job= | ||
+ | |||
+ | {{cvlinks| | ||
+ | *[[Weaving]] | ||
+ | *[[Leatherworking]]}} | ||
+ | *[[Tailoring]] | ||
|use= | |use= | ||
{{cvlinks| | {{cvlinks| | ||
− | * [[ | + | * [[Cloth]] |
− | * [[ | + | * [[Leather]] |
− | }} | + | * [[Shell]] |
− | + | * [[Chitin]] | |
− | |production={{cvlinks| | + | * [[Scale]]}} |
− | * [[ | + | |production= |
− | + | {{cvlinks| | |
+ | * [[Clothing]] | ||
}} | }} | ||
+ | * [[Armor]] | ||
}} | }} | ||
{{av}} | {{av}} | ||
Line 18: | Line 27: | ||
==Sets of clothing== | ==Sets of clothing== | ||
The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, silk or rare silk clothing. This costs 4 units of cloth and creates 2 shoes, 1 shirt and 1 trouser. | The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, silk or rare silk clothing. This costs 4 units of cloth and creates 2 shoes, 1 shirt and 1 trouser. | ||
− | |||
==Sets of armor== | ==Sets of armor== | ||
Line 24: | Line 32: | ||
==Thread== | ==Thread== | ||
− | You can also take cloth and unravel it into thread, if you | + | You can also take cloth and unravel it into thread, if you need thread for sutures or moods. |
− | ==Material | + | ==Material strength== |
*Leather = Vanilla leather | *Leather = Vanilla leather | ||
*Tough leather = [[cv:Copper|Copper]] | *Tough leather = [[cv:Copper|Copper]] | ||
*Studded leather = [[cv:Copper|Copper]] | *Studded leather = [[cv:Copper|Copper]] | ||
− | *Lamellar leather = [[cv:Iron|Iron]]*Chitin/Shell/Scale = Bronze | + | *Lamellar leather = [[cv:Iron|Iron]] |
+ | *Chitin/Shell/Scale = Bronze | ||
*Rigid Chitin/Shell/Scale = Iron | *Rigid Chitin/Shell/Scale = Iron | ||
{{buildings}} | {{buildings}} |
Latest revision as of 14:43, 9 May 2013
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This article is about a mod. |
MDF: v1.31 |
Sets of clothing[edit]
The Tailor accepts specific animal materials to create sets of clothing. You can order sets of wool, cotton, silk or rare silk clothing. This costs 4 units of cloth and creates 2 shoes, 1 shirt and 1 trouser.
Sets of armor[edit]
You can make armor sets from leather, tough leather, studded leather, lameller leather, chitin plate, rigid chitinplate, shellplate, rigid shellplate, scaleplate and rigid scaleplate. This costs 5 units of leather and gives you 2 boots, 1 trouser, 2 gloves, 1 armor and 1 helm.
Thread[edit]
You can also take cloth and unravel it into thread, if you need thread for sutures or moods.
Material strength[edit]
- Leather = Vanilla leather
- Tough leather = Copper
- Studded leather = Copper
- Lamellar leather = Iron
- Chitin/Shell/Scale = Bronze
- Rigid Chitin/Shell/Scale = Iron