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Difference between revisions of "Murky pool"
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+ | [[File:murky_water.jpg|thumb|300px|right|Water that has seen better, clearer days.]]'''Murky pools''' are small bodies of [[water#Stagnant water|stagnant water]] on the surface. Murky pools form tiny [[biome]]s that are enclosed by much larger biomes, which is to say that the pool itself and tiles adjacent to the pool are counted as a biome. All kinds of [[vermin]] populate pools, including many edible and [[hateable]] vermin (and other creatures, see [[Murky_pool#Bugs|Bugs]]). Murky pools won't be shown on the [[embark|embark screen]], but they are a very common feature in any non-desert non-freezing biome, and will usually appear in high numbers - some pools can be found merged with [[river]]s. | ||
− | + | Murky pools contain a finite amount of water that can be drained and replenished over time - it can evaporate completely during [[calendar|summer]] in sufficiently hot [[climate]]s, and be slowly refilled by [[rain]]water, or be artificially drained or filled up. | |
− | + | There are six types of pools, divided by climate and salinity of the water, listed in the following table: | |
− | |||
− | There are six types of pools, divided by climate and | ||
{| {{prettytable}} | {| {{prettytable}} | ||
Line 23: | Line 22: | ||
== Uses == | == Uses == | ||
=== Fishing === | === Fishing === | ||
− | Dwarves with the [[fishing]] labor enabled will | + | Dwarves with the [[fishing]] labor enabled will catch [[vermin]] fish from nearby murky pools. Fish populations will run out very quickly, and can be easily fished to local [[extinction]]. "Murky pool" tiles cannot be created artificially, but for the purpose of fishing, all tiles will yield "murky pool" fish (e.g. turtles) unless they were originally part of a specific map feature (e.g. a river, a lake/ocean biome, or an underground cavern) when you embarked. |
=== Water source === | === Water source === | ||
− | A murky pool can be used as a water source, but this is not recommended | + | A murky pool can be used as a water source, but this is not recommended – drinking stagnant water will give dwarves an unhappy [[thought]], and using it to wash [[wound]]s will lead to [[health care#Infection|infection]]. Building a [[well]] will not clean the water, but filtering the stagnant water through a [[screw pump]] will, which can then flow into a dwarf-made [[cistern]]. Dwarves generally won't use stagnant water from murky pools if [[alcohol]] or clean water is available. |
== Removal == | == Removal == | ||
Line 34: | Line 33: | ||
# Drain the pool with [[screw pump]]s | # Drain the pool with [[screw pump]]s | ||
− | The bottom of a murky pool will keep its "murky pool" status, presumably to let the game know that water should collect there during rain storms. You can't build certain buildings, including [[farm plot]]s, on dry "murky pool" tiles. Murky pool tiles will also block [[trade depot]] access. To de-murk those tiles, simply build a [[paved road]] on top of them, and then remove it | + | The bottom of a murky pool will keep its "murky pool" status, presumably to let the game know that water should collect there during rain storms. You can't build certain buildings, including [[farm plot]]s, on dry "murky pool" tiles. Murky pool tiles will also block [[trade depot]] access. To de-murk those tiles, simply build a [[paved road]] on top of them, and then remove it – the floor covered by the road will become standard soil once the road is removed. Be aware that once you do this, the tiles won't gather rainwater any more. |
== Dangers == | == Dangers == | ||
− | When | + | When murky pools thaw or freeze, they do so instantly. Any dwarf standing on the ice will plunge into the water, with a risk of drowning if they can not find a nearby ramp quickly enough. Unless they have adequate or better [[swimming]] skills, the fall will [[status icon|stun]] them, increasing the chance of death. If a dwarf is in a murky pool when winter comes (perhaps because the water is shallow enough to walk through) and the water freezes, the dwarf will be encased in the ice and immediately die. To reduce the chance of this happening, you can use [[traffic]] designations: mark the ice as restricted, and put a high traffic ring around the perimeter of the pool. Or, if you don't need to fish from it, you can construct a [[wall]] around it or a [[floor]] over it. |
− | |||
− | |||
== Wildlife == | == Wildlife == | ||
Line 45: | Line 42: | ||
{| class="wikitable" | {| class="wikitable" | ||
! rowspan="2"| Name | ! rowspan="2"| Name | ||
+ | ! rowspan="2"| Graphic | ||
! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ||
|- | |- | ||
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|- | |- | ||
| {{Tile|∙|3:1}} [[Damselfly]] | | {{Tile|∙|3:1}} [[Damselfly]] | ||
− | | | + | | style="text-align:center;"|[[File:damselfly_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|∙|3:1}} [[Dragonfly]] | | {{Tile|∙|3:1}} [[Dragonfly]] | ||
− | | | + | | style="text-align:center;"|[[File:dragonfly_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|·|0:1}} [[Fly]] | | {{Tile|·|0:1}} [[Fly]] | ||
− | | | + | | style="text-align:center;"|[[File:fly_sprite_anim.gif]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|∙|2:1}} [[Green tree frog]] | | {{Tile|∙|2:1}} [[Green tree frog]] | ||
− | | | + | | style="text-align:center;"|[[File:green_tree_frog_sprite.png]] |
+ | | {{check}} || || || || || | ||
|- | |- | ||
| {{Tile|~|0:1}} [[Leech]] | | {{Tile|~|0:1}} [[Leech]] | ||
− | | | + | | style="text-align:center;"|[[File:leech_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|α|6:0}} [[Lungfish]] | | {{Tile|α|6:0}} [[Lungfish]] | ||
− | | || || || | + | | style="text-align:center;"|[[File:lungfish_sprite.png]] |
+ | | || || || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|·|0:1}} [[Mosquito]] | | {{Tile|·|0:1}} [[Mosquito]] | ||
− | | | + | | style="text-align:center;"|[[File:mosquito_sprite_anim.gif]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|☼|2:0}} [[Pond turtle]] | | {{Tile|☼|2:0}} [[Pond turtle]] | ||
− | | | + | | style="text-align:center;"|[[File:pond_turtle_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|∙|2:0}} [[Toad]] | | {{Tile|∙|2:0}} [[Toad]] | ||
− | | | + | | style="text-align:center;"|[[File:toad_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|} | |} | ||
Line 80: | Line 87: | ||
{| class="wikitable" | {| class="wikitable" | ||
! rowspan="2"| Name | ! rowspan="2"| Name | ||
+ | ! rowspan="2"| Graphic | ||
! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ||
|- | |- | ||
Line 85: | Line 93: | ||
|- | |- | ||
| {{Tile|·|6:0}} [[Acorn fly]] | | {{Tile|·|6:0}} [[Acorn fly]] | ||
− | | | + | | style="text-align:center;"|[[File:acorn_fly_sprite_anim.gif]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|∙|6:0}} [[Moghopper]] | | {{Tile|∙|6:0}} [[Moghopper]] | ||
− | | | + | | style="text-align:center;"|[[File:moghopper_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|} | |} | ||
Line 94: | Line 104: | ||
{| class="wikitable" | {| class="wikitable" | ||
! rowspan="2"| Name | ! rowspan="2"| Name | ||
+ | ! rowspan="2"| Graphic | ||
! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ||
|- | |- | ||
Line 99: | Line 110: | ||
|- | |- | ||
| {{Tile|·|4:1}} [[Blood gnat]] | | {{Tile|·|4:1}} [[Blood gnat]] | ||
− | | | + | | style="text-align:center;"|[[File:blood_gnat_sprite_anim.gif]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|} | |} | ||
Line 108: | Line 120: | ||
{| class="wikitable" | {| class="wikitable" | ||
! rowspan="2"| Name | ! rowspan="2"| Name | ||
+ | ! rowspan="2"| Graphic | ||
! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ||
|- | |- | ||
Line 113: | Line 126: | ||
|- | |- | ||
| {{Tile|T|2:0}} [[Alligator snapping turtle]] | | {{Tile|T|2:0}} [[Alligator snapping turtle]] | ||
− | | | + | | style="text-align:center;"|[[File:alligator_snapping_turtle_sprite.png]] |
+ | | {{check}} || {{check}} || || || || | ||
|- | |- | ||
| {{Tile|t|2:0}} [[Common snapping turtle]] | | {{Tile|t|2:0}} [[Common snapping turtle]] | ||
− | | | + | | style="text-align:center;"|[[File:snapping_turtle_sprite.png]] |
+ | | {{check}} || {{check}} || || || || | ||
|- | |- | ||
| {{Tile|o|6:0}} [[River otter]] | | {{Tile|o|6:0}} [[River otter]] | ||
− | | | + | | style="text-align:center;"|[[File:river_otter_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|} | |} | ||
Line 125: | Line 141: | ||
{| class="wikitable" | {| class="wikitable" | ||
! rowspan="2"| Name | ! rowspan="2"| Name | ||
+ | ! rowspan="2"| Graphic | ||
! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ! colspan="3"| Temperate pool !! colspan="3"| Tropical pool | ||
|- | |- | ||
Line 130: | Line 147: | ||
|- | |- | ||
| {{Tile|d|3:1}} [[Damselfly man]] | | {{Tile|d|3:1}} [[Damselfly man]] | ||
− | | | + | | style="text-align:center;"|[[File:damselfly_man_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|d|3:1}} [[Dragonfly man]] | | {{Tile|d|3:1}} [[Dragonfly man]] | ||
− | | | + | | style="text-align:center;"|[[File:dragonfly_man_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|f|0:1}} [[Fly man]] | | {{Tile|f|0:1}} [[Fly man]] | ||
− | | | + | | style="text-align:center;"|[[File:fly_man_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|D|3:1}} [[Giant damselfly]] | | {{Tile|D|3:1}} [[Giant damselfly]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_damselfly_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|D|3:1}} [[Giant dragonfly]] | | {{Tile|D|3:1}} [[Giant dragonfly]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_dragonfly_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|F|0:1}} [[Giant fly]] | | {{Tile|F|0:1}} [[Giant fly]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_fly_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|F|2:1}} [[Giant green tree frog]] | | {{Tile|F|2:1}} [[Giant green tree frog]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_green_tree_frog_sprite.png]] |
+ | | {{check}} || || || || || | ||
|- | |- | ||
| {{Tile|L|0:1}} [[Giant leech]] | | {{Tile|L|0:1}} [[Giant leech]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_leech_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|M|0:1}} [[Giant mosquito]] | | {{Tile|M|0:1}} [[Giant mosquito]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_mosquito_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|O|6:0}} [[Giant otter]] | | {{Tile|O|6:0}} [[Giant otter]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_otter_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|T|2:0}} [[Giant pond turtle]] | | {{Tile|T|2:0}} [[Giant pond turtle]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_pond_turtle_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|T|2:0}} [[Giant snapping turtle]] | | {{Tile|T|2:0}} [[Giant snapping turtle]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_snapping_turtle_sprite.png]] |
+ | | {{check}} || {{check}} || || || || | ||
|- | |- | ||
| {{Tile|T|2:0}} [[Giant toad]] | | {{Tile|T|2:0}} [[Giant toad]] | ||
− | | | + | | style="text-align:center;"|[[File:giant_toad_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|f|2:1}} [[Green tree frog man]] | | {{Tile|f|2:1}} [[Green tree frog man]] | ||
− | | | + | | style="text-align:center;"|[[File:green_tree_frog_man_sprite.png]] |
+ | | {{check}} || || || || || | ||
|- | |- | ||
| {{Tile|l|0:1}} [[Leech man]] | | {{Tile|l|0:1}} [[Leech man]] | ||
− | | | + | | style="text-align:center;"|[[File:leech_man_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|m|0:1}} [[Mosquito man]] | | {{Tile|m|0:1}} [[Mosquito man]] | ||
− | | | + | | style="text-align:center;"|[[File:mosquito_man_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|o|6:0}} [[Otter man]] | | {{Tile|o|6:0}} [[Otter man]] | ||
− | | | + | | style="text-align:center;"|[[File:otter_man_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|t|2:0}} [[Pond turtle man]] | | {{Tile|t|2:0}} [[Pond turtle man]] | ||
− | | | + | | style="text-align:center;"|[[File:pond_turtle_man_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|- | |- | ||
| {{Tile|t|2:0}} [[Snapping turtle man]] | | {{Tile|t|2:0}} [[Snapping turtle man]] | ||
− | | | + | | style="text-align:center;"|[[File:snapping_turtle_man_sprite.png]] |
+ | | {{check}} || {{check}} || || || || | ||
|- | |- | ||
| {{Tile|t|2:0}} [[Toad man]] | | {{Tile|t|2:0}} [[Toad man]] | ||
− | | | + | | style="text-align:center;"|[[File:toad_man_sprite.png]] |
+ | | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{check}} | ||
|} | |} | ||
Latest revision as of 05:17, 18 February 2023
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This feature has one or more outstanding bugs. Please view the Bugs section for details. |
Murky pools are small bodies of stagnant water on the surface. Murky pools form tiny biomes that are enclosed by much larger biomes, which is to say that the pool itself and tiles adjacent to the pool are counted as a biome. All kinds of vermin populate pools, including many edible and hateable vermin (and other creatures, see Bugs). Murky pools won't be shown on the embark screen, but they are a very common feature in any non-desert non-freezing biome, and will usually appear in high numbers - some pools can be found merged with rivers.
Murky pools contain a finite amount of water that can be drained and replenished over time - it can evaporate completely during summer in sufficiently hot climates, and be slowly refilled by rainwater, or be artificially drained or filled up.
There are six types of pools, divided by climate and salinity of the water, listed in the following table:
Freshwater | Brackish water | Saltwater | |
---|---|---|---|
Temperate | Temperate freshwater pool | Temperate brackish pool | Temperate saltwater pool |
Tropical | Tropical freshwater pool | Tropical brackish pool | Tropical saltwater pool |
Uses[edit]
Fishing[edit]
Dwarves with the fishing labor enabled will catch vermin fish from nearby murky pools. Fish populations will run out very quickly, and can be easily fished to local extinction. "Murky pool" tiles cannot be created artificially, but for the purpose of fishing, all tiles will yield "murky pool" fish (e.g. turtles) unless they were originally part of a specific map feature (e.g. a river, a lake/ocean biome, or an underground cavern) when you embarked.
Water source[edit]
A murky pool can be used as a water source, but this is not recommended – drinking stagnant water will give dwarves an unhappy thought, and using it to wash wounds will lead to infection. Building a well will not clean the water, but filtering the stagnant water through a screw pump will, which can then flow into a dwarf-made cistern. Dwarves generally won't use stagnant water from murky pools if alcohol or clean water is available.
Removal[edit]
In order to remove a murky pool, you must first remove the water. There are several ways to achieve this:
- Let the pool evaporate (only works in hot/scorching climates)
- Dig into the pool from the side and let the water drain away to somewhere else
- Drain the pool with screw pumps
The bottom of a murky pool will keep its "murky pool" status, presumably to let the game know that water should collect there during rain storms. You can't build certain buildings, including farm plots, on dry "murky pool" tiles. Murky pool tiles will also block trade depot access. To de-murk those tiles, simply build a paved road on top of them, and then remove it – the floor covered by the road will become standard soil once the road is removed. Be aware that once you do this, the tiles won't gather rainwater any more.
Dangers[edit]
When murky pools thaw or freeze, they do so instantly. Any dwarf standing on the ice will plunge into the water, with a risk of drowning if they can not find a nearby ramp quickly enough. Unless they have adequate or better swimming skills, the fall will stun them, increasing the chance of death. If a dwarf is in a murky pool when winter comes (perhaps because the water is shallow enough to walk through) and the water freezes, the dwarf will be encased in the ice and immediately die. To reduce the chance of this happening, you can use traffic designations: mark the ice as restricted, and put a high traffic ring around the perimeter of the pool. Or, if you don't need to fish from it, you can construct a wall around it or a floor over it.
Wildlife[edit]
Vermin[edit]
Name | Graphic | Temperate pool | Tropical pool | ||||
---|---|---|---|---|---|---|---|
Freshwater | Brackish | Saltwater | Freshwater | Brackish | Saltwater | ||
∙ Damselfly
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
∙ Dragonfly
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
· Fly
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
∙ Green tree frog
|
✔ | ||||||
~ Leech
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
α Lungfish
|
✔ | ✔ | ✔ | ||||
· Mosquito
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
☼ Pond turtle
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
∙ Toad
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
In savage pools:
Name | Graphic | Temperate pool | Tropical pool | ||||
---|---|---|---|---|---|---|---|
Freshwater | Brackish | Saltwater | Freshwater | Brackish | Saltwater | ||
· Acorn fly
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
∙ Moghopper
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
In evil pools:
Name | Graphic | Temperate pool | Tropical pool | ||||
---|---|---|---|---|---|---|---|
Freshwater | Brackish | Saltwater | Freshwater | Brackish | Saltwater | ||
· Blood gnat
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Bugs[edit]
- Pond/pool populations do not replenish, gradually becoming extinct.Bug:2780
- Only vermin can spawn in murky pools, so creatures will never actually appear. Below are creatures that should be appearing in pools:
Name | Graphic | Temperate pool | Tropical pool | ||||
---|---|---|---|---|---|---|---|
Freshwater | Brackish | Saltwater | Freshwater | Brackish | Saltwater | ||
T Alligator snapping turtle
|
✔ | ✔ | |||||
t Common snapping turtle
|
✔ | ✔ | |||||
o River otter
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
In savage pools:
Name | Graphic | Temperate pool | Tropical pool | ||||
---|---|---|---|---|---|---|---|
Freshwater | Brackish | Saltwater | Freshwater | Brackish | Saltwater | ||
d Damselfly man
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
d Dragonfly man
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
f Fly man
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
D Giant damselfly
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
D Giant dragonfly
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
F Giant fly
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
F Giant green tree frog
|
✔ | ||||||
L Giant leech
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
M Giant mosquito
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
O Giant otter
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
T Giant pond turtle
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
T Giant snapping turtle
|
✔ | ✔ | |||||
T Giant toad
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
f Green tree frog man
|
✔ | ||||||
l Leech man
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
m Mosquito man
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
o Otter man
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
t Pond turtle man
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
t Snapping turtle man
|
✔ | ✔ | |||||
t Toad man
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
"Murky pool" in other Languages
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Worlds | |||||||||
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General | |||||||||
Map |
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Civilization |
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