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Difference between revisions of "Mountain"

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{{av}} {{quality|unrated}}
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{{Quality|Superior}}
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{{av}}
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[[File:mountain_mapgen_preview.png|thumb|right|300px|Mountainous areas after a map has been generated.]]
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A '''mountain''' is a [[biome]] with a naturally-high elevation, usually culminating in a peak. [[Volcano]]es are most commonly found on mountains.
  
A '''mountain''' is a [[biome]] with a naturally high elevation usually culminating in a peak. [[Volcano]]es are also a kind of mountain.
+
As part of a starting site, mountains provide jagged terrain and impassable [[cliff]]s. They usually have very limited [[water]] resources, i.e., few ponds or streams, although many streams and [[river]]s originate from the base of mountain ranges.  They often have sparse vegetation, and depending on the elevation may lack any sort of usable [[soil]]. In [[Adventurer mode]] it's impossible to cross a mountain tile in fast travel mode, even if you have flying capabilities.
  
As part of a starting site, mountains provide jagged terrain and impassable [[cliff]]s. They usually have very limited [[water]] resources, i.e., few ponds or streams, although many streams and [[river]]s originate from the base of mountain ranges.  They often have sparse vegetation, and depending on the elevation may lack any sort of usable [[soil]]. In [[Adventurer mode]] it's impossible to cross a Mountain tile in Travel mode, even if you have flying capabilities.
+
It is not possible to start a fortress on an exclusively-mountain biome; however, fortress sites can straddle mountains on one side and more (or less) hospitable biomes on the other, which will provide more valuable diversity of wildlife and resources.
  
It is not possible to start a fortress on an exclusively mountain biome; however, fortress sites can straddle mountains on one side and more (or less) hospitable biomes on the other, which will provide more valuable diversity of wildlife and resources.
+
Mountains imply high elevation in the surrounding area.  This can result in a "forest" biome that does not actually have any [[tree]]s, since, above a certain elevation, there may be no [[soil]] and, therefore, no place for trees to actually grow.  When choosing a starting fortress site, be sure to check the elevation map (using the {{k|Tab}} key), and try to get a mix of low and medium or high elevations if possible.
  
Mountains imply high elevation in the surrounding area.  This can result in a "forest" biome that does not actually have any [[tree]]s, since above a certain elevation there may be no [[soil]] and therefore no place for trees to actually grow.  When choosing a starting fortress site, be sure to check the elevation map (using the {{k|Tab}} key), and try to get a mix of low and medium or high elevations if possible.
+
Mountains are covered with grass when first encountered, but if the grass is removed (whether due to grazing, construction, or simple trampling), it will '''never''' grow back{{bug|4164}}. Keep this in mind when designating [[pasture]]s, lest your animals starve.
 
 
In this version, mountains are covered with grass when first encountered, but if the grass is removed (whether due to grazing, construction, or simple trampling), it will '''never''' grow back. Keep this in mind when designating [[pasture]]s, lest your animals starve.
 
  
 
== Minerals ==
 
== Minerals ==
  
The stratification listed for mountains in Dwarf Fortress usually consists of one lighter rock type, generally a sedimentary [[stone]] (such as [[limestone]], [[mudstone]] or [[dolomite]]), and then two further layers of heavy intrusive igneous (such as [[Granite]], [[Rhyolite]], or [[Gabbro]]) or metamorphic rock (such as [[Gneiss]], [[Quartzite]], or [[Phyllite]]). Stone, and subsequently [[ore]]s, are always in abundance in mountain [[biome]]s.
+
The stratification listed for mountains in ''Dwarf Fortress'' usually consists of one lighter rock type, generally a sedimentary [[stone]] (such as [[limestone]], [[mudstone]] or [[dolomite]]), and then two further layers of heavy intrusive igneous (such as [[granite]] or [[gabbro]]) or metamorphic rock (such as [[gneiss]], [[quartzite]], or [[phyllite]]). Stone, and subsequently [[ore]]s, are always in abundance in mountain [[biome]]s.
  
 
== Wildlife ==
 
== Wildlife ==
 +
=== Creatures ===
 +
{{Columns-list|
 +
* [[File:bobcat_sprite.png|20px]] / {{Tile|b|6:0}} [[Bobcat]]
 +
* [[File:chinchilla_sprite.png|20px]] / {{Tile|c|7:0}} [[Chinchilla]]
 +
* [[File:coyote_sprite.png|20px]] / {{Tile|c|7:0}} [[Coyote]]
 +
* [[File:eagle_sprite.png|20px]] / {{Tile|e|6:0}} [[Eagle]]
 +
* [[File:great_horned_owl_sprite.png|20px]] / {{Tile|o|7:0}} [[Great horned owl]]
 +
* [[File:hoary_marmot_sprite.png|20px]] / {{Tile|m|7:0}} [[Hoary marmot]]
 +
* [[File:kea_sprite.png|20px]] / {{Tile|k|2:0}} [[Kea]]
 +
* [[File:kingsnake_sprite.png|20px]] / {{Tile|k|7:1}} [[Kingsnake]]
 +
* [[File:mountain_goat_sprite.png|20px]] / {{Tile|g|7:1}} [[Mountain goat]]
 +
* [[File:peregrine_falcon_sprite.png|20px]] / {{Tile|p|6:0}} [[Peregrine falcon]]
 +
* [[File:wolverine_sprite.png|20px]] / {{Tile|w|6:0}} [[Wolverine]]
 +
* [[File:wombat_sprite.png|20px]] / {{Tile|w|6:0}} [[Wombat]]
 +
* [[File:yak_sprite.png|20px]] / {{Tile|Y|6:0}} [[Yak]]
 +
}}
  
'''In neutral mountains appear:'''
+
'''In savage mountains:'''
 
+
{{Columns-list|
 
+
* [[File:bobcat_man_sprite.png|20px]] / {{Tile|b|6:0}} [[Bobcat man]]
* [[Bobcat]]
+
* [[File:chinchilla_man_sprite.png|20px]] / {{Tile|c|7:0}} [[Chinchilla man]]
* [[Chinchilla]]
+
* [[File:coyote_man_sprite.png|20px]] / {{Tile|c|7:0}} [[Coyote man]]
* [[Coyote]]
+
* [[File:eagle_man_sprite.png|20px]] / {{Tile|e|6:0}} [[Eagle man]]
* [[Eagle]]
+
* [[File:giant_bobcat_sprite.png|20px]] / {{Tile|B|6:0}} [[Giant bobcat]]
* [[Great horned owl]]
+
* [[File:giant_chinchilla_sprite.png|20px]] / {{Tile|C|7:0}} [[Giant chinchilla]]
* [[Hoary marmot]]
+
* [[File:giant_coyote_sprite.png|20px]] / {{Tile|C|7:0}} [[Giant coyote]]
* [[Kea]]
+
* [[File:giant_eagle_sprite.png|20px]] / {{Tile|E|6:0}} [[Giant eagle]]
* [[Kingsnake]]
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* [[File:giant_great_horned_owl_sprite.png|20px]] / {{Tile|O|7:0}} [[Giant great horned owl]]
* [[Mountain goat]]
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* [[File:giant_hoary_marmot_sprite.png|20px]] / {{Tile|M|7:0}} [[Giant hoary marmot]]
* [[Peregrine falcon]]
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* [[File:giant_kea_sprite.png|20px]] / {{Tile|K|2:0}} [[Giant kea]]
* [[Wolverine]]
+
* [[File:giant_kingsnake_sprite.png|20px]] / {{Tile|K|7:1}} [[Giant kingsnake]]
* [[Wombat]]
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* [[File:giant_mountain_goat_sprite.png|20px]] / {{Tile|G|7:1}} [[Giant mountain goat]]
* [[Yak]]
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* [[File:giant_peregrine_falcon_sprite.png|20px]] / {{Tile|P|6:0}} [[Giant peregrine falcon]]
* [[Yeti]]
+
* [[File:giant_wolverine_sprite.png|20px]] / {{Tile|W|6:0}} [[Giant wolverine]]
 
+
* [[File:giant_wombat_sprite.png|20px]] / {{Tile|W|6:0}} [[Giant wombat]]
Many of these creatures can also have giant or humanoid variations which will appear in savage mountain ranges.
+
* [[File:great_horned_owl_man_sprite.png|20px]] / {{Tile|o|7:0}} [[Great horned owl man]]
 
+
* [[File:hoary_marmot_man_sprite.png|20px]] / {{Tile|m|7:0}} [[Hoary marmot man]]
'''In good mountains also appear:'''
+
* [[File:kea_man_sprite.png|20px]] / {{Tile|k|2:0}} [[Kea man]]
 
+
* [[File:kingsnake_man_sprite.png|20px]] / {{Tile|k|7:1}} [[Kingsnake man]]
* [[Mountain gnome]]
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* [[File:mountain_goat_man_sprite.png|20px]] / {{Tile|g|7:1}} [[Mountain goat man]]
 
+
* [[File:peregrine_falcon_man_sprite.png|20px]] / {{Tile|p|6:0}} [[Peregrine falcon man]]
'''In evil mountains also appear:'''
+
* [[File:wolverine_man_sprite.png|20px]] / {{Tile|w|6:0}} [[Wolverine man]]
 
+
* [[File:wombat_man_sprite.png|20px]] / {{Tile|w|6:0}} [[Wombat man]]
* [[Dark gnome]]
+
* [[File:yeti_sprite.png|20px]] / {{Tile|Y|7:1}} [[Yeti]]
* [[Undead]]
+
}}
 
 
== Flora ==
 
 
 
Currently, only grasses grow in mountain biomes.
 
  
'''In any mountain biome:'''
+
'''In good mountains:'''
 +
* [[File:mountain_gnome_sprite.png|20px]] / {{Tile|g|0:1}} [[Mountain gnome]]
  
* [[Bentgrass]]
+
'''In evil mountains:'''
* [[Cloudberry]]
+
* [[File:dark_gnome_sprite.png|20px]] / [[Dark gnome]]
* [[Cottongrass]]
 
* [[Fescue grass]]
 
* [[Hair grass]]
 
* [[Meadow-grass]]
 
* [[Mountain avens]]
 
* [[White mountain heather]]
 
  
''' In good mountains there may also be:'''
+
=== Vermin ===
 +
'''In savage mountains:'''
 +
* [[File:two_legged_rhino_lizard_sprite.png|20px]] / {{Tile|∙|7:0}} [[Two-legged rhino lizard]]
  
* [[Bubble bulb]]
+
'''In good mountains:'''
* [[Downy grass]]
+
* [[File:fairy_sprite.png]] / {{Tile|∙|6:1}} [[Fairy]]
 +
* [[File:fluffy_wambler_sprite.png|20px]] / {{Tile|∙|7:1}} [[Fluffy wambler]]
 +
* [[File:pixie_sprite_anim.gif]] / {{Tile|·|3:1}} [[Pixie]]
  
'''In evil mountains there may also be:'''
+
== Vegetation ==
 +
[[File:Mountains illustration.jpg|thumb|300px|right|Mountains illustration.]]
 +
=== Grasses ===
 +
{| class="wikitable"
 +
! Name
 +
|-
 +
| {{Tile|.|2:1}} [[Bentgrass]]
 +
|-
 +
| {{Tile|.|2:1}} [[Cloudberry]]
 +
|-
 +
| {{Tile|.|2:1}} [[Cottongrass]]
 +
|-
 +
| {{Tile|.|2:1}} [[Fescue grass]]
 +
|-
 +
| {{Tile|.|2:1}} [[Hair grass]]
 +
|-
 +
| {{Tile|.|2:1}} [[Meadow-grass]]
 +
|-
 +
| {{Tile|.|2:1}} [[Mountain avens]]
 +
|-
 +
| {{Tile|.|2:1}} [[White mountain heather]]
 +
|}
  
* [[Staring eyeball]]
+
''' In good mountains:'''
* [[Wormy tendril]]
+
{| class="wikitable"
 +
! Name
 +
|-
 +
| {{Tile|O|3:1}} [[Bubble bulb]]
 +
|-
 +
| {{Tile|.|7:1}} [[Downy grass]]
 +
|}
  
 +
'''In evil mountains:'''
 +
{| class="wikitable"
 +
! Name
 +
|-
 +
| {{Tile|O|7:1}} [[Staring eyeball]]
 +
|-
 +
| {{Tile|≥|5:1}} [[Wormy tendril]]
 +
|}
 
{{Translation
 
{{Translation
 
| dwarven = onol
 
| dwarven = onol
Line 79: Line 126:
  
 
{{World|Biomes}}
 
{{World|Biomes}}
 +
{{Category|Biomes}}

Latest revision as of 05:21, 27 February 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Mountainous areas after a map has been generated.

A mountain is a biome with a naturally-high elevation, usually culminating in a peak. Volcanoes are most commonly found on mountains.

As part of a starting site, mountains provide jagged terrain and impassable cliffs. They usually have very limited water resources, i.e., few ponds or streams, although many streams and rivers originate from the base of mountain ranges. They often have sparse vegetation, and depending on the elevation may lack any sort of usable soil. In Adventurer mode it's impossible to cross a mountain tile in fast travel mode, even if you have flying capabilities.

It is not possible to start a fortress on an exclusively-mountain biome; however, fortress sites can straddle mountains on one side and more (or less) hospitable biomes on the other, which will provide more valuable diversity of wildlife and resources.

Mountains imply high elevation in the surrounding area. This can result in a "forest" biome that does not actually have any trees, since, above a certain elevation, there may be no soil and, therefore, no place for trees to actually grow. When choosing a starting fortress site, be sure to check the elevation map (using the Tab key), and try to get a mix of low and medium or high elevations if possible.

Mountains are covered with grass when first encountered, but if the grass is removed (whether due to grazing, construction, or simple trampling), it will never grow backBug:4164. Keep this in mind when designating pastures, lest your animals starve.

Minerals[edit]

The stratification listed for mountains in Dwarf Fortress usually consists of one lighter rock type, generally a sedimentary stone (such as limestone, mudstone or dolomite), and then two further layers of heavy intrusive igneous (such as granite or gabbro) or metamorphic rock (such as gneiss, quartzite, or phyllite). Stone, and subsequently ores, are always in abundance in mountain biomes.

Wildlife[edit]

Creatures[edit]

In savage mountains:

In good mountains:

In evil mountains:

Vermin[edit]

In savage mountains:

In good mountains:

Vegetation[edit]

Mountains illustration.

Grasses[edit]

Name
. Bentgrass
. Cloudberry
. Cottongrass
. Fescue grass
. Hair grass
. Meadow-grass
. Mountain avens
. White mountain heather

In good mountains:

Name
O Bubble bulb
. Downy grass

In evil mountains:

Name
O Staring eyeball
Wormy tendril
"Mountain" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: onol
Elvish: thele
Goblin: ngosla
Human: thakom
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