|This article was migrated from DF2014:Giant wolverine and may be inaccurate for the current version of DF (v50.05). See this page for more information.|
|Urist likes giant wolverines for their tenacity.|
Not hunting/war trainable
|This article is about the current version of DF.|
Note that some content may still need to be updated.
- A large, terrifying monster the shape of a wolverine.
Giant wolverines are a force to be reckoned with. While they are solitary, a single giant wolverine is more than a match for a single dwarf or any livestock. If left unchecked, they will move randomly around the map until they find a target. When they do, they will become enraged, beeline for the target, and likely immediately try to kill it upon catching up to it.
Luckily, a giant wolverine can't use attacks much more powerful than simple bites and scratches, so a military equipped with decent metal armor should be able to deal with them easily, as natural weapons are not the most deadly against dwarf-made armor.
[CREATURE:GIANT_WOLVERINE] [COPY_TAGS_FROM:WOLVERINE] [APPLY_CREATURE_VARIATION:GIANT] [CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC] [APPLY_CURRENT_CREATURE_VARIATION] [GO_TO_END] [SELECT_CASTE:ALL] [CHANGE_BODY_SIZE_PERC:1709] [GO_TO_START] [NAME:giant wolverine:giant wolverines:giant wolverine] [CASTE_NAME:giant wolverine:giant wolverines:giant wolverine] [GENERAL_CHILD_NAME:giant wolverine kit:giant wolverine kits] [DESCRIPTION:A large, terrifying monster the shape of a wolverine.] [POPULATION_NUMBER:10:20] [CLUSTER_NUMBER:1:1] [CREATURE_TILE:'W'] [COLOR:6:0:0] [PET_EXOTIC] [PETVALUE:500] [MOUNT_EXOTIC] [GO_TO_END] [PREFSTRING:tenacity] [APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:657:438:219:1900:2900] 40 kph [APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100]