v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Wolverine man

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Wolverine man
Wolverine man sprite.png


Urist likes wolverine men for their tenacity.
Wolverine man portrait.png


Wolverine - Wolverine man - Giant wolverine

Alignment: Savage

· Learns · Humanoid

Cannot be tamed 
Birth: 4,500 cm3
Mid: 22,500 cm3
Max: 45,000 cm3

Adult at: 1
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A person with the head and tail of a wolverine.

Wolverine men are animal people variants of the common wolverine who can be found in savage mountains and taigas. They spawn in groups of 1-5 individuals and are generally content to keep to themselves, though like the common animal, they are prone to rage and may randomly flip off, attacking any creature unfortunate enough to be in their general vicinity. In terms of size, they are over half the weight of the average dwarf.

Like other savage animal people, wolverine men can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like wolverine men for their tenacity.

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.

The chief factor limiting a wolverine man's effectiveness in combat is his savage and uncivilized refusal to wear armor.

To that end, an experiment was conducted on a captured wolverine man, wherein a team of dwarven scientists stitched adamantine threads directly onto his skeleton. Only the wolverine man's amazing recuperative abilities allowed him to survive the procedure (especially considering the state of dwarven health care); despite suffering from amnesia, the specimen nevertheless proved X-traordinary on the battlefield, capable of enduring single combat with such monstrosities as a cyclops wearing a ☼rose quartz visor☼ and an osmium colossus - both of which he later befriended.

After enjoying a largely successful career against foes such as a sabretooth tigerman and a soil-based forgotten beast masquerading as an island, the subject was ultimately incapacitated by Magngebzo, an elderly goblin sorcerer capable of manipulating magnetic fields.

Art by Devilingo