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Revision as of 00:25, 21 December 2022
This article was migrated from DF2014:Creature and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This page has been updated for DF v0.42. (To view this page prior to the update click here.) |
In Dwarf Fortress, a creature is defined as any animate, normally-mobile (and for the sake of this article, non-vermin) being that can interact with the world and any element inside it. The creatures in the game range from being entirely realistic to completely mythical. Although most creatures are animals, dwarves, giant cave spiders, and even megabeasts are all also considered creatures. Various creatures can and will interact with a fortress or adventurer in many different ways.
Some creatures have skills that match what type of creature they are (e.g. monkeys having legendary climbing skill). Though most creatures can be found in any mode, some are exclusive to adventure mode or fortress mode.
Also note that creatures with the [ARENA_RESTRICTED]
or [DOES_NOT_EXIST]
tokens cannot be spawned in the object testing arena, similarly to vermin (e.g. flies, worms).
Spawning
The creatures that will spawn on any given fortress map depend on the biome(s) that the fortress is in. Additionally, there are several creature tokens in the raws that deal with creature spawning:
- [FREQUENCY:X]: This tag dictates how often a creature will spawn. It ranges from 0-100, and is a comparative number, where the higher this number is, the more likely the creature is to spawn.
- [CLUSTER_NUMBER:X]: This determines how many creatures will appear at one time on a map.
- [POPULATION_NUMBER:X]: This determines the total number of this type of creature that can ever visit your fortress. The exact number varies depending on the map. For example, deer have a [POPULATION_NUMBER:15:30], meaning that if you kill between 15-30 deer, no more deer will ever visit your fortress.
Reading the Table
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|
The above columns indicate, in order:
- Tile: The tile assigned to the creature, how you will see it without a graphic set.
- Name: The name of the creature as it displays in-game.
- Playable: If "No", the creature is not playable in any modes. "Fort" indicates that the creature is playable in fortress mode (
[SITE_CONTROLLABLE]
). "Adv" indicates that the creature is playable in adventure mode. All creatures except humans must have a population in an[ALL_MAIN_POPS_CONTROLLABLE]
civilization in order to be playable in adventure mode; goblins (and other creatures) cannot be played from a goblin civ. Humans can be played whether or not a population exists due to[OUTSIDER_CONTROLLABLE]
, but an [ALL_MAIN_POPS_CONTROLLABLE] civ still needs to have existed at some point. Creatures with[LOCAL_POPS_CONTROLLABLE]
are also playable in adventure mode. - Hostile: If "Yes", then the creature will attack on sight, if "No" then the creature is either neutral, or friendly. Undead creatures are always hostile to living things.
- Food Source: If "Yes", then the creature can be butchered into an edible substance that your dwarves will feed on.
- Adult Body Size: The average size of the creature when an adult. This can be anywhere from 500 for a rabbit to 25,000,000 for a dragon. The creature's volume in cm3, which, for creatures made of flesh, more-or-less equals the creature's weight in grams.[1] These sizes do not correspond to the sizes which trigger pressure plates. Size is modified with height and broadness (i.e. incredibly skinny and short is below the average weight, while a fat and tall one is above it).
- Pet Value: This is the value the creature can be bought and sold for as a pet during trading.
- Biome: Where the creature can be found.
- Features: Any special features the creature possesses, including things such as causing a syndrome, breathing fire, or spinning webs.
Note: If you wish to view alternate ways of sorting creatures, such as sorting creatures by biomes and location, or sorting domestic creatures by features, there is a new page found here: Alternate creature sorting
Creatures
Civilized
Main races
Intelligent creatures that form the dominant civilized races of the world. While most are part of society many have turned to Banditry.
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
☺ | Dwarf | Fort, Adv | No | No | 60,000 | Not tameable | Mountain halls, dwarf fortresses, hillocks | Trading race |
e | Elf | Adv | Variable1 | No | 60,000 | Not tameable | Forest retreats | Trading race |
g | Goblin | Adv | Usually1 | No | 60,000 | Not tameable | Dark fortresses and dark pits | Snatchers2 |
U | Human | Adv | Variable1 | No | 70,000 | Not tameable | Towns and cities | Trading race |
k | Kobold | Adv | Usually1 | No | 20,000 | Not tameable | Caves | Skulking race |
- 1. Whether or not you are hostile with select civilized races depends on the history of your game world, and its length. Shorter histories mean less ongoing wars and less general hostility, good for a newer player to learn the basics.
- 2. Snatchers try to snatch children of other civilizations. Snatched individuals become part of the Snatcher's civilization.
Tribesmen
Intelligent animal people that form crude civilizations underground, but will not trade with you. They wield some weapons and can join adventurers.
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
a | Amphibian man | No | Variable1 | No | 20,000 | Not tameable | Underground | Amphibious |
a | Antman | No | Variable1 | No | Variable2 | Not tameable | Underground | Four castes |
b | Bat man | Adv | Variable1 | No | 35,050 | Not tameable | Underground | Can fly |
f | Cave fish man | Adv | Variable1 | No | 35,500 | Not tameable | Underground | Amphibious |
s | Cave swallow man | Adv | Variable1 | No | 35,050 | Not tameable | Underground | Can fly |
o | Olm man | Adv | Variable1 | No | 35,100 | Not tameable | Underground | Amphibious |
r | Reptile man | No | Variable1 | No | 50,000 | Not tameable | Underground | Amphibious |
r | Rodent man | No | Variable1 | No | 40,000 | Not tameable | Underground | |
s | Serpent man | No | Variable1 | No | 50,000 | Not tameable | Underground | Amphibious; Causes Syndrome |
- 1. Whether an animal person civilization treats you as hostile or not seems random.[Verify]
- 2. Ant-men body sizes depend on their caste.
Livestock and Domestic Animals
Creatures that have long been domesticated and either play a part in the meat industry or are simply pets to keep dwarves company. Note: Except for wagons, domestic animals can be bought at embark, or requested from dwarven caravans. Animals of these types below that are caught in the wild with cage traps can be tamed after only one session with an animal trainer.
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
a | Alpaca | No | No | Yes | 70,000 | 200 | N/A | Domestic, milkable and can be sheared |
p | Blue peafowl | No | No | Yes | 4,000 | 10 | Tropical broadleaf forest | Domestic, lay eggs |
c | Cat | No | No | Yes | 5,000 | 20 | N/A | Domestic |
c | Cavy | No | No | No | 800 | 3 | Tropical savanna, grassland, and shrubland | Domestic |
c | Chicken | No | No | Yes | 3,000 | 10 | N/A | Domestic, lay eggs |
C | Cow | No | No | Yes | 600,000 | 300 | N/A | Domestic and milkable |
d | Dog | No | No | Yes | 30,000 | 30 | N/A | Domestic and trainable |
d | Duck | No | No | No | 1,000 | 10 | Any lakes and any wetland | Domestic, lay eggs |
D | Donkey | No | No | Yes | 300,000 | 200 | N/A | Domestic, milkable, pack animal |
g | Goat | No | No | Yes | 50,000 | 50 | N/A | Domestic and milkable |
g | Goose | No | No | Yes | 4,500 | 10 | Temperate lakes and temperate marshes | Domestic, lay eggs |
g | Guineafowl | No | No | No | 1,500 | 10 | N/A | Domestic, lay eggs |
H | Horse | No | No | Yes | 500,000 | 200 | N/A | Domestic, milkable, wagon puller, pack animal |
L | Llama | No | No | Yes | 180,000 | 200 | N/A | Domestic, milkable and can be sheared |
M | Mule | No | No | Yes | 400,000 | 200 | N/A | Domestic, pack animal |
C | One-humped camel | No | No | Yes | 500,000 | 500 | Any desert | Domestic, milkable, pack animal |
p | Pig | No | No | Yes | 60,000 | 100 | N/A | Domestic and milkable |
r | Rabbit | No | No | No | 500 | 3 | Temperate savanna, grassland, and shrubland | Domestic |
R | Reindeer | No | No | Yes | 130,000 | 200 | Tundra and taiga | Domestic and milkable |
s | Sheep | No | No | Yes | 50,000 | 100 | N/A | Domestic, milkable and can be sheared |
t | Turkey | No | No | Yes | 5,000 | 10 | Temperate forest, swamp and shrubland | Domestic, lay eggs |
C | Two-humped camel | No | No | Yes | 500,000 | 500 | Any desert | Domestic, milkable, pack animal |
W | Wagon | No | No | No | 12,000 | Not tameable | A special "creature" - see article | |
W | Water buffalo | No | No | Yes | 1,000,000 | 200 | Tropical wetland | Domestic, milkable, wagon puller, pack animal |
Y | Yak | No | No | Yes | 700,000 | 200 | Mountains | Domestic, milkable, wagon puller, pack animal |
Beasts and Monsters
All kind of monstrous creatures that roam the land and underground caverns, including: Semi-megabeasts, megabeasts, and randomly generated ones that can take any form. all very powerful and can easily be game-ending.
Semi-Megabeasts
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
C | Cyclops | No | Yes | Yes | 8,000,000 | Not tameable | All land | One eyed |
E | Ettin | No | Yes | Yes | 8,000,000 | Not tameable | All land | Has two heads |
G | Giant | No | Yes | Yes | 9,000,000 | Not tameable | All land | |
M | Minotaur | No | Yes | Yes | 220,000 | Not tameable | All land |
Megabeasts
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
C | Bronze colossus | No | Yes | No | 20,000,000 | Not tameable | All land | Made of bronze, fairly hard to kill, drops masterwork bronze statue on death |
D | Dragon | No | Yes | Yes | 25,000,000 | 10000 | All land | Breathes fire, trainable |
H | Hydra | No | Yes | Yes | 8,000,000 | 10000 | All land | Has seven heads |
R | Roc | No | Yes | Yes | 20,000,000 | 10000 | All land | Can fly, trainable |
Procedurally generated
These creatures are procedurally generated, and different for every savefile. Their raws may be extracted from the world.dat file in uncompressed save folders.
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
Any | Forgotten beast | No | Yes | Yes | 10,000,000 | Not tameable | All underground | See article for more information |
Any | Titan | No | Yes | Yes | 10,000,000 | Not tameable | All above-ground | See article for more information |
Animals
This section include wild animals their giant and humanoid counterparts. Wild animals are mostly found roaming the wilderness. Many of them are predators, while others are benign and will not attack unless being attacked first. Some will be drawn to your stockpiles to steal drink food or something shiny. Some can easily overcome and yet others, can be significant threats like the dread elephant.
Above Ground
Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|
a | Aardvark | No | No | Yes | 50,000 | 50 | Tropical shrubland, tropical savanna, tropical grassland | Benign |
a | Aardvark man | Adv | No | No | 60,000 | 50 | Tropical shrubland, tropical savanna, tropical grassland | Animal person, Benign |
a | Adder | No | No | Yes | 150 | 50 | Temperate grassland, temperate savanna, temperate shrubland, any temperate forest, any temperate wetland | Lays eggs |
a | Adder man | Adv | No | No | 35,075 | 50 | Temperate grassland, temperate savanna, temperate shrubland, any temperate forest, any temperate wetland | Animal person, Lays eggs |
A | Alligator | No | Yes | Yes | 400,000 | 650 | Freshwater swamps, marshes, rivers | Amphibious |
A | Anaconda | No | Yes | Yes | 100,000 | 200 | Any tropical swamp | |
A | Anaconda man | Adv | Yes | No | 85,000 | 200 | Any tropical swamp | Animal person |
∙ | Anole | No | No | No | 90 | 10 | Any tropical forest | |
a | Anole man | Adv | Yes | No | 35,045 | n/a | Any tropical forest | Animal person |
a | Armadillo | No | No | Yes | 7,500 | 20 | Tropical savanna, tropical grassland, tropical shrubland, any tropical forest | Benign |
a | Armadillo man | Adv | No | No | 38,750 | 20 | Tropical savanna, tropical grassland, tropical shrubland, any tropical forest | Animal person, Benign |
a | Aye-aye | No | No | Yes | 2,500 | 50 | Tropical dry broadleaf forest, tropical moist broadleaf forest | Benign |
a | Aye-aye man | Adv | No | No | 36,250 | 50 | Tropical dry broadleaf forest, tropical moist broadleaf forest | Animal person, Benign |
b | Badger | No | Yes | Yes | 15,000 | 25 | Taiga, any temperate savanna, grassland, shrubland, forest | |
b | Badger man | Adv | No | No | 42,500 | 25 | Taiga, any temperate forest, temperate shrubland, temperate savanna, temperate grassland | Animal person, Benign |
s | Bark scorpion man | Adv | No | No | 35,001 | Not tameable | Any desert, tropical grassland, tropical savanna, tropical shrubland, tropical conifer forest | Animal person |
b | Barn owl | No | No | Yes | 500 | 25 | Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, any shrubland, any savanna, any grassland, any desert | Lays eggs, Benign |
b | Barn owl man | Adv | No | No | 35,250 | 25 | Any wetland, any temperate forest, tropical conifer forest, tropical dry broadleaf forest, any shrubland, any savanna, any grassland, any desert | Animal person, Lays eggs, Benign |
B | Beak dog | No | Yes | Yes | 150,000 | 50 | Evil marshes | Can be mounted by goblins |
b | Beetle man | Adv | Yes | No | 35,000 | n/a | Any non-freezing biome | Animal person |
g | Bilou | No | No | Yes | 6,000 | 500 | Tropical broadleaf forest | |
B | Black bear | No | Yes | Yes | 120,000 | 300 | Taiga, temperate forest | Steals booze |
B | Black bear man | Adv | Yes | No | 95,000 | n/a | Forest taiga, any temperate forest | Animal person |
s | Black mamba | No | No | Yes | 5,000 | 50 | Tropical savanna, tropical shrubland, any tropical forest, any tropical swamp | Lays eggs |
s | Black mamba man | Adv | No | No | 37,500 | 50 | Tropical savanna, tropical shrubland, any tropical forest, any tropical swamp | Animal person, Lays eggs |
g | Black-crested gibbon | No | No | Yes | 6,000 | 500 | Tropical moist broadleaf forest | Benign |
g | Black-handed gibbon | No | No | Yes | 6,000 | 500 | Tropical moist broadleaf forest | Benign |
M | Blizzard man | No | Yes | No | 300,000 | Not tameable | Tundra, glacier | |
p | Blue peafowl | No | No | Yes | 4,000 | 10 | Tropical broadleaf forest | Domestic, lay eggs |
b | Bluejay man | Adv | Yes | No | 35,050 | n/a | Temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest | Animal person |
b | Bobcat | No | No | Yes | 8,000 | 75 | Any forest, any desert, tropical freshwater swamp, tropical saltwater swamp, temperate freshwater swamp, temperate saltwater swamp, mangrove swamp, mountain | |
b | Bobcat man | Adv | No | No | 39,000 | 75 | Any forest, any desert, tropical freshwater swamp, tropical saltwater swamp, temperate freshwater swamp, temperate saltwater swamp, mangrove swamp, mountain | Animal person |
b | Bonobo | No | No | Yes | 50,000 | 500 | Tropical broadleaf forest, shrubland | |
s | Brown recluse spider man | Adv | No | No | 35,000 | Not tameable | Temperate broadleaf forest | Animal person |
s | Bushmaster | No | No | Yes | 8,500 | 50 | Tropical moist broadleaf forest | Lays eggs |
s | Bushmaster man | Adv | No | No | 39,250 | 50 | Tropical moist broadleaf forest | Animal person, Lays eggs |
b | Bushtit man | Adv | No | No | 35,002 | 30 | Any temperate forest | Animal person, Lays eggs, Benign |
b | Buzzard | No | Yes | Yes | 1,400 | 30 | Any desert, temperate grassland, savanna, marsh | Steals food, lays eggs |
b | Buzzard man | Adv | Yes | No | 35,700 | n/a | Temperate freshwater marsh, temperate saltwater marsh, temperate grassland, temperate savanna, any desert | Animal person, lays eggs |
c | Capuchin | No | No | Yes | 3,500 | 50 | Any tropical forest, mangrove swamp | |
c | Capuchin man | Adv | No | Yes | 36,750 | 50 | Any tropical forest, mangrove swamp | Animal person |
c | Capybara | No | No | Yes | 45,000 | 100 | Any wetland | Makes sounds in Adventure mode |
c | Capybara man | Adv | No | Yes | 57,499 | 100 | Any wetland | Animal person |
c | Cardinal man | Adv | Yes | No | 35,025 | n/a | temperate grassland, temperate savanna, temperate shrubland, temperate broadleaf forest, temperate conifer forest | Animal person |
c | Cassowary | No | No | Yes | 50,000 | 100 | Tropical moist broadleaf forest | Lays eggs, Benign |
c | Cassowary man | Adv | No | Yes | 60,000 | 100 | Tropical moist broadleaf forest | Animal person, Lays eggs, Benign |
c | Cavy | No | No | No | 800 | 3 | Tropical savanna, grassland, shrubland | Domestic |
c | Chameleon man | Adv | Yes | No | 35,075 | n/a | Any tropical forest, shrubland tropical, savanna tropical, any desert | Animal person |
c | Cheetah | No | Yes | Yes | 50,000 | 200 | Tropical savanna, grassland, shrubland | |
c | Cheetah man | Adv | Yes | No | 60,000 | n/a | tropical savanna, tropical grassland, tropical shrubland | Animal person |
c | Chimpanzee | No | No | Yes | 50,000 | 500 | Tropical broadleaf forest, shrubland | |
c | Chinchilla | No | No | Yes | 500 | 3 | Mountain | Benign |
c | Chinchilla man | Adv | No | Yes | 35,250 | 3 | Mountain | Animal person, Benign |
c | Chipmunk man | Adv | Yes | No | 35,150 | n/a | Any temperate forest | Animal person |
c | Coati | No | No | Yes | 6,000 | 50 | Any temperate forest, any tropical forest | |
c | Coati man | Adv | No | Yes | 38,000 | 50 | Any temperate forest, any tropical forest | Animal person |
c | Cockatiel man | Adv | No | No | 35,045 | 30 | Any desert, temperate grassland | Animal person, Lays eggs, Benign |
s | Copperhead snake | No | No | Yes | 500 | 50 | Temperate broadleaf forest, any temperate swamp | |
s | Copperhead snake man | Adv | No | Yes | 35,250 | 50 | Temperate broadleaf forest, any temperate swamp | Animal person |
c | Cougar | No | Yes | Yes | 60,000 | 100 | Any forest, any shrubland | |
c | Cougar man | Adv | Yes | No | 65,000 | n/a | Any temperate forest, any tropical forest, temperate shrubland, tropical shrubland | Animal person |
C | Cow | No | No | Yes | 600,000 | 300 | Temperate grassland, temperate savanna | |
c | Coyote | No | No | Yes | 15,000 | 50 | Mountain, tundra, taiga, any temperate forest, temperate savanna, temperate grassland, temperate shrubland, any temperate wetland, any desert | |
c | Coyote man | Adv | No | Yes | 42,500 | 50 | Mountain, tundra, taiga, any temperate forest, temperate savanna, temperate grassland, temperate shrubland, any temperate wetland, any desert | Animal person |
c | Crow man | Adv | No | No | 35,250 | 10 | Temperate grassland, temperate savanna, temperate shrubland, taiga, any temperate forest, any temperate wetland | Animal person, Lays eggs, Benign |
g | Dark gnome | No | Yes | No | 15,000 | Not tameable | Evil mountain | Steals booze |
D | Deer | No | No | Yes | 140,000 | 50 | Taiga, temperate forest | Benign |
d | Deer man | Adv | Yes | No | 105,000 | n/a | Forest taiga, any temperate forest | Animal person |
t | Desert tortoise | No | No | Yes | 5,500 | 50 | Any desert | Lays eggs, Benign |
t | Desert tortoise man | Adv | No | Yes | 37,750 | 50 | Any desert | Animal person, Lays eggs, Benign |
d | Dingo | No | Yes | Yes | 20,000 | 50 | Any non-freezing biome | |
d | Dingo man | Adv | Yes | Yes | 45,000 | 50 | Any non-freezing biome | Animal person |
d | Duck | No | No | No | 1,000 | 10 | Any lakes, any wetland | Domestic, lay eggs |
e | Eagle | No | No | Yes | 4,000 | 25 | Any wetland, any forest, any shrubland, any savanna, any grassland, any desert, mountain, tundra | Lays eggs, Benign |
e | Eagle man | Adv | No | Yes | 37,000 | 25 | Any wetland, any forest, any shrubland, any savanna, any grassland, any desert, mountain, tundra | Animal person, Lays eggs, Benign |
e | Echidna | No | No | Yes | 10,000 | 50 | Any temperate forest, temperate shrubland, temperate savanna, temperate grassland, any desert | Lays eggs, Benign |
e | Echidna man | Adv | No | Yes | 40,000 | 50 | Any temperate forest, temperate shrubland, temperate savanna, temperate grassland, any desert | Animal person, Lays eggs, Benign |
E | Elephant | No | No | Yes | 5,000,000 | 500 | Tropical forest, shrubland | Trainable |
E | Elephant man | Adv | Yes | No | 2,535,000 | n/a | Any tropical forest, shrubland tropical | Animal person |
E | Elk | No | No | Yes | 300,000 < |