|This article was migrated from DF2014:Sloth man and may be inaccurate for the current version of DF (v50.05). See this page for more information.|
|Urist likes sloth men for their slow movement.|
|Cannot be tamed|
|Cannot be butchered|
|This article is about the current version of DF.|
Note that some content may still need to be updated.
- A person with the head of a sloth.
Sloth men are animal people variants of the common sloth, appearing in savage tropical forests, in groups of 1-5 individuals. Like other sloth-based creatures, sloth men are quite slow, being about half as fast as a dwarf. They are not particularly dangerous, and generally avoid confrontations.
Some dwarves like sloth men for their slow movement.
|"Sloth man" in other Languages
[CREATURE:SLOTH_MAN] [COPY_TAGS_FROM:SLOTH] [APPLY_CREATURE_VARIATION:ANIMAL_PERSON] [GO_TO_END] [SELECT_CASTE:MALE] [CASTE_NAME:sloth man:sloth men:sloth man] [SELECT_CASTE:FEMALE] [CASTE_NAME:sloth woman:sloth women:sloth woman] [SELECT_CASTE:ALL] [APPLY_CREATURE_VARIATION:PUNCH_ATTACK] [APPLY_CREATURE_VARIATION:KICK_ATTACK] [APPLY_CREATURE_VARIATION:NAIL_SCRATCH_ATTACK] [APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK] [APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:2206:1692:1178:585:3400:4900] 15 kph [APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [GO_TO_START] [NAME:sloth man:sloth men:sloth man] [DESCRIPTION:A person with the head of a sloth.] [POPULATION_NUMBER:5:10] [CLUSTER_NUMBER:1:5] [MAXAGE:60:80] [CREATURE_TILE:'s'] [COLOR:7:0:0] [GO_TO_TAG:USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]