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Difference between revisions of "Wild boar man"
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− | '''Wild boar men''' | + | '''Wild boar men''' are [[animal people]] versions of the common [[wild boar]], who can be found in almost all [[savage]] [[biome]]s. They spawn in groups of 5-10 individuals and are generally content to keep to themselves, but may fight back if provoked by approaching civilians. In terms of size, they are a little little larger than the average [[human]]. |
− | Wild boar men are among the few | + | Like other savage animal people, they can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]]. Wild boar men are among the few animal people capable of wearing human-sized [[armor]] while retaining the primary advantage most animal men have of being larger than humans. |
+ | |||
+ | Some dwarves [[Preferences|like]] wild boar men for their ''tusks'' and their ''ferocious charges''. | ||
[[File:boar_man.jpg|thumb|270px|center|Are not enemies with different color birds.]] | [[File:boar_man.jpg|thumb|270px|center|Are not enemies with different color birds.]] |
Revision as of 16:39, 20 September 2020
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Urist likes wild boar men for their tusks. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 7,500 cm3 |
Mid: | 37,500 cm3 |
Max: | 75,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A person with the head of a wild boar.
Wild boar men are animal people versions of the common wild boar, who can be found in almost all savage biomes. They spawn in groups of 5-10 individuals and are generally content to keep to themselves, but may fight back if provoked by approaching civilians. In terms of size, they are a little little larger than the average human.
Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode. Wild boar men are among the few animal people capable of wearing human-sized armor while retaining the primary advantage most animal men have of being larger than humans.
Some dwarves like wild boar men for their tusks and their ferocious charges.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
It has been said that, in evil regions, zombie wild boar men will spawn. They wield ☼Golden short swords☼ and will retaliate in packs if provoked.
"Wild boar man" in other Languages
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[CREATURE:WILD_BOAR_MAN]
[COPY_TAGS_FROM:WILD_BOAR]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:wild boar man:wild boar men:wild boar man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:wild boar woman:wild boar women:wild boar woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:HOOF_ATTACK]
[APPLY_CREATURE_VARIATION:NAIL_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:TUSK_STAB_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:wild boar man:wild boar men:wild boar man]
[DESCRIPTION:A person with the head of a wild boar.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:5:10]
[MAXAGE:60:80]
[CREATURE_TILE:'B']
[COLOR:6:0:0]
[GO_TO_TAG:BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[APPLY_CREATURE_VARIATION:NAIL_MATERIALS]
[GO_TO_TAG:USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] |