- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Random creature profile"
| Doorkeeper (talk | contribs) m (→Overview) | Doorkeeper (talk | contribs)   (→Gallery:  small sprites) | ||
| Line 456: | Line 456: | ||
| == Gallery == | == Gallery == | ||
| − | <gallery> | + | <gallery caption="Large sprites" widths="96px" heights="64px"> | 
| Beast amorphous.png|Amorphous sprite | Beast amorphous.png|Amorphous sprite | ||
| Beast snake.png|Snake sprite | Beast snake.png|Snake sprite | ||
| Line 477: | Line 477: | ||
| Beast quadruped slinky oct.png|Slinky quadruped sprite (eight-legged) | Beast quadruped slinky oct.png|Slinky quadruped sprite (eight-legged) | ||
| Beast walrus.png|Walrus sprite | Beast walrus.png|Walrus sprite | ||
| + | </gallery> | ||
| + | |||
| + | <gallery caption="Small sprites" widths="96px" heights="64px"> | ||
| + | Beast small amorphous.png|Small amorphous sprite | ||
| + | Beast small snake.png|Small snake sprite | ||
| + | Beast small worm long.png|Small long worm sprite | ||
| + | Beast small worm short.png|Small short worm sprite | ||
| + | Beast small insect.png|Small insect sprite | ||
| + | Beast small spider.png|Small spider sprite | ||
| + | Beast small scorpion.png|Small scorpion sprite | ||
| + | Beast small scorpion, one tail.png|Small scorpion sprite (with one tail) | ||
| + | Beast small bipedal dinosaur.png|Small bipedal dinosaur sprite | ||
| + | Beast small humanoid.png|Small humanoid sprite | ||
| + | Beast small front grasp.png|Small front grasp sprite | ||
| + | Beast small front grasp hex.png|Small front grasp sprite (six-legged) | ||
| + | Beast small front grasp oct.png|Small front grasp sprite (eight-legged) | ||
| + | Beast small quadruped bulky.png|Small bulky quadruped sprite | ||
| + | Beast small quadruped bulky hex.png|Small bulky quadruped sprite (six-legged) | ||
| + | Beast small quadruped bulky oct.png|Small bulky quadruped sprite (eight-legged) | ||
| + | Beast small quadruped slinky.png|Small slinky quadruped sprite | ||
| + | Beast small quadruped slinky hex.png|Small slinky quadruped sprite (six-legged) | ||
| + | Beast small quadruped slinky oct.png|Small slinky quadruped sprite (eight-legged) | ||
| + | Beast small walrus.png|Small walrus sprite | ||
| </gallery> | </gallery> | ||
Revision as of 12:22, 23 July 2023
| v52.04 · v0.47.05This article is about the current version of DF. Note that some content may still need to be updated. | 
|  This article or section contains minor spoilers.  You may want to avoid reading it. | 
This is a list of random creature profiles (RCPs) which are used by procedurally generated creatures. RCPs use body parts from body_rcp.txt instead of body_default.txt.
Overview
RCP stands for "random creature profile". RCP is hard-coded raw text that defines the basic body, tissues and body attacks of a random creature before it goes under further randomness (three-eyed, wings of stretched skin, external ribs, elemental composition, etc.). Most amphibian, mammalian and reptilian RCPs have humanoid variations of themselves, described as "in humanoid form" or "twisted into humanoid form". There are 243 standard RCPs and an additional 81 humanoid variations, which brings the known total to 324.
The RCP of a randomly generated creature can be identified by its description. Many RCPs have identical names with normal creatures (e.g. albatross), although they are entirely unrelated; other RCPs feature animals that don't exist anywhere else, such as zebras. Some RCPs have inherent abilities like flight or webbing.
Night trolls and bogeymen only use the generic "humanoid" RCP, and werebeasts use the humanoid animal forms. Primates, hexapods, octopods and decapods are unique to beast-like experiments, while armless bipeds, wyrms, and the generic "snake" and "worm" RCPs are unique to failed experiments.
List
In ASCII mode, nearly all RCPs use specific uppercase or lowercase letters if the monster type does not use a fixed tile, such as '&' for demons. Lobsters uniquely use the '¥' sign instead. RCPs with humanoid versions are bolded. Humanoid forms use the same tile as their standard counterparts.
Capitalization denotes body size. In most cases, anything larger than a dwarf (60,000) uses an uppercase letter. Only uppercase letters are shown here.
In-game, the tile color is determined by the creature's external color modifier. If it does not have a color modifier and is not skinless, it uses the outermost tissue layer's default material color. If it is skinless, it is displayed in dark red (4:0:0).
- AAlbatross
- AAlligator
- AAnaconda
- AAnkylosaurid
- IAnt
- AAnteater
- AAntelope
- IAntlion larva
- AApe
- IAphid
- AArmadillo
- BArmless biped
- IAssassin bug
- BBadger
- BBat
- BBear
- BBeaver
- IBee
- BBison
- BBlob
- WBristleworm
- BBuffalo
- BBull
- BBunting
- BBushtit
- IButterfly
- BBuzzard
- ICaddisfly
- CCamel
- CCapybara
- CCardinal
- CCat
- ICaterpillar
- CCavy
- CCeratopsid
- CChameleon
- CChickadee
- CChicken
- CChinchilla
- ICicada
- CCivet
- IClick beetle
- CCoati
- CCobra
- CCockatoo
- ICockroach
- CCondor
- CCoyote
- CCrab
- CCrane
- ICricket
- CCrocodile
- CCrow
- CCuckoo
- IDamselfly
- IDarkling beetle
- DDecapod
- DDeer
- DDimetrodon
- DDonkey
- DDove
- IDragonfly
- DDuck
- IDung beetle
- EEagle
- WEarthworm
- IEarwig
- EElephant
- EElk
- FFalcon
- FFantail
- FFinch
- IFirefly
- FFlamingo
- WFlat worm
- IFlea
- IFly
- FFlycatcher
- FFox
- FFrog
- FFruit bat
- GGecko
- GGila monster
- GGiraffe
- GGoat
- GGoose
- GGopher
- IGrasshopper
- GGrebe
- GGrouse
- GGull
- HHadrosaurid
- HHare
- HHarrier
- HHawk
- HHedgehog
- HHexapod
- HHippopotamus
- HHoneyeater
- HHornbill
- IHornet
- HHorse
- HHumanoid
- HHummingbird
- HHyena
- IIguana
- IIguanodont
- JJackal
- JJay
- KKangaroo
- KKestrel
- KKingfisher
- KKinglet
- KKite
- KKoala
- ILacewing
- ILadybug
- LLark
- LLeech
- LLemur
- LLizard
- LLlama
- ¥Lobster
- LLoon
- LLoris
- ILouse
- LLyrebird
- IMaggot
- MMagpie
- MMammoth
- IMantis
- MMarmot
- MMartin
- IMayfly
- MMite
- MMockingbird
- MMole
- MMongoose
- MMonitor
- MMonkey
- MMoose
- IMosquito
- IMoth
- MMouse
- NNematode
- NNewt
- NNightjar
- NNuthatch
- OOctopod
- OOpossum
- OOriole
- OOsprey
- OOtter
- OOwl
- OOxpecker
- PPanda
- PPangolin
- PPanther
- PParrot
- PPelican
- PPenguin
- PPetrel
- PPheasant
- PPig
- PPigeon
- PPorcupine
- PPrimate
- PPterosaur
- PPython
- QQuadruped
- QQuail
- QQuetzal
- RRabbit
- RRaccoon
- RRat
- RRattlesnake
- RRaven
- RRhinoceros
- IRhinoceros beetle
- WRibbon worm
- IRove beetle
- SSalamander
- SSauropod
- IScarab beetle
- SScorpion
- IScorpionfly
- SSerpent
- SSheep
- SShrew
- SShrike
- SShrimp
- ISilverfish
- SSkink
- SSkunk
- SSloth
- SSlug
- SSnail
- SSnake
- ISnakefly
- SSparrow
- SSpider
- SSquirrel
- IStag beetle
- SStarling
- SStegosaurid
- IStick insect
- IStonefly
- SStork
- SSwallow
- SSwan
- SSwift
- TTanager
- TTapir
- STarantula
- ITermite
- TTheropod
- TThornbill
- IThrips
- TThrush
- TTick
- ITiger beetle
- TTitmouse
- TToad
- TTortoise
- TToucan
- TTurkey
- TTurtle
- VViper
- VVulture
- WWalrus
- WWarbler
- WWarthog
- IWasp
- WWaxwing
- WWeasel
- IWeevil
- WWolf
- WWombat
- WWoodpecker
- WWorm
- WWren
- WWyrm
- ZZebra
Graphics
All random creatures except werebeasts use graphic sprites found in beasts.png and beasts_small.png. There are 13 primary body sprites with additional sprite layers representing secondary body parts (6 are alternate-legged versions of primary body sprites). Several RCPs have one or more secondary sprite layers by default. A few RCPs, like quadrupeds, have more than one body sprite to randomly select from.
- * The (generic) humanoid RCP has two or no eyes (by default) depending on the type of beast/monster:
- 2 eyes: bogeymen, experiments (intelligent humanoids), night trolls
- 0 eyes: experiments (amalgamations), nightmares, everything else (which are elementals)
 
Gallery
- Large sprites
- Small sprites

































































