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Difference between revisions of "Amphibian man"

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(Updated to reflect their behaviour in v0.50.)
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'''Amphibian men''' are one of the many underworld tribal [[Creature]] that can be found on any [[cavern]] level. They are equivalent in size to [[kobold]]s, but are less agile.  
 
'''Amphibian men''' are one of the many underworld tribal [[Creature]] that can be found on any [[cavern]] level. They are equivalent in size to [[kobold]]s, but are less agile.  
  
Despite being labelled as hostile in the unit list, amphibian men found initially underground will simply ignore your dwarves while attacking any dangerous wildlife. They will become aggressive once a subterranean invasion occurs, so thread with care.
+
Despite being labelled as hostile in the unit list, amphibian men found initially underground will simply ignore your dwarves while attacking any dangerous wildlife. They will become aggressive once a subterranean invasion occurs, so tread with care.
  
 
Like many underground races, the danger of amphibian men is not to be found in their wooden weapons, but in the substances found smeared on them. Amphibian men use many [[syndrome|poisons]], some of which can be deadly. They are definitely found with metal spears and shields as of v50.08, ranging from copper to steel, making them a considerable threat to civilians. They will launch group attacks on your fort, and have the ability to swim through your reservoirs and launch amphibious assaults on your [[fisherdwarf|fisherdwarves]]. Despite their description, they do not possess the{{token|EVIL}}token and are not any more malevolent than any other race of animal people.
 
Like many underground races, the danger of amphibian men is not to be found in their wooden weapons, but in the substances found smeared on them. Amphibian men use many [[syndrome|poisons]], some of which can be deadly. They are definitely found with metal spears and shields as of v50.08, ranging from copper to steel, making them a considerable threat to civilians. They will launch group attacks on your fort, and have the ability to swim through your reservoirs and launch amphibious assaults on your [[fisherdwarf|fisherdwarves]]. Despite their description, they do not possess the{{token|EVIL}}token and are not any more malevolent than any other race of animal people.

Revision as of 12:29, 25 September 2023

Amphibian man
Amphibian man sprite.png
a

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Urist likes amphibian men for their terrifying features.
Portrait

No portrait

Biome

  • Underground Depth: 1-3
Attributes

· Amphibious · Learns · Humanoid

Cannot be tamed 
Size
Birth: 1,000 cm3
Mid: 5,000 cm3
Max: 20,000 cm3

Age
Child at: 1
Adult at: 12
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

These evil creatures resemble walking frogs with arms and the intelligence to use them. They live in the waters far under the earth.

Amphibian men are one of the many underworld tribal Creature that can be found on any cavern level. They are equivalent in size to kobolds, but are less agile.

Despite being labelled as hostile in the unit list, amphibian men found initially underground will simply ignore your dwarves while attacking any dangerous wildlife. They will become aggressive once a subterranean invasion occurs, so tread with care.

Like many underground races, the danger of amphibian men is not to be found in their wooden weapons, but in the substances found smeared on them. Amphibian men use many poisons, some of which can be deadly. They are definitely found with metal spears and shields as of v50.08, ranging from copper to steel, making them a considerable threat to civilians. They will launch group attacks on your fort, and have the ability to swim through your reservoirs and launch amphibious assaults on your fisherdwarves. Despite their description, they do not possess the[EVIL]token and are not any more malevolent than any other race of animal people.

Some dwarves like amphibian men for their terrifying features.

Has a very bad lisp issue.