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Difference between revisions of "Amphibian man"
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'''Amphibian men''' are one of the many underworld tribal [[Creature]] that can be found on any [[cavern]] level. They are equivalent in size to [[kobold]]s, but are less agile. | '''Amphibian men''' are one of the many underworld tribal [[Creature]] that can be found on any [[cavern]] level. They are equivalent in size to [[kobold]]s, but are less agile. | ||
− | Despite being labelled as hostile in the unit list, amphibian men found initially underground will simply ignore your dwarves while attacking any dangerous wildlife. They will become aggressive once a subterranean invasion occurs, so | + | Despite being labelled as hostile in the unit list, amphibian men found initially underground will simply ignore your dwarves while attacking any dangerous wildlife. They will become aggressive once a subterranean invasion occurs, so tread with care. |
Like many underground races, the danger of amphibian men is not to be found in their wooden weapons, but in the substances found smeared on them. Amphibian men use many [[syndrome|poisons]], some of which can be deadly. They are definitely found with metal spears and shields as of v50.08, ranging from copper to steel, making them a considerable threat to civilians. They will launch group attacks on your fort, and have the ability to swim through your reservoirs and launch amphibious assaults on your [[fisherdwarf|fisherdwarves]]. Despite their description, they do not possess the{{token|EVIL}}token and are not any more malevolent than any other race of animal people. | Like many underground races, the danger of amphibian men is not to be found in their wooden weapons, but in the substances found smeared on them. Amphibian men use many [[syndrome|poisons]], some of which can be deadly. They are definitely found with metal spears and shields as of v50.08, ranging from copper to steel, making them a considerable threat to civilians. They will launch group attacks on your fort, and have the ability to swim through your reservoirs and launch amphibious assaults on your [[fisherdwarf|fisherdwarves]]. Despite their description, they do not possess the{{token|EVIL}}token and are not any more malevolent than any other race of animal people. |
Revision as of 12:29, 25 September 2023
a
| |
Urist likes amphibian men for their terrifying features. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Attributes | |
Amphibious · Learns · Humanoid | |
Cannot be tamed | |
Size | |
Birth: | 1,000 cm3 |
Mid: | 5,000 cm3 |
Max: | 20,000 cm3
|
Age | |
Child at: | 1 |
Adult at: | 12 |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- These evil creatures resemble walking frogs with arms and the intelligence to use them. They live in the waters far under the earth.
Amphibian men are one of the many underworld tribal Creature that can be found on any cavern level. They are equivalent in size to kobolds, but are less agile.
Despite being labelled as hostile in the unit list, amphibian men found initially underground will simply ignore your dwarves while attacking any dangerous wildlife. They will become aggressive once a subterranean invasion occurs, so tread with care.
Like many underground races, the danger of amphibian men is not to be found in their wooden weapons, but in the substances found smeared on them. Amphibian men use many poisons, some of which can be deadly. They are definitely found with metal spears and shields as of v50.08, ranging from copper to steel, making them a considerable threat to civilians. They will launch group attacks on your fort, and have the ability to swim through your reservoirs and launch amphibious assaults on your fisherdwarves. Despite their description, they do not possess the[EVIL]
token and are not any more malevolent than any other race of animal people.
Some dwarves like amphibian men for their terrifying features.
[CREATURE:AMPHIBIAN_MAN]
[DESCRIPTION:These evil creatures resemble walking frogs with arms and the intelligence to use them. They live in the waters far under the earth.]
[NAME:amphibian man:amphibian men:amphibian man]
[LARGE_ROAMING]
[BIOME:SUBTERRANEAN_WATER]
[UNDERGROUND_DEPTH:1:3]
[FREQUENCY:100]
[AMPHIBIOUS][UNDERSWIM]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:5:10]
[FEATURE_ATTACK_GROUP]
[CREATURE_TILE:'a'][COLOR:6:0:0]
[CAN_LEARN][CAN_SPEAK]
[CANOPENDOORS]
[LARGE_PREDATOR]
[CARNIVORE]
[PREFSTRING:terrifying features]
[BODY:HUMANOID_NECK:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:MOUTH:TONGUE:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:1000]
[BODY_SIZE:1:168:5000]
[BODY_SIZE:2:0:20000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:60:80]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[BABY:1]
[CHILD:12]
[EQUIPS]
[ALL_ACTIVE]
[LOW_LIGHT_VISION:10000]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[SWIMS_INNATE]
[HOMEOTHERM:10040]
[CASTE:FEMALE]
[CASTE_NAME:amphibian woman:amphibian women:amphibian woman]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE]
[CASTE_NAME:amphibian man:amphibian men:amphibian man]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:GREEN:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |
Entity (civilization) Raws |
---|
[ENTITY:SUBTERRANEAN_ANIMAL_PEOPLES]
[LAYER_LINKED]
[CREATURE:AMPHIBIAN_MAN]
[CREATURE:REPTILE_MAN]
[CREATURE:SERPENT_MAN]
[CREATURE:RODENT MAN]
[CREATURE:BAT_MAN]
[CREATURE:ANT_MAN]
[CREATURE:OLM_MAN]
[CREATURE:CAVE_SWALLOW_MAN]
[CREATURE:CAVE_FISH_MAN]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_BLOWGUN]
[AMMO:ITEM_AMMO_BLOWDARTS]
[SHIELD:ITEM_SHIELD_SHIELD]
[SHIELD:ITEM_SHIELD_BUCKLER]
[WOOD_WEAPONS]
[WOOD_ARMOR] shields
[USE_ANY_PET_RACE]
[INDOOR_WOOD]
[USE_CAVE_ANIMALS]
[USE_ANIMAL_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[FRIENDLY_COLOR:1:0:1]
no site or biome or attack info for now
[MAX_STARTING_CIV_NUMBER:100] all irrelevant right now
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:120]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_REACTION:TAN_A_HIDE]
*** ethics copied from kobolds for now
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_EXILE]
[ETHIC:KILL_NEUTRAL:REQUIRED]
[ETHIC:KILL_ENEMY:REQUIRED]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:UNTHINKABLE]
[ETHIC:TORTURE_FOR_INFORMATION:NOT_APPLICABLE]
[ETHIC:TORTURE_FOR_FUN:ACCEPTABLE]
[ETHIC:TORTURE_ANIMALS:UNTHINKABLE]
[ETHIC:TREASON:UNTHINKABLE]
[ETHIC:OATH_BREAKING:NOT_APPLICABLE]
[ETHIC:LYING:NOT_APPLICABLE]
[ETHIC:VANDALISM:NOT_APPLICABLE]
[ETHIC:TRESPASSING:NOT_APPLICABLE]
[ETHIC:THEFT:NOT_APPLICABLE]
[ETHIC:ASSAULT:PERSONAL_MATTER]
[ETHIC:SLAVERY:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:UNTHINKABLE]
*** later
[VALUE:LAW:0]
[VALUE:LOYALTY:0]
[VALUE:FAMILY:0]
[VALUE:FRIENDSHIP:0]
[VALUE:POWER:0]
[VALUE:TRUTH:0]
[VALUE:CUNNING:0]
[VALUE:ELOQUENCE:0]
[VALUE:FAIRNESS:0]
[VALUE:DECORUM:0]
[VALUE:TRADITION:0]
[VALUE:ARTWORK:0]
[VALUE:COOPERATION:0]
[VALUE:INDEPENDENCE:0]
[VALUE:STOICISM:0]
[VALUE:KNOWLEDGE:0]
[VALUE:INTROSPECTION:0]
[VALUE:SELF_CONTROL:0]
[VALUE:TRANQUILITY:0]
[VALUE:HARMONY:0]
[VALUE:MERRIMENT:0]
[VALUE:CRAFTSMANSHIP:0]
[VALUE:MARTIAL_PROWESS:0]
[VALUE:SKILL:0]
[VALUE:HARD_WORK:0]
[VALUE:SACRIFICE:0]
[VALUE:COMPETITION:0]
[VALUE:PERSEVERANCE:0]
[VALUE:LEISURE_TIME:0]
[VALUE:COMMERCE:0]
[VALUE:ROMANCE:0]
[VALUE:NATURE:0]
[VALUE:PEACE:0]
[AMBUSHER]
[STONE_SHAPE:OVAL_CABOCHON]
[GEM_SHAPE:OVAL_CABOCHON] |