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Difference between revisions of "Tick man"
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− | {{Quality|Fine | + | {{Quality|Fine}} |
− | {{Creaturelookup/0}} | + | {{Creaturelookup/0 |
+ | |image=tick_man_sprite.png | ||
+ | |portrait=tick_man_portrait.png}} | ||
{{av}} | {{av}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
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+ | '''Tick men''' are humanoid versions of the common [[tick]] and a [[Creature|species]] of [[animal people]], found in most [[savage]] [[biome]]s in small clusters of 1-3 individuals. They are only half the size of an adult [[dwarf]] and as such, are unlikely to be a threat to even an unarmed civilian. Like their vermin counterparts, tick men drain blood during bite attacks, which may lead to interesting scenarios if one attempts to bite a [[vampire]]. All tick men are born with Legendary [[skill]] in [[Climber|climbing]]. | ||
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+ | Like other savage animal people, tick men may occasionally join [[civilization]]s, becoming full-fledged citizens who may appear in your fortress as [[visitor]]s or be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] tick men for their ''ability to expand''. | ||
{{D for Dwarf}} | {{D for Dwarf}} | ||
− | A tick man with blue pigmented skin and high muscle mass | + | A tick man with blue pigmented skin and high muscle mass has been seen traveling with a [[moth man]]. |
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+ | {{Translation| dwarven = nobgost udos | elvish = pamène onino | goblin = stâsost ngorûg | human = slushu abo}} | ||
+ | [[File:tick_man_preview.png|thumb|260px|center|Has a harder time embedding itself into others.]] | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} |
Latest revision as of 20:49, 25 April 2024
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Urist likes tick men for their ability to expand. | |
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Portrait | |
Biome | |
| |
Variations | |
Tick - Tick man - Giant tick | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Max: | 35,000.5 cm3
|
Age | |
Adult at: | Birth |
Max age: | 60-80 |
Cannot be butchered |
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A person with the head and legs of a tick.
Tick men are humanoid versions of the common tick and a species of animal people, found in most savage biomes in small clusters of 1-3 individuals. They are only half the size of an adult dwarf and as such, are unlikely to be a threat to even an unarmed civilian. Like their vermin counterparts, tick men drain blood during bite attacks, which may lead to interesting scenarios if one attempts to bite a vampire. All tick men are born with Legendary skill in climbing.
Like other savage animal people, tick men may occasionally join civilizations, becoming full-fledged citizens who may appear in your fortress as visitors or be playable in adventurer mode.
Some dwarves like tick men for their ability to expand.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
A tick man with blue pigmented skin and high muscle mass has been seen traveling with a moth man.
"Tick man" in other Languages
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[CREATURE:TICK_MAN]
[COPY_TAGS_FROM:TICK]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:tick man:tick men:tick man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:tick woman:tick women:tick woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:MOUTH_SUCK_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:tick man:tick men:tick man]
[DESCRIPTION:A person with the head and legs of a tick.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:3]
[MAXAGE:60:80]
[CREATURE_TILE:'t']
[COLOR:0:0:1] |