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Difference between revisions of "Vulture man"
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− | '''Vulture men''' are humanoid versions of the common [[vulture]] and a [[Creature|species]] of [[animal people]], found in [[savage]] [[desert]]s and [[tropical]] plains. They are only a little over half the size of an adult [[dwarf]], being unlikely to pose a threat to a civilian's life, though they possess two significant traits: flight and the desire to [[Steals food|steal your food]]. The former makes them difficult to attack, and the latter can be annoying to a newly-embarked fortress which has not yet | + | '''Vulture men''' are humanoid versions of the common [[vulture]] and a [[Creature|species]] of [[animal people]], found in [[savage]] [[desert]]s and [[tropical]] plains. They are only a little over half the size of an adult [[dwarf]], being unlikely to pose a threat to a civilian's life, though they possess two significant traits: flight and the desire to [[Steals food|steal your food]]. The former makes them difficult to attack, and the latter can be annoying to a newly-embarked fortress which has not yet set up their food industry or made [[Farming|farm plots]]. |
Like other savage animal people, vulture men may occasionally join [[civilization]]s, becoming full-fledged citizens who may appear in your fortress as [[visitor]]s or be playable in [[adventurer mode]]. | Like other savage animal people, vulture men may occasionally join [[civilization]]s, becoming full-fledged citizens who may appear in your fortress as [[visitor]]s or be playable in [[adventurer mode]]. | ||
Some dwarves [[Preferences|like]] vulture men for their ''patience''. | Some dwarves [[Preferences|like]] vulture men for their ''patience''. | ||
+ | |||
+ | [[File:vulture_man.png|thumb|250px|center|No less thieving than the flying kind.<br />''Art by SupportCOMMAND'']] | ||
+ | |||
+ | {{D for Dwarf}} | ||
+ | |||
+ | ''A guide to Vulture Man culture and traditions by Kivish Aughra:'' | ||
+ | *Vulture Men consider Elves, or '''Elflings''' as they call them, their mortal enemies, and make a point of ceremonially devouring their souls in dark rituals. | ||
+ | *They have been steadfast allies of the Crab Men since the dawn of time, and have been known to employ them as bodyguards and soldiers in their military. | ||
+ | *Have a habit of enslaving any race smaller than they are. | ||
+ | *They are very fond of crystalline gems and minerals, especially Amethysts. | ||
{{Translation| dwarven = tikis udos | elvish = rathóna onino | goblin = uzun ngorûg | human = áspast abo}} | {{Translation| dwarven = tikis udos | elvish = rathóna onino | goblin = uzun ngorûg | human = áspast abo}} |
Latest revision as of 20:53, 25 April 2024
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Urist likes vulture men for their patience. | |
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Portrait | |
Biome | |
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Variations | |
Attributes | |
Alignment: | Savage |
Flying · Steals food · Learns · Egglaying · Humanoid | |
Cannot be tamed | |
Size | |
Birth: | 219.44444444444 cm3 |
Mid: | 19,750 cm3 |
Max: | 39,500 cm3
|
Age | |
Adult at: | 1 |
Max age: | 60-80 |
Cannot be butchered |
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A person with the head and wings of a vulture.
Vulture men are humanoid versions of the common vulture and a species of animal people, found in savage deserts and tropical plains. They are only a little over half the size of an adult dwarf, being unlikely to pose a threat to a civilian's life, though they possess two significant traits: flight and the desire to steal your food. The former makes them difficult to attack, and the latter can be annoying to a newly-embarked fortress which has not yet set up their food industry or made farm plots.
Like other savage animal people, vulture men may occasionally join civilizations, becoming full-fledged citizens who may appear in your fortress as visitors or be playable in adventurer mode.
Some dwarves like vulture men for their patience.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
A guide to Vulture Man culture and traditions by Kivish Aughra:
- Vulture Men consider Elves, or Elflings as they call them, their mortal enemies, and make a point of ceremonially devouring their souls in dark rituals.
- They have been steadfast allies of the Crab Men since the dawn of time, and have been known to employ them as bodyguards and soldiers in their military.
- Have a habit of enslaving any race smaller than they are.
- They are very fond of crystalline gems and minerals, especially Amethysts.
"Vulture man" in other Languages
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[CREATURE:VULTURE_MAN]
[COPY_TAGS_FROM:BIRD_VULTURE]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:vulture man:vulture men:vulture man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:vulture woman:vulture women:vulture woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:TALON_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:BEAK_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:750:600:439:1900:2900] 20 kph
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:691:482:251:1900:2900] 35 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:vulture man:vulture men:vulture man]
[DESCRIPTION:A person with the head and wings of a vulture.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:5:10]
[MAXAGE:60:80]
[CREATURE_TILE:'v']
[COLOR:4:0:0] |