v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Weasel man"
Jump to navigation
Jump to search
LethosorBot (talk | contribs) m (Removing {{migrated article}}) |
(Added portrait.) |
||
(8 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Quality|Fine}} |
− | {{Creaturelookup/0}} | + | {{Creaturelookup/0 |
+ | |image=weasel_man_sprite.png | ||
+ | |portrait=weasel_man_portrait.png}} | ||
{{av}} | {{av}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
+ | |||
+ | '''Weasel men''' are humanoid versions of the common [[weasel]] and a [[Creature|species]] of unremarkable [[animal people]], found in most [[savage]] regions. They are a little over half the size of [[dwarf|dwarves]] when adults and spawn in groups of 1-5 individuals. They should pose no threat unless provoked. | ||
+ | |||
+ | Like other savage animal people, weasel men may occasionally join [[civilization]]s, becoming full-fledged citizens who may appear in your fortress as [[visitor]]s or be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] weasel men for their ''long bodies'' and their ''short legs''. | ||
+ | |||
+ | [[File:weasel_man.jpg|thumb|290px|center|Untrustworthy.]] | ||
+ | |||
+ | {{Translation| dwarven = bamgûs udos | elvish = lethina onino | goblin = balu ngorûg | human = lussum abo}} | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} |
Latest revision as of 20:55, 25 April 2024
w
| |
Urist likes weasel men for their long bodies. | |
---|---|
Portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 3,510 cm3 |
Mid: | 17,550 cm3 |
Max: | 35,100 cm3
|
Age | |
Adult at: | 1 |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A person with the head and tail of a weasel.
Weasel men are humanoid versions of the common weasel and a species of unremarkable animal people, found in most savage regions. They are a little over half the size of dwarves when adults and spawn in groups of 1-5 individuals. They should pose no threat unless provoked.
Like other savage animal people, weasel men may occasionally join civilizations, becoming full-fledged citizens who may appear in your fortress as visitors or be playable in adventurer mode.
Some dwarves like weasel men for their long bodies and their short legs.
"Weasel man" in other Languages
|
[CREATURE:WEASEL_MAN]
[COPY_TAGS_FROM:WEASEL]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:weasel man:weasel men:weasel man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:weasel woman:weasel women:weasel woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:NAIL_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:weasel man:weasel men:weasel man]
[DESCRIPTION:A person with the head and tail of a weasel.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'w']
[COLOR:6:0:0]
[GO_TO_TAG:USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] |