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Difference between revisions of "Deer man"
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+ | {{Quality|fine}} | ||
{{Creaturelookup/0 | {{Creaturelookup/0 | ||
+ | |image=deer_man_sprites_anim.gif | ||
+ | |portrait=deer_man_portrait_anim.gif | ||
}} | }} | ||
{{av}} | {{av}} | ||
{{new in v0.42}} | {{new in v0.42}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
+ | '''Deer men''' are [[animal people]] variants of the common [[deer]] who can be found in [[savage]] [[temperate]] [[forest]]s and [[taiga]]s. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are almost twice the weight of a [[dwarf]], leading to confrontations between them being heavily in the deer man's favor unless the dwarf is properly armored and equipped. | ||
+ | |||
+ | Like other savage animal people, they can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] deer men for their ''grace''. | ||
{{D for Dwarf}} | {{D for Dwarf}} | ||
Their deadliness and cruel nature rivals that of [[moose man|moose men]]. | Their deadliness and cruel nature rivals that of [[moose man|moose men]]. | ||
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+ | [[File:deer_man.jpg|thumb|230px|center|Still tastes like venison.<br><small>''Art by hibbary''</small>]] | ||
+ | |||
+ | {{Translation| dwarven = kizbiz udos | elvish = liyìÿi onino | goblin = unes ngorûg | human = keth abo}} | ||
{{gamedata}} | {{gamedata}} |
Latest revision as of 22:39, 24 April 2024
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Urist likes deer men for their grace. | |
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Portrait | |
Biome | |
| |
Variations | |
Deer - Deer man - Giant deer | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 10,500 cm3 |
Mid: | 52,500 cm3 |
Max: | 105,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A person with the head of a deer.
Deer men are animal people variants of the common deer who can be found in savage temperate forests and taigas. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are almost twice the weight of a dwarf, leading to confrontations between them being heavily in the deer man's favor unless the dwarf is properly armored and equipped.
Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.
Some dwarves like deer men for their grace.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Their deadliness and cruel nature rivals that of moose men.
"Deer man" in other Languages
|
>[CREATURE:DEER_MAN]
[COPY_TAGS_FROM:DEER]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:deer man:deer men:deer man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:deer woman:deer women:deer woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:HOOF_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:deer man:deer men:deer man]
[DESCRIPTION:A person with the head of a deer.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'d']
[COLOR:6:0:0] |