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Difference between revisions of "Capuchin man"
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− | {{Creaturelookup/0}} | + | {{Creaturelookup/0 |
+ | |image=capuchin_man_sprite.png | ||
+ | |portrait=capuchin_man_portrait.png}} | ||
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− | Some dwarves [[Preferences|like]] capuchin men for their ''intelligence''. | + | '''Capuchin men''' are [[animal people]] variants of the common [[capuchin]] who can be found in [[savage]] [[tropical]] [[forest]]s and swamps. They spawn in groups of 5-10 individuals and share their animal counterparts' penchant for [[Thief|thievery]], running off with any [[Steals food|food]] or [[Steals items|items]] they may stumble into. In terms of size, they are a little over half the weight of the average [[dwarf]]. All capuchin men are born with Legendary [[skill]] in [[Climber|climbing]]. |
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+ | Like other savage animal people, they can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] capuchin men for their ''social nature'' and their ''intelligence''. | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} |
Latest revision as of 23:13, 24 April 2024
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Urist likes capuchin men for their social nature. | |
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Portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 3,675 cm3 |
Mid: | 18,375 cm3 |
Max: | 36,750 cm3
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Age | |
Adult at: | 3 |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A person with the head and tail of a capuchin.
Capuchin men are animal people variants of the common capuchin who can be found in savage tropical forests and swamps. They spawn in groups of 5-10 individuals and share their animal counterparts' penchant for thievery, running off with any food or items they may stumble into. In terms of size, they are a little over half the weight of the average dwarf. All capuchin men are born with Legendary skill in climbing.
Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.
Some dwarves like capuchin men for their social nature and their intelligence.
[CREATURE:CAPUCHIN_MAN]
[COPY_TAGS_FROM:CAPUCHIN]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:capuchin man:capuchin men:capuchin man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:capuchin woman:capuchin women:capuchin woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:NAIL_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:capuchin man:capuchin men:capuchin man]
[DESCRIPTION:A person with the head and tail of a capuchin.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:5:10]
[MAXAGE:60:80]
[CREATURE_TILE:'c']
[COLOR:7:0:1]
[GO_TO_TAG:USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] |