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Difference between revisions of "Cave floater"
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'''Cave floaters''' are small floating [[creature]]s full of gas that causes a [[syndrome]], rarely found in the deepest [[cavern]]s in groups of 1 to 3 individuals. The good news is said syndrome won't kill your [[Dwarf|dwarves]], and will at most knock them unconscious. The bad news is it's nearly impossible to avoid contamination as it's an inhaled projectile weapon. It isn't typically necessary to fight these creatures, but if you must you'll want to shoot them from afar. | '''Cave floaters''' are small floating [[creature]]s full of gas that causes a [[syndrome]], rarely found in the deepest [[cavern]]s in groups of 1 to 3 individuals. The good news is said syndrome won't kill your [[Dwarf|dwarves]], and will at most knock them unconscious. The bad news is it's nearly impossible to avoid contamination as it's an inhaled projectile weapon. It isn't typically necessary to fight these creatures, but if you must you'll want to shoot them from afar. | ||
− | Cave floaters cannot attack normally except for their default [[push]] attack. Instead, they launch a stream of steaming cave floater gas juice at attackers. This juice, despite being described as hot doesn't seem to cause burns or indeed do much of anything. If you manage to kill a cave floater without puncturing it, take care NOT to [[butcher]] the corpse, as it will detonate the gas right there in the butcher's shop. It's not generally worth it | + | Cave floaters cannot attack normally except for their default [[push]] attack. Instead, they launch a stream of steaming cave floater gas juice at attackers. This juice, despite being described as hot doesn't seem to cause burns or indeed do much of anything. If you manage to kill a cave floater without puncturing it, take care NOT to [[butcher]] the corpse, as it will detonate the gas right there in the butcher's shop. It's not generally worth it anyway, as the only thing produced will be a single cave floater [[skin]] (which will turn into '''more''' poisonous gas the instant you attempt to tan it{{bug|1448}}). |
Cave floaters possess a [[pet]] value of 50, but lack the necessary tokens to be [[Animal trainer|trainable]]. Additionally, they may not be spawned in the [[object testing arena]]. | Cave floaters possess a [[pet]] value of 50, but lack the necessary tokens to be [[Animal trainer|trainable]]. Additionally, they may not be spawned in the [[object testing arena]]. |
Revision as of 23:33, 2 July 2017
f
| |
Urist likes cave floaters for their graceful drifting. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Attributes | |
Flying · Genderless · No Stun · Syndrome | |
Cannot be tamed | |
Size | |
Max: | 40,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | 15-30 |
Butchering returns | |
Food items | |
Raw materials | |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A floating pod with eye-stalks. It can spray poison and it gives off poison gas when punctured.
Cave floaters are small floating creatures full of gas that causes a syndrome, rarely found in the deepest caverns in groups of 1 to 3 individuals. The good news is said syndrome won't kill your dwarves, and will at most knock them unconscious. The bad news is it's nearly impossible to avoid contamination as it's an inhaled projectile weapon. It isn't typically necessary to fight these creatures, but if you must you'll want to shoot them from afar.
Cave floaters cannot attack normally except for their default push attack. Instead, they launch a stream of steaming cave floater gas juice at attackers. This juice, despite being described as hot doesn't seem to cause burns or indeed do much of anything. If you manage to kill a cave floater without puncturing it, take care NOT to butcher the corpse, as it will detonate the gas right there in the butcher's shop. It's not generally worth it anyway, as the only thing produced will be a single cave floater skin (which will turn into more poisonous gas the instant you attempt to tan itBug:1448).
Cave floaters possess a pet value of 50, but lack the necessary tokens to be trainable. Additionally, they may not be spawned in the object testing arena.
Some dwarves like cave floaters for their graceful drifting.
[CREATURE:CAVE_FLOATER]
[ARENA_RESTRICTED]
[DESCRIPTION:A floating pod with eye-stalks. It can spray poison and it gives off poison gas when punctured.]
[NAME:cave floater:cave floaters:cave floater]
[CASTE_NAME:cave floater:cave floaters:cave floater]
[CREATURE_TILE:'f'][COLOR:6:0:1]
[CREATURE_CLASS:POISONOUS]
[PETVALUE:50]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:2:3]
[LARGE_ROAMING]
[FREQUENCY:10]
[EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[FLIER]
[NOBONES]
[NATURAL]
[POPULATION_NUMBER:30:50]
[CLUSTER_NUMBER:1:3]
[PREFSTRING:graceful drifting]
[BODY:BASIC_1PARTBODY_FLYING_HEAD_FLAG_THOUGHT:2EYESTALKS]
[USE_MATERIAL_TEMPLATE:POD_JUICE:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen cave floater juice]
[STATE_ADJ:ALL_SOLID:frozen cave floater juice]
[STATE_NAME:LIQUID:cave floater juice]
[STATE_ADJ:LIQUID:cave floater juice]
[STATE_NAME:GAS:cave floater gas]
[STATE_ADJ:GAS:cave floater gas]
[MELTING_POINT:9950]
[BOILING_POINT:10000]
[PREFIX:NONE]
[SYNDROME]
[SYN_NAME:cave floater sickness]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:CAVE_FLOATER:ALL]
[SYN_INHALED][SYN_INGESTED]
[CE_FEVER:SEV:50:PROB:100:RESISTABLE:START:50:PEAK:500:END:1500]
[CE_NAUSEA:SEV:35:PROB:100:RESISTABLE:START:50:PEAK:100:END:300]
[CE_DROWSINESS:SEV:75:PROB:100:RESISTABLE:START:1000:PEAK:2000:END:4000]
[CE_DIZZINESS:SEV:75:PROB:100:RESISTABLE:START:1000:PEAK:2000:END:3000]
[USE_MATERIAL_TEMPLATE:SKIN:SKIN_TEMPLATE]
[USE_MATERIAL_TEMPLATE:LEATHER:LEATHER_TEMPLATE]
[USE_MATERIAL_TEMPLATE:PARCHMENT:PARCHMENT_TEMPLATE]
[TISSUE:GAS]
[TISSUE_NAME:interior gas:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:POD_JUICE]
[TISSUE_MAT_STATE:GAS]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:10]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LEAKS]
[TISSUE_LAYER:BY_CATEGORY:BODY:GAS]
[TISSUE:POD]
[TISSUE_NAME:pod:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SKIN]
[TISSUE_MAT_STATE:SOLID]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:POD]
[CAN_DO_INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Spray juice]
[CDI:USAGE_HINT:ATTACK]
[CDI:BP_REQUIRED:BY_CATEGORY:BODY]
[CDI:MATERIAL:LOCAL_CREATURE_MAT:POD_JUICE:TRAILING_GAS_FLOW]
[CDI:VERB:spray a stream of steaming juice:sprays a stream of steaming juice:NA]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:5]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:30]
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[BODY_SIZE:0:0:40000]
[MAXAGE:15:30]
[ALL_ACTIVE]
[LOW_LIGHT_VISION:10000]
[NO_SLEEP]
[NO_DIZZINESS]
[NO_FEVERS]
[CANNOT_JUMP]
[SET_TL_GROUP:BY_CATEGORY:ALL:POD]
[TL_COLOR_MODIFIER:CLEAR:1]
[TLCM_NOUN:exterior:SINGULAR] |