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Mud man
Revision as of 17:56, 23 November 2016 by NibblesMeKibbles (talk | contribs) (Page subject moved to front.)
M
| |
Urist likes mud men for their peculiar smell. | |
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Portrait | |
No portrait | |
Biome | |
| |
Attributes | |
Building destroyer: Level 2 | |
Genderless · No Stun · No Pain · No Exert · Humanoid | |
Cannot be tamed | |
Size | |
Max: | 70,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | Immortal |
Becomes after death | |
Glob of mud |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A humanoid made of mud which lives near water underground.
Mud man, like the similarly-named fire man and magma man, is a building destroyer, so take care to protect any buildings they may be able to access.
Due to being made of mud, it tends to be pretty nonthreatening, and are loved by some dwarves for their peculiar smell.
[CREATURE:ELEMENTMAN_MUD]
[DESCRIPTION:A humanoid made of mud which lives near water underground.]
[NAME:mud man:mud men:mud man]
[CASTE_NAME:mud man:mud men:mud man]
[CREATURE_TILE:'M'][COLOR:6:0:0]
[LARGE_ROAMING]
[BIOME:SUBTERRANEAN_WATER]
[UNDERGROUND_DEPTH:3:3]
[FREQUENCY:1]
[POPULATION_NUMBER:15:30]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOTHOUGHT][NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[BUILDINGDESTROYER:2]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[NOT_LIVING]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOFEAR]
[PREFSTRING:peculiar smell]
[ODOR_STRING:mud]
[ODOR_LEVEL:90]
[SMELL_TRIGGER:10000] cannot smell
[NOBONES]
[BODY:HUMANOID_SIMPLE]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[TISSUE:MUD]
[TISSUE_NAME:mud:NP]
[TISSUE_MATERIAL:MUD]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:MUD]
[BODY_SIZE:0:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ITEMCORPSE:GLOB:NO_SUBTYPE:MUD:NONE]
[ALL_ACTIVE]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[SWIMS_LEARNED] |