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Bat man
b
| |
Urist likes bat men for their haunting cries. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Max: | 35,050 cm3
|
Age | |
Adult at: | Birth |
Max age: | 20-30 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A humanoid with the head of a bat and wings stretching from wrist to ankle.
Bat men are found in underground cavern systems. They are one of the creatures that appear in hostile or friendly tribes. They wield spears and blowguns which are sometimes coated with poison.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Some things to watch out for when dealing with bat men:
- They show a preference for working individually, paired up with a different birdman of some type or with nightwings.
- They are most likely to target the dwarf whose "comedian" attribute is at the highest level.
- They are exceptional detectives: given enough preparation time, they can defeat any foe.
- Their default identities are a secret. If you turn this off, their chasm will flood your fortress with nobles instead.
- They can breathe in space.
- They are vengeance. They are the night.
- Their parents are DEEAAAAAAAD!!!
- Batmen DO NOT eat nachos.
Urist McGordon Jr.: Why's he running, Dad?
Urist McGordon: Because we have to chase him.
Urist McGordon Jr.: He didn't do anything wrong.
Urist McGordon: Because he's the hero our Fortress deserves, but not the one it needs right now. So we'll hunt him. Because he can take it. Because he's not our hero. He's a silent guardian, a watchful protector. A dark champion.
[CREATURE:BAT_MAN]
[COPY_TAGS_FROM:BAT]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_TAG:BODY]
[CV_REMOVE_TAG:BODY]
[APPLY_CURRENT_CREATURE_VARIATION] [BODY:HUMANOID_NECK_FLIER:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:MOUTH:TONGUE:EYELIDS:CHEEKS:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:bat man:bat men:bat man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:bat woman:bat women:bat woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:NAIL_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:bat man:bat men:bat man]
[DESCRIPTION:A humanoid with the head of a bat and wings stretching from wrist to ankle.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:5:10]
[MAXAGE:20:30]
[CREATURE_TILE:'b']
[COLOR:0:0:1] |