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Capuchin man

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Revision as of 03:12, 20 December 2022 by LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Capuchin man to Capuchin man: Migrating v50 page (464/4618) (content))
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Capuchin man
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Urist likes capuchin men for their social nature.
Portrait

No portrait

Biome

Variations

Capuchin - Capuchin man - Giant capuchin

Attributes
Alignment: Savage

· Steals food · Steals items · Learns · Humanoid

Cannot be tamed 
Size
Birth: 3,675 cm3
Mid: 18,375 cm3
Max: 36,750 cm3

Age
Adult at: 3
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A person with the head and tail of a capuchin.

Capuchin men are animal people variants of the common capuchin who can be found in savage tropical forests and swamps. They spawn in groups of 5-10 individuals and share their animal counterparts' penchant for thievery, running off with any food or items they may stumble into. In terms of size, they are a little over half the weight of the average dwarf. All capuchin men are born with Legendary skill in climbing.

Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like capuchin men for their social nature and their intelligence.